Quest Brakmar

Kain Dharyn's Crystal

Level 116 Brakmar alignment quest, with Oto Mustam at the Brakmar militia at [-25,33]: kidnap Sabine to get the Kain Dharyn crystal as ransom, then enchant it. All the steps, choices, potions and fights.

Oto Mustam: quest start, at [-25,33] (The Breastplate)
Oto Mustam: quest start · [-25,33]

What to prepare

You need a Brakmarian of alignment 10 or higher to bring in front of Oto Mustam, and a jewelmagus, a miner and an alchemist of level 116 or higher, you or your companions, to enchant the crystal.

  • Kamas2,000 kamasconvince Smakko to pass on the second message
  • Spark Potion icon1 × Spark Potionto craft: 5 Red Metaria, 1 Element Flask, 100 Nugget
  • Draught Potion icon1 × Draught Potionto craft: 5 Green Metaria, 1 Element Flask, 100 Nugget
  • Tremor Potion icon1 × Tremor Potionto craft: 5 Yellow Metaria, 1 Element Flask, 100 Nugget
  • Mother of Pearl icon1 × Mother of Pearlto bring back to Oto Mustam
  • Silicate icon50 × Silicateto bring back to Oto Mustam

Quest Resources, obtained along the way

  • Kain Dharyn Crystal icon1 × Kain Dharyn Crystalgiven by Captain Starky
  • Enchanted Kain Dharyn Crystal icon1 × Enchanted Kain Dharyn Crystalenchanted in the basement of the alchemists' workshop

The 14 quest steps

  1. 1Talk to Oto Mustam

    Dialogue · Oto Mustam

    The quest starts at the Brakmar militia, with Oto Mustam. Brakmar's jeweler needs a Kain Dharyn crystal, which Captain Starky owns. It's impossible to attack this renowned Bontarian head-on: you have to kidnap his niece Sabine and demand the crystal as ransom.

    Brakmar Militia, at [-25,33] (The Breastplate)
    Brakmar Militia · [-25,33]
  2. 2Take Sabine away

    Combat

    Enter the house at and go upstairs, at . Sabine won't go quietly: you have to defeat her in a single fight, which can be done with several players.

    • SabineSabinefight · levels 90 to 116 · 2,500 HP · 9 AP · 4 MP
    Take Sabine away, at [-34,-60] (Promontory of the Heavens)
    Take Sabine away · [-34,-60]
  3. 3Bring Sabine back to the militia

    Items · Oto Mustam

    Bring Sabine back to the militia and announce her capture to Oto Mustam. He wants another guard in front of the prison of Sabine.

    • Sabine icon1 × Sabineto give
  4. 4Present a militiaman to Oto Mustam

    Dialogue · Oto Mustam

    Place a Brakmarian of alignment 10 or higher on the first step on the right, in front of Oto Mustam, and stand in front of Mak Gahan to present the militiaman. Oto accepts him as a guard and asks you to warn Captain Starky, with the ransom conditions.

  5. 5Talk to Stampitor the Boor

    Dialogue · Stampitor the Boor

    Stampitor, Captain Starky's rival, explains that he can't be met: he's hiding in the militia. But Starky needs dragoturkeys: go see his supplier, Smakko.

  6. 6Pass the ransom through Smakko

    · Smakko

    Smakko is at the Breeder Village zaap. Ask this dragoturkey hunter if he knows Captain Starky: he trades with him. Ask him to pass on the ransom message to his client.

    Breeder Village Zaap, at [-16,1] (Breeder Village)
    Breeder Village Zaap · [-16,1]
  7. 7Defeat the Infiltrated Militiamen

    Combat

    Go in front of Sabine's prison and enter the house guarded by two militiamen. A fight starts automatically against two Infiltrated Militiamen, sent by the Bontarians to free her.

