Diemad
Diemad: level 200 to 212 monster from the Archbishop's Palace monsters family. Its stats by rank, spells, loot and where to find it.
- Family
- Archbishop's Palace MonstersQuest Creatures
- Level
- 200 to 2125 grades
- Health Points
- 11,000 to 12,000
- AP · MP
- 10 AP · 5 MP
You fight it in 2 quests, including The Exorcist.
Where to find Diemad
The quests where you fight it
- The Exorcist level 200
- Dance of Death level 200
Diemad characteristics
| Rank | Level | HP | AP | MP | XP |
|---|---|---|---|---|---|
| 1 | 200 | 11 000 | 10 | 5 | 132 000 |
| 2 | 203 | 11 000 | 10 | 5 | 134 000 |
| 3 | 206 | 11 000 | 10 | 5 | 136 000 |
| 4 | 209 | 11 000 | 10 | 5 | 138 000 |
| 5 | 212 | 12 000 | 10 | 5 | 140 000 |
Diemad resistances by grade
| Rank | Neutral | Earth | Fire | Water | Air |
|---|---|---|---|---|---|
| 1 | 6 % | -3 % | 28 % | -24 % | 23 % |
| 2 | 7 % | -2 % | 29 % | -23 % | 24 % |
| 3 | 8 % | -1 % | 30 % | -22 % | 25 % |
| 4 | 9 % | 0 % | 31 % | -21 % | 26 % |
| 5 | 10 % | 1 % | 32 % | -20 % | 27 % |
XP: base experience of a single monster, before Wisdom, group, and challenge bonuses.
Diemad spells
Redemption
Earth Damage: 20% of the target's HP- -200 Agility
- -200 Chance
- -200 Strength
- -200 Intelligence
Earth Damage: 25% of the target's HP- -250 Agility
- -250 Chance
- -250 Strength
- -250 Intelligence
Lance Blow
- Pushes back 3 squares
- -30 Pushback Resistances
- -40 Pushback Resistances
Performance of Miracles
91 to 100 Fire healing- 200 Power
How to beat Diemad
Hit it first with Water (-24 to -20%). Avoid Fire (28 to 32%) and Air (23 to 27%).
Watch out for:
- Lance Blow: pushes back 3 cells
- Performance of Miracles: heals



