Quest Amakna Castle

Wanted: Simbadas

Level 90 wanted notice, from level 70: pick up the notice at the Amakna Castle militia at [5,-6], find Simbadas on Caravan Alley and bring him back to prison. All the steps, his spells and tips to defeat him.

What to prepare

Nothing to gather: keep all your characters alive, because each death strengthens Simbadas. The whole fight is played with 10 less range.

The 4 quest steps

  1. 1Take the wanted notice

    Dialogue

    Enter the Amakna Castle militia and go right to the wanted-notice room. Click on Simbadas's sign.

    Dialogue

    1. “Head out questing for Simbadas”
  2. 2Find Simbadas

    Movement

    Simbadas always appears in the Caravan Alley area, in the Sidimote Moors. He is not always there: once defeated, he disappears for several hours before coming back.

    If a group defeats him without anyone getting him as a follower character (quest not started or already completed), he reappears immediately in the area.

  3. 3Defeat Simbadas

    Combat

    Simbadas is not invulnerable. From the start of the fight, he removes 10 range from all your characters for the whole fight, and each dead character gives him 4 MP and 400 Power (general damage), stackable. Every monster that accompanies him weakens him: the Ad Hoc Allies state removes 500 Vitality and 50 Power (general damage) from him per monster present with him.

    • SimbadasSimbadasfight · level 90 · 8,000 HP · 12 AP · 4 MP
  4. 4Deliver Simbadas

    Items · Maeve Lightdance

    If you have started the quest, Simbadas follows you as a follower. Go back to the Amakna Castle militia at , go right and go down to the basement to enter the prison. Talk to Maeve Lightdance: you lose your follower, the quest ends and Simbadas appears behind bars, in the top-right room, with the other wanted monsters from this militia that you have captured.

    Dialogue

    1. “Deliver Simbadas”
    Amakna militia prison, at [6,-6] (Amakna Castle)
    Amakna militia prison · [6,-6]

The fights

Simbadas

Simbadas

Level 90

On Caravan Alley, in the Sidimote Moors: 8,000 HP, 12 AP and 4 MP. Resistances: -15% Neutral, -5% Earth, 28% Fire, 14% Water, 13% Air. He teleports and removes flight. He strikes in Earth and applies a Neutral area poison in melee, and strikes in Neutral in an area around his arrival point when he teleports.

  • Ad Hoc Allies

    State shared by all wanted targets: 500 less Vitality and 50 less Power, with no duration limit, for each monster with him. Alone, he has no penalty.

  • Call of Hunger

    Cast from the start of the fight: removes 10 range from all your characters for the whole fight. As soon as one of your characters dies, he casts Thirst for Blood, which gives him 4 MP and 400 Power (general damage), with no time limit and stackable.

  • Hasty Jump

    Teleports, strikes characters in a circle of radius 2 around his arrival point for 120 Neutral damage and removes 20 Flight from them for 1 turn. In line only, from 2 to 6 range, once per turn.

  • Big Paw

    Strikes for 250 Earth damage with life steal, in a perpendicular line of size 3, and applies a poison of 21 to 30 Neutral for 2 turns, non-stackable. In melee, once per target.

  • Tip: don't lose anyone

    Each dead character gives him 4 MP and 400 Power (general damage), with no time limit: keep the whole team alive, otherwise you will be fewer against a stronger Simbadas.

The rewards

XP and 600 Wantoken, according to the game data.

  • Aviton icon600 × Wantoken

Related quests

The quest does not unlock another quest. It counts toward its own achievement Simbadas and the achievement Justice Calls, along with Wanted: Spykting, Wanted: Carlita of Augerfeld, Wanted: Shushu Ptidoop, Wanted: Predagob and Wanted: Mastigator.

Simbadas achievement icon

Achievements · Wanted Notices

Simbadas

1 quest · level 90

Capture and turn in Simbadas.

Last quest of the achievement. All achievements

Justice Calls achievement icon

Achievements · Wanted Notices

Justice Calls

Quest 2 of 6 · 20 achievement points

Capture the monsters wanted by the Amakna Militia.

  1. Wanted: SpyktingLvl. 100
  2. Wanted: SimbadasLvl. 90
  3. Wanted: Carlita of AugerfeldLvl. 100
  4. Wanted: The Shushu PtidoopLvl. 180
  5. Wanted: PredagobLvl. 190
  6. Wanted: MastigatorLvl. 130

Wanted: SpyktingNext quest: Wanted: Carlita of Augerfeld

Where does the quest Wanted: Simbadas start?

In the wanted-notice room of the Amakna Castle militia, at . Enter, go right and click on Simbadas's sign. You must be at least level 70.

Where to find Simbadas?

Always on Caravan Alley, in the Sidimote Moors. Once defeated, he disappears for several hours, unless nobody in the group obtained him as a follower.

Why do my spells have no range anymore?

Simbadas removes 10 range from all your characters from the start of the fight and for its whole duration, with the Call of Hunger effect.

What happens if a character dies?

Simbadas gains 4 MP and 400 Power (general damage), with no limit and stackable. Keep the whole team alive.

Where to deliver Simbadas?

To Maeve Lightdance, in the basement prison of the Amakna militia. Enter at , go right and down the stairs.

Report an error

Wanted: Simbadas

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