Quest Nauseating Swamps

A Wrathful Soul

Final quest of the Turquoise Dofus, level 180, at Meriana's in the Nauseating Swamps at [-6,-3]: capture water spirits to face Furye and free her soul. All the steps, the spirits' positions and the strategy for the tactical combat.

Meriana: quest start, at [-6,-3] (Nauseating Swamps)
Meriana: quest start · [-6,-3]

What to prepare

Keep the four totems and the Astral Veil from the previous quests. The rest is obtained along the way: Mystic Globes to collect from monsters, then one globe per captured spirit.

Quest Resources, obtained along the way

  • Mystic Globe icon5 × Mystic Globefrom the monsters of the Petrified Forest, 12% base, 18% from the Korriander
  • Wruckus's Globe icon1 × Wruckus's Globeby capturing Wruckus at [6,28]
  • Verdekelp's Globe icon1 × Verdekelp's Globeby capturing Verdekelp at [11,-28]
  • Kelp's Globe icon1 × Kelp's Globeby capturing Kelp at [11,-5]
  • Cyanoph's Globe icon1 × Cyanoph's Globeby capturing Cyanoph at [-33,-12]
  • Norie's Globe icon1 × Norie's Globeby capturing Norie at [21,22]
  • Conch of Regret icon1 × Conch of Regretgiven by Mama Ayuto

The 11 quest steps

  1. 1Talk to Meriana

    Dialogue · Meriana

    You finally have the four totems to summon Meriana's daughter. But Furye, even without her real body, is very strong, and the Astral Veil won't be enough: you need the help of water spirits, who obey the bearer of Aguabrial's Tear.

    Nauseating Swamps, at [-6,-3]
    Nauseating Swamps · [-6,-3]
  2. 2Collect 5 Mystic Globe

    Items

    Mystic Globes drop from the creatures of the Petrified Forest, without needing to do the dungeon: 12% base chance on the zone's monsters, 18% on the Korriander. They will be used to capture the water spirits.

    • Mystic Globe iconMystic Globereceived
  3. 3Show the globes to Meriana

    Items · Meriana

    Bring the 5 Mystic Globe back to Meriana and show them to her. Now you must capture the water spirits, which only the holder of Aguabrial's Tear can see.

  4. 4Capture the five water spirits

    Capture

    Go to each map and capture the spirit found there, in whatever order you like. Each capture gives you its globe.

    • capture Wruckus: you get a Wruckus's Globe
    • capture Verdekelp: you get a Verdekelp's Globe
    • capture Kelp: you get a Kelp's Globe
    • capture Cyanoph: you get a Cyanoph's Globe
    • capture Norie: you get a Norie's Globe

    Each spirit has a one-in-two chance of attacking you. These fights can be done in a group, and every character who has the quest gets the globe: with multiple accounts, join the fight with all your characters.

    • Wruckus's Globe iconWruckus's Globereceived
    • Verdekelp's Globe iconVerdekelp's Globereceived
    • Kelp's Globe iconKelp's Globereceived
    • Cyanoph's Globe iconCyanoph's Globereceived
    • Norie's Globe iconNorie's Globereceived
  5. 5Ask Mama Ayuto for help

    Dialogue · Mama Ayuto

    Ask Mama Ayuto for help one very last time. She gives you the Conch of Regret: its sound, combined with the totems, will let you summon Furye.

    • Conch of Regret iconConch of Regretreceived
    Mama Ayuto, at [-19,-23] (Cania Massif)
    Mama Ayuto · [-19,-23]
  6. 6Summon Furye

    Go down the ladder, take the ferry to the Stone of the Sacrificed and climb onto the rock. Place your totems on each pillar in the room, then double-click the Conch of Regret in your quest inventory. Furye appears.

    Stone of the Sacrificed, at [32,33] (Stone of the Sacrificed)
    Stone of the Sacrificed · [32,33]
  7. 7Defeat Furye

    Combat · Furye

    Put on the Astral Veil and talk to Furye: the fight is solo. Protect the 5 globes at the bottom of the map with your water spirit summons, and hold out 35 turns: on turn 35, the spell Tear of Destiny kills Furye.

    If the 5 globes at the bottom of the map die, the fight is lost. On turn 31, Furye jumps and comes to hit your summons and your globes.

    • FuryeFuryefight · level 1 · 500 HP · 2 AP · 5 MP
  8. 8Talk to Furye's soul

    Dialogue · Furye's Soul

    Once Furye is defeated, talk to her soul: she was freed thanks to Meriana and Aguabrial. She thanks you for delivering her from Bolgrot's grip and takes the road of souls, to Incarnam.

  9. 9Go back to see Meriana

    Dialogue · Meriana

    Tell Meriana that you freed her daughter's soul. She thanks you and advises you to go back to see Aguabrial to receive your reward.

  10. 10Reach Aguabrial's sanctuary

    Movement · Girle Pylote

    Talk to the Girle Pylote: she takes you to Aguabrial's sanctuary. Then cross the three maps of the sanctuary.

  11. 11Talk to Aguabrial

    Dialogue · Aguabrial

    Tell Aguabrial that Furye's soul has been freed. He holds out his paw and hands you the Turquoise Dofus. The quest ends and unlocks the Turquoise Blue achievement, which lets you claim the Turquoise Dofus.

