Quest Pandala Island
Wise and Wiser
Level 40 quest on Pandala Island, from Surivitna at [20,-27]: find Ronald the Wise Lenald, a former guardian of a Dofus, all the way to the Wabbit Islands. All the steps, dialogue choices and the two fights.
![Surivitna: quest start, at [20,-27] (Pandala Village)](/wp-content/uploads/dofus/carte-village-de-pandala-20-27.webp)
What to prepare
Prepare 500 kamas for Captain Lily's boat, and complete Finding Wabbitland before leaving: it protects against myxomawose and opens up the whole Wabbit Islands.
500 kamasthe crossing to the Wabbit Islands with Captain Lily
The 8 quest steps
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1Talk to Surivitna
Dialogue · Surivitna
The quest starts right after The Dofus Receptacle. According to Surivitna, a person whose destiny is linked to a Dofus can guide you in your quest for the six Dofus: Ronald, who lives in the Lenalds' dwelling.
![Surivitna, at [20,-27] (Pandala Village)](/wp-content/uploads/dofus/carte-village-de-pandala-20-27.webp)
Surivitna · [20,-27] -
2Take up Velpus's challenge
Combat · Velpus
In the Lenalds' house, Velpus tells you that Ronald is away: only the elder, Helmeline, knows where he is. For him to let you bother her, prove that you have a great destiny. A fight starts, solo.
Dialogue
- “Accept Velpus's challenge”
Velpusfight · level 40 · 520 HP · 8 AP · 4 MP
![Lenald House, at [22,-28] (Pandala Village)](/wp-content/uploads/dofus/carte-village-de-pandala-22-28.webp)
Lenald House · [22,-28] -
3Talk to Helmeline
Dialogue · Helmeline
The elder explains that Ronald has left on a long quest, not the one for the Dofus. Yet he was once the guardian of a Dofus and knows a lot about the six dragon eggs. He is on the Lenalds' native island, now overrun by wabbits.
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4Take Captain Lily's boat
· Captain Lily
At the Madrestam harbor, Captain Lily takes you to the Wabbit Islands for 500 kamas.
To access the whole Wabbit Islands, you must have completed Finding Wabbitland, which protects you against myxomawose.
500 kamasto pay
![Madrestam Harbour, at [9,-2]](/wp-content/uploads/dofus/carte-port-de-madrestam-9-2.webp)
Madrestam Harbour · [9,-2] -
5Talk to Wanald the Wise Lenald
Dialogue · Wanald the Wise Lenald
Ronald has gone to explore the tunnels in search of information about the Cawwot Dofus. According to Wanald, this Dofus is a trick by the Wa to lure in and fleece adventurers; enchanted by the Wa, it still grants a few powers.
Dialogue
- “Ask her about Ronald the Wise Lenald”
![Wanald the Wise Lenald, at [23,-4] (Cawwot Island)](/wp-content/uploads/dofus/carte-ile-de-la-cawotte-23-4.webp)
Wanald the Wise Lenald · [23,-4] -
6Defend Ronald the Wise Lenald
Combat · Ronald the Wise Lenald
In the wabbit tunnel at , Ronald is attacked by wabbits despite his peaceful intentions. A fight starts at his side, which can be done as a group. Spells encountered: Warning, Cawwot Fawandole, Wabbit Punch, Wind of Panic and Panic (details below).
Dialogue
- “Suggest another form of negotiation and defend the wise Lenald”
Warning strikes for 70 Fire, Air, Water or Earth damage in a cross of size 1, removes 10 in each characteristic (15 on a critical hit) for 5 turns and 1 to 2 MP for 2 turns, cumulative. Cawwot Fawandole gives 1 AP, 1 MP and 1 range to monsters within a radius of 2 for 1 turn, then heals them for 20% of their HP the following turn (2-turn cooldown). Wabbit Punch: 80 Earth in melee. Wind of Panic poisons all your characters: 11 to 15 Neutral for 4 turns (5-turn cooldown). Panic: +20 Flight for 1 turn and pushes back adjacent enemies by 1 cell.
![Ronald the Wise Lenald, at [24,-7] (Cawwot Island)](/wp-content/uploads/dofus/carte-ile-de-la-cawotte-24-7.webp)
Ronald the Wise Lenald · [24,-7] -
7Escort Ronald to safety
Movement · Ronald the Wise Lenald
After the fight, Ronald is willing to talk about the Dofus, but in peace: take him back to Wanald, at , and talk to him again.
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8Listen to the story of the six Primordial Dofus
Dialogue · Ronald the Wise Lenald
A guild of guardians used to keep the Dofus separated, until Bolgrot brought them together. On the Cursed Day, they disappeared. A rumor says that the lord of the Evil Forest holds one: Ronald doubts it, but cannot go there. He advises you to prepare first in your class temple. The quest ends.
The fights
Level 40
In the Lenalds' house at , solo fight. He strikes with Neutral damage.
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Metalovephosis
Changes appearance and gains 1,000 Vitality and 200 Power for 4 turns.
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Brawl
Strikes for 130 Neutral damage in a cross of size 1 and removes 1 MP. Up to 4 range.
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Erusion
Strikes for 120 Neutral damage in melee and adds 20% erosion for 1 turn.
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Eye Dustel
Strikes for 80 Neutral damage and removes 3 range for 1 turn. At long range.
The rewards
- XP152,560 experience points
2,856 kamas
Related quests
The quest follows The Dofus Receptacle. By continuing the conversation with Ronald, you start Divine Protection. It is part of the achievement But Where Are the Dofus?, which groups five quests.
- Start
- Fallanster
- Start
- Ronald the Wise Lenald
Achievements · World Quests
But Where Are the Dofus?
Complete all the introductory Dofus quests.
- The Sorceress from the SwampsLvl. 40
- The Dofus ReceptacleLvl. 30
- Wise and WiserLvl. 40
- Divine ProtectionLvl. 40
- See Dark Vlad and Die... or NotLvl. 40
Where does the Wise and Wiser quest start?
With Surivitna, in Pandala Village at , after The Dofus Receptacle.
How do you see the Lenalds' elder?
By beating Velpus in a duel, in the Lenalds' house at . The fight is solo.
How do I get to the Wabbit Islands?
With Captain Lily, at the Madrestam harbor at , for 500 kamas. Complete Finding Wabbitland to access the whole island.
Where do you find Ronald the Wise Lenald?
In a wabbit tunnel, at . Defend him against the wabbits, then take him back to Wanald at .
Can the wabbit fight be done as a group?
Yes, it can be done as a group, with Ronald the Wise Lenald at your side.
Which quest follows Wise and Wiser?
Divine Protection, which Ronald the Wise Lenald entrusts to you as the conversation continues.
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