Quest

Wanted: Crassper

Level 170 Wanted Notices, to be taken at the Brakmar militia at [-25,33] or the Bonta militia at [-32,-57]: find Crassper at Mount Tombs on Grobe Island, defeat him and deliver him. All the steps, his spells and combat tips.

What to prepare

Nothing to gather: you must be Brakmarian or Bontarian, order 3 or higher, to take the notice. Prepare spells, since weapons do nothing to Crassper, preferably in the Earth element.

The 4 quest steps

  1. 1Take the wanted notice

    Dialogue

    Go to the wanted room of the militia of your alignment, then click on the highlighted sign. Some notices are in the first room, the others in the neighboring room.

    • Brakmarian: Brakmar militia, go up the stairs to the first floor and go straight left
    • Bontarian: Bonta militia, go to the top-left room, then to the top room next to the stairs

    Dialogue

    1. “Head out questing for Crassper”
  2. 2Locate Crassper

    Movement

    Crassper always appears in the Mount Tombs, on Grobe Island area. He is not always there: once defeated, he disappears for several hours before coming back.

    If a group defeats him without anyone getting him as a follower character, because no one has the quest in progress or everyone has already completed it, Crassper reappears immediately in the area.

  3. 3Defeat Crassper

    Combat

    Crassper has no invulnerable state, but weapons do nothing to him: hit him only with spells. Keep your characters spread out and stay more than 7 range away from him. His full strategy is in the Fights section.

    The Haunted state, a skull above your character, comes with poisons on the AP and MP used: spend as few as possible while you have it.

    • CrassperCrassperfight · level 170 · 22,000 HP · 11 AP · 6 MP
  4. 4Deliver Crassper to the militia

    Items

    After the victory, you get Crassper as a follower character, provided you started the quest. Go back to the wanted room of your militia and talk to Lobo Tommy if you are Brakmarian, or to Fairy Valentine if you are Bontarian. The quest ends: Crassper joins the other captured wanted targets behind bars, in the rooms after the notices.

    • Brakmarian: Lobo Tommy, on the first floor to the left
    • Bontarian: Fairy Valentine, in the top room next to the stairs

    Dialogue

    1. “Deliver Crassper”

The fights

Crassper

Crassper

Level 170

22,000 HP, 11 AP and 6 MP. Resistances (%): 25% Neutral, 0% Earth, 30% Fire, 10% Water, 20% Air. He cannot be pushed. Like all wanted targets, he has the Ad Hoc Allies state: -1,400 Vitality (infinite) per monster present with him, with no penalty if he is alone. Tips: don't use weapons; spread your characters out so that Haunted Place doesn't hit them all, and dispel those who have its poisons; while Haunted, spend as little AP and MP as possible, favoring AP for attacking; stay more than 7 range away, his 6 MP plus his melee range, since he only hits in melee; favor the Earth element, where he has 0% resistance.

  • Ghost

    From the start and for the whole fight: reduces weapon damage taken by 5,000, so you will hit for 0. At the end of each of his turns, he swaps places with an enemy located more than 4 range away from him.

  • Haunted Place

    In a circle of radius 5: 10% erosion (15 on a critical hit) and the Haunted state for 2 turns, plus two Earth poisons of 2 turns, 6 HP (9 on a critical hit) per AP used and 6 HP (9 on a critical hit) per MP used. From 3 to 12 range without line of sight, once per turn.

  • Friendly

    Removes 20 Flight (30 on a critical hit) and applies the Pacifist state for 1 turn. Removes the Haunted state, but not its poisons. In melee, once per turn.

  • Grime

    Whack dealing 550 Air damage. If the target is Haunted, removes 6 range (9 on a critical hit) for 1 turn and minimizes its random effects for 1 turn. In melee, once per target.

The rewards

According to the game data, the quest gives experience and 17 Aliton.

  • Icon of Aliton17 × Aliton

Related quests

The quest does not unlock any other quest. It is part of the Reformatory achievement, which covers ten wanted notices, including Wanted: Glandaf the Sour and Wanted: Carter the Pillager, and completes the Crassper achievement.

Crassper achievement icon

Achievements · Wanted Notices

Crassper

1 quest · level 170

Capture and turn in Crassper.

Last quest of the achievement. All achievements

Reformatory achievement icon

Achievements · Wanted Notices

Reformatory

Quest 7 of 10 · 20 achievement points

Capture the monsters wanted in Bonta and Brakmar.

  1. Wanted: GobrechaunLvl. 110
  2. Wanted: LafinkowiLvl. 120
  3. Wanted: Peter DoughertyLvl. 130
  4. Wanted: DarmaLvl. 140
  5. Wanted: MoblibliLvl. 150
  6. Wanted: Glandaf the SourLvl. 160
  7. Wanted: CrassperLvl. 170
  8. Wanted: Carter the PillagerLvl. 180
  9. Wanted: the No-FaceLvl. 190
  10. Wanted: the Tomb WraitherLvl. 200

Wanted: Glandaf the SourNext quest: Wanted: Carter the Pillager

Where does the quest Wanted: Crassper start?

In the wanted room of the militia of your alignment: Brakmar at or Bonta at . You must be order 3 or higher.

Where do I find Crassper?

Always at Mount Tombs, on Grobe Island. Once defeated, he disappears for several hours, unless no one in the group got him as a follower character.

Why do my weapon hits do 0?

His Ghost effect reduces weapon damage by 5,000 for the whole fight. Hit him only with spells.

Which element should I use against Crassper?

Earth, where he has 0% resistance. He has 10% in Water, 20% in Air, 25% in Neutral and 30% in Fire.

Where do I deliver Crassper?

To Lobo Tommy if you are Brakmarian, or to Fairy Valentine if you are Bontarian, in the wanted room of your militia.

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Wanted: Crassper

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