    Aguabrial's Sanctuary, at [37,-3] (Mysterious Island)
    Aguabrial's Sanctuary · [37,-3]

The fights

Verdekelp

Verdekelp

Levels 1 to 180

Water spirit at , which attacks you every other time you try to capture it. This fight can be done in a group.

  • Aquabash

    Hits for 350 in Water, 2 times per turn.

Furye

Furye

Level 1

Tactical Combat solo, on the Stone of the Sacrificed. Furye is invulnerable and stays still, not attacking, until turn 31; she summons four kinds of monsters that advance toward the line of 5 globes at the bottom of the map, with 100 HP each: Potbellied summon (20 HP), Devouring (40 HP), Stinging (80 HP) and Bony (200 HP). On turn 31, she jumps and kills about 2 summons per turn, regardless of their HP. You only have 4 base AP and your own spells.

  • Your spell: Cyanoph's Summons

    50 HP, 100 upgraded. Hits the enemies in line with it for 6 to 10, for 20 upgraded.

  • Your spell: Wruckus's Summons

    50 HP, 100 upgraded. Hits for 2 and removes 1 MP for 1 turn from all enemies in line with it.

  • Your spell: Kelp's Summons

    30 HP, 50 upgraded. Does not hit but gives you 1 more AP each turn.

  • Your spell: Norie's Summons

    1 HP, even upgraded. Explodes when killed: 10 damage, 30 upgraded, to all monsters in a circle of radius 2.

  • Your spell: Verdekelp's Summons

    100 HP, 300 upgraded. Does not hit: it is there to stop the monsters from advancing.

  • Your spell: Temporal Compression

    Resets the cooldown of all your spells to 0.

  • Your spell: Spirit Recall

    Kills one of your summons and gives you back 4 AP to summon another, for example to replace a badly placed summon that wouldn't hit anyone.

  • Your spell: Power Source

    Replaces one of your summons with its upgraded version, with 50, 100 or 300 HP depending on the summon, which hits much harder.

  • Your spell: Weaken

    Hits for 3 to 20, without line of sight, and removes 100 Power for 1 turn from the target.

  • Your spell: Tear of Destiny

    Is only cast on turn 35: it is what kills Furye.

  • Tip: placing the summons

    Place Cyanoph and Wruckus so that as many monsters as possible are in line with them, and Norie in contact with the monsters. Summon the Kelp as far from the monsters as possible, protected by a line of Verdekelp. Still prefer summons that hit, so you don't get overwhelmed.

  • Tip: two lines of Kelp, two lines of Verdekelp

    Place about 2 lines of Kelp behind the globes, then 2 lines of Verdekelp as the fight goes on: the Kelp gain you almost 10 AP, i.e. 14 AP. When Furye advances, she is blocked by 4 lines of summons and cannot reach the 5 globes: victory is then assured.

The rewards

  • XP5,849,726 experience points
  • Kamas86,352 kamas
  • Eau calme icon10 × Still Water

Related quests

The quest follows Once Upon a Time in the West and concludes the Turquoise Blue achievement, which groups ten quests and lets you claim the Turquoise Dofus.

Turquoise Blue achievement icon

Achievements · World Quests

Turquoise Blue

Quest 10 of 10 · 50 achievement points

Finish the Turquoise Dofus series of quests.

Gives the Turquoise Dofus

  1. Doomin and DragonsLvl. 100
  2. Fire ExtinctionLvl. 140
  3. South It SeemsLvl. 140
  4. The Mean Ol' Witch of the EastLvl. 150
  5. Altar of the NorthLvl. 160
  6. Once Upon a Time in the WestLvl. 180
  7. Vini's BlessingLvl. 140
  8. Thomahon's BlessingLvl. 150
  9. Foluk's BlessingLvl. 170
  10. A Wrathful SoulLvl. 180

Foluk's Blessing

Achievement completed? What's next

All achievements

Where does the quest A Wrathful Soul start?

With Meriana, in the Nauseating Swamps at . You must have completed Once Upon a Time in the West; level 180 is recommended.

Where can you find the Mystic Globes?

From the monsters of the Petrified Forest, at 12% base, and 18% from the Korriander. No need to do the dungeon.

Where are the water spirits?

Wruckus at , Verdekelp at , Kelp at , Cyanoph at and Norie at . Each one has a one-in-two chance of attacking you.

How do you summon Furye?

With the totems and Mama Ayuto's Conch of Regret. On the Stone of the Sacrificed, place the totems on each pillar and double-click the conch.

How do you defeat Furye?

By holding out 35 turns, then casting Tear of Destiny. Protect the 5 globes at the bottom with your summons: two lines of Kelp for AP, then two lines of Verdekelp to block Furye on turn 31.

Can the fight against Furye be done in a group?

No, it is done solo. Only the fights against the water spirits can be done in a group.

Where can you get the Turquoise Dofus?

With Aguabrial, in his sanctuary. The Girle Pylote takes you there from ; the quest unlocks the Turquoise Blue achievement.

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A Wrathful Soul

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