Monsters Quest Creatures

Diemad

Diemad: level 200 to 212 monster from the Archbishop's Palace monsters family. Its stats by rank, spells, loot and where to find it.

Portrait of Diemad

Family
Archbishop's Palace MonstersQuest Creatures
Level
200 to 2125 grades
Health Points
11,000 to 12,000
AP · MP
10 AP · 5 MP

You fight it in 2 quests, including The Exorcist.

Where to find Diemad

The quests where you fight it

Diemad characteristics

Rank Level HP AP MP XP
1 200 11 000 10 5 132 000
2 203 11 000 10 5 134 000
3 206 11 000 10 5 136 000
4 209 11 000 10 5 138 000
5 212 12 000 10 5 140 000

Diemad resistances by grade

Rank Neutral Earth Fire Water Air
1 6 % -3 % 28 % -24 % 23 %
2 7 % -2 % 29 % -23 % 24 %
3 8 % -1 % 30 % -22 % 25 %
4 9 % 0 % 31 % -21 % 26 %
5 10 % 1 % 32 % -20 % 27 %

XP: base experience of a single monster, before Wisdom, group, and challenge bonuses.

Diemad spells

  • Redemption spell icon

    Redemption

    3 AP · range 12

    • EarthEarth Damage: 20% of the target's HP
    • -200 Agility
    • -200 Chance
    • -200 Strength
    • -200 Intelligence
    • EarthEarth Damage: 25% of the target's HP
    • -250 Agility
    • -250 Chance
    • -250 Strength
    • -250 Intelligence
  • Lance Blow spell icon

    Lance Blow

    2 AP · melee

    • Pushes back 3 squares
    • -30 Pushback Resistances
    • -40 Pushback Resistances
  • Performance of Miracles spell icon

    Performance of Miracles

    2 AP · range 12

    • Fire91 to 100 Fire healing
    • 200 Power

How to beat Diemad

Hit it first with Water (-24 to -20%). Avoid Fire (28 to 32%) and Air (23 to 27%).

Watch out for:

  • Lance Blow: pushes back 3 cells
  • Performance of Miracles: heals

The Archbishop's Palace monsters family