Monsters Quest Creatures

Huppermage Dopple

Huppermage Dopple: level 20 to 220 monster from the Temple Dopples family. Its stats by rank, spells, loot and where to find it.

Portrait of Huppermage Dopple

Family
Temple DopplesQuest Creatures
Level
20 to 22011 grades
Health Points
200 to 3,200
AP · MP
6 to 12 AP · 3 to 6 MP

You fight it in 2 quests, including Huppermage Dopple Hunting.

Where to find Huppermage Dopple

The quests where you fight it

Huppermage Dopple characteristics

Rank Level HP AP MP XP
1 20 200 6 3 1 400
2 40 350 6 3 3 600
3 60 500 7 4 6 600
4 80 650 7 4 10 400
5 100 950 9 4 15 000
6 120 1 200 9 5 20 400
7 140 1 400 10 5 26 600
8 160 1 700 10 5 33 600
9 180 2 000 10 5 41 400
10 200 2 400 12 5 50 000
11 220 3 200 12 6 60 000

Huppermage Dopple resistances by grade

Rank Neutral Earth Fire Water Air
1 2 % 2 % 2 % 2 % 2 %
2 4 % 4 % 4 % 4 % 4 %
3 6 % 6 % 6 % 6 % 6 %
4 8 % 8 % 8 % 8 % 8 %
5 10 % 10 % 10 % 10 % 10 %
6 12 % 12 % 12 % 12 % 12 %
7 14 % 14 % 14 % 14 % 14 %
8 16 % 16 % 16 % 16 % 16 %
9 18 % 18 % 18 % 18 % 18 %
10 20 % 20 % 20 % 20 % 20 %
11 25 % 25 % 25 % 25 % 25 %

XP: base experience of a single monster, before Wisdom, group, and challenge bonuses.

Huppermage Dopple spells

  • Dopplesque Telluric Wave spell icon

    Dopplesque Telluric Wave

    3 AP · range 6

    • Earth15 to 17 Earth damage
    • EarthEarth state
    • EarthTriggers: Earth Rune
    • Triggers: Elemental Combination
  • Dopplesque Flamethrower spell icon

    Dopplesque Flamethrower

    3 AP · range 5

    • Fire14 to 16 Fire damage
    • FireFire state
    • FireTriggers: Fire Rune
    • Triggers: Elemental Combination
  • Dopplesque Runification spell icon

    Dopplesque Runification

    1 AP · self

    • Rune state
    • Triggers runes
    • Removes the Rune state
  • Dopplesque Stalagmite spell icon

    Dopplesque Stalagmite

    3 AP · melee

    • Water15 to 18 Water damage
    • WaterWater state
    • WaterTriggers: Water Rune
    • Triggers: Elemental Combination
  • Dopplesque Storm spell icon

    Dopplesque Storm

    4 AP · range 2 to 7

    • Earth13 to 16 Earth damage
    • EarthEarth state
    • EarthTriggers: Earth Rune
    • Triggers: Elemental Combination
  • Dopplesque Ether spell icon

    Dopplesque Ether

    3 AP · range 4

    • Air12 to 14 Air damage
    • AirState Air
    • AirTriggers: Air Rune
    • Triggers: Elemental Combination
  • Dopplesque Deflagration spell icon

    Dopplesque Deflagration

    4 AP · range 4

    • Fire17 to 21 Fire damage
    • FireFire state
    • FireTriggers: Fire Rune
    • Triggers: Elemental Combination
  • Dopplesque Glacier spell icon

    Dopplesque Glacier

    3 AP · self

    • Water19 to 23 Water steal
    • WaterWater state
    • WaterTriggers: Water Rune
    • Triggers: Elemental Combination
  • Dopplesque Striking Meteor spell icon

    Dopplesque Striking Meteor

    3 AP · range 3 to 4

    • Earth16 to 19 Earth steal
    • EarthEarth state
    • EarthTriggers: Earth Rune
    • Triggers: Elemental Combination
  • Dopplesque Icy Shards spell icon

    Dopplesque Icy Shards

    4 AP · range 4

    • Water19 to 23 Water damage
    • WaterWater state
    • WaterTriggers: Water Rune
    • Triggers: Elemental Combination

How to beat Huppermage Dopple

Its resistances are balanced: no element deals noticeably more damage to it than another.

Its attacks mix several elements (Earth, Water, Fire, Air): aim for balanced resistances. Its attacks reach up to 7 cells.

Watch out for:

  • Dopplesque Glacier: steals HP
  • Dopplesque Striking Meteor: steals HP

The Temple Dopples family