Quest Entrance to Harebourg's Castle
Spontaneous Combustion Engine
Level 200 quest on Frigost Island, with Karla Shnikoff at the entrance to Harebourg Castle at [-65,-76]: escort Sab O'Terr to the Sylargh's Carrier so he can set his explosives there. All the steps, the crate locations and the three fights.
What to prepare
Nothing to gather: three fights that can be done in a group, two of which update the quest even if you lose. Sab O'Terr follows you as a follower character.
Quest Resources, obtained along the way
1 × Crate of toolsat [-54,-86]
1 × Box of Explosivesat [-49,-82]
The 9 quest steps
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1Talk to Karla Shnikoff
Dialogue · Karla Shnikoff
Offer your help to Karla Shnikoff: she sends you to see Sab O'Terr, at the entrance to the Windblast Barricade.
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2Find Sab O'Terr
· Sab O'Terr
In the Windblast Barricade, Sab O'Terr asks you to escort him to the Sylargh's Carrier, preparing a diversion along the way. He becomes your follower character.
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3Escort Sab O'Terr to the diversion
Movement
When you enter the diversion map, two monsters from the area attack you. The fight can be done in a group, but the quest only updates for the character who was attacked, even if they lose.
The quest advances even if you lose this fight.
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4Search the ambush site
After the fight, click the edge of the rampart. Mechaniacs then kidnap Sab O'Terr: chase after them.
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5Defend Sab O'Terr against his kidnappers
Combat · Sab O'Terr
Follow the path, talk to Sab O'Terr and defend him against 3 Kan-O-Mat Kidnappers. The fight can be done in a group, and the quest updates on all characters.
Kan-O-Mat Kidnapperfight · levels 200 to 212 · 6,000 to 6,600 HP · 12 AP · 4 MP
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6Collect the two crates
Items
Sab O'Terr is surprised that the Mechaniacs knew he was coming this way, and asks you to find his equipment. Head back the way you came.
- pick up the Crate of tools
- go back up the stairs and follow the path to the kidnapping site: pick up the Box of Explosives
Crate of toolsreceived
Box of Explosivesreceived
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7Bring the crates back to Sab O'Terr
Items · Sab O'Terr
Go all the way back and give the crates to Sab O'Terr. He thanks you and asks you to take him to the Sylargh's Carrier: he becomes your follower character again.
If you lose a fight, Sab O'Terr disappears: pick him up at the spot where he joined you.
1 × Box of Explosivesto hand over
1 × Crate of toolsto hand over
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8Create a diversion in front of the Carrier
· Sab O'Terr
Go to the right of the Sylargh's Carrier entrance and talk to Sab O'Terr. Mechaniacs attack: create a diversion while he sets his explosives. The fight can be done in a group.
The quest updates even if you lose this fight.
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9Go back to Karla Shnikoff
Dialogue · Karla Shnikoff
Tell Karla the mission was a success. She is going to find out who betrayed them among the Mechaniacs. The quest ends.
The fights
Levels 200 to 212
Three kidnappers to defeat in a single fight, at , doable in a group. Their spells are those of the monsters of the Sylargh's Carrier dungeon.
The rewards
- XP5,250,000 experience points
87,960 kamas
6 × Ice Kama
1 × Tinkerbear Tail
Related quests
This quest doesn't unlock any other quest. It is part of the Where Have All the Good Frigostians Gone? achievement, which covers six quests, including Recalled to Life and Saving Gus in Private.
- Start
- Mina Spirit
Achievements · Frigost Island
Where Have All the Good Frigostians Gone?
Complete the following quests:
- Recalled to LifeLvl. 200
- Spontaneous Combustion EngineLvl. 200
- Daddy's Wittle GirlLvl. 200
- Armarines on StrikeLvl. 200
- Saving Gus in PrivateLvl. 200
- Outbreak of Ex-EmmaLvl. 200
Where does the quest Spontaneous Combustion Engine start?
From Karla Shnikoff, at the entrance to Harebourg Castle at . You must have started The Last Survivors; level 200 is recommended.
Where to find Sab O'Terr?
At the entrance to the Windblast Barricade, at . He then follows you as a follower character.
Where are the crate of tools and the box of explosives?
The Crate of tools at , the Box of Explosives at , at the kidnapping site. Bring them back to Sab O'Terr at .
I lost a fight, what should I do?
No big deal for the diversion: the quest moves forward even if you lose. If Sab O'Terr has disappeared, pick him up at the spot where he joined you.
Where do you create the final diversion?
In , to the right of the Sylargh's Carrier entrance. Talk to Sab O'Terr, then fight the Mechaniacs while he sets his explosives.
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