    Sabine's Prison, at [-28,35] (The Anvil)
    Sabine's Prison · [-28,35]
  8. 8Talk to Sabine's Jailer

    Dialogue · Sabine's Jailer

    Leave the house and talk to one of Sabine's Jailers. Oto wants a second message for Starky: if he doesn't cooperate, his niece will end up like the militiamen sent to free her.

  9. 9Pay Smakko for the second message

    Items · Smakko

    Go back to see Smakko and dictate the new threats to him. He refuses to pass them on: give him 2,000 kamas to change his mind.

    • Kamas2,000 kamasto pay
  10. 10Meet Captain Starky

    Dialogue · Captain Starky

    Go back to Sabine's prison and enter the house. Captain Starky has come in person: he gives you the crystal so that you free his niece.

    • Kain Dharyn Crystal iconKain Dharyn Crystalreceived
  11. 11Show the crystal to Oto Mustam

    Items · Oto Mustam

    Bring the crystal back to Oto Mustam, at the militia. He asks you to enchant it.

    Brakmar Militia, at [-25,33] (The Breastplate)
    Brakmar Militia · [-25,33]
  12. 12Craft the three potions

    Crafting

    Get a Spark Potion, a Draught Potion and a Tremor Potion. Each is crafted with 5 Metaria, red, green or yellow, 1 Element Flask and 100 Nugget.

    • Red Metaria icon5 × Red Metariato give
    • Green Metaria icon5 × Green Metariato give
    • Yellow Metaria icon5 × Yellow Metariato give
    • Element Flask icon3 × Element Flaskto give
    • Nugget icon300 × Nuggetto give
    • Spark Potion iconSpark Potionreceived
    • Draught Potion iconDraught Potionreceived
    • Tremor Potion iconTremor Potionreceived
  13. 13Enchant the crystal

    Go to the alchemists' workshop with the craftsmen, and go down to the basement by standing behind the tree. Activate the pedestal of each profession, jewelmagus, miner and alchemist of level 116 or higher, by clicking on it, then click on the square pedestal to enchant the crystal, with the three potions on you.

    One person can activate several pedestals: if you have all three professions at level 116, you can do everything alone.

    • Spark Potion icon1 × Spark Potionto give
    • Draught Potion icon1 × Draught Potionto hand over
    • Tremor Potion icon1 × Tremor Potionto give
    • Enchanted Kain Dharyn Crystal iconEnchanted Kain Dharyn Crystalreceived
    Brakmar Alchemists' Workshop, at [-22,35] (The Pot)
    Brakmar Alchemists' Workshop · [-22,35]
  14. 14Bring back the enchanted crystal

    Items · Oto Mustam

    Go back to the militia and give Oto Mustam the enchanted crystal, with 1 Mother of Pearl and 50 Silicate. The quest ends and unlocks the next one.

    • Enchanted Kain Dharyn Crystal icon1 × Enchanted Kain Dharyn Crystalto give
    • Mother of Pearl icon1 × Mother of Pearlto give
    • Silicate icon50 × Silicateto give
    Brakmar Militia, at [-25,33] (The Breastplate)
    Brakmar Militia · [-25,33]

The fights

Sabine

Sabine

Levels 90 to 116

Upstairs in her house, at . A single fight, in a group if you like.

  • Vampiric Word

    Deals about 250 Water damage, life steal. In a line only.

Two, in Sabine's prison at : the fight starts at the entrance of the house.

  • Lamination

    Hits for 70 Earth in melee.

  • Pirouette

    Deals 90 Air damage and pushes back, with about 140 push damage.

The rewards

  • XP1,781,736 experience points

Related quests

It is Brakmar alignment quest 46. It follows Jewel of a Party and unlocks Burglary, the 47, again with Oto Mustam.

Next quest

Burglary

Level 117 quest · Brakmar

Start
Oto Mustam

Where does the quest Kain Dharyn's Crystal start?

With Oto Mustam, at the Brakmar militia at . You must have completed Jewel of a Party.

Where to find Sabine?

In a house in Bonta, at . Enter and go upstairs: she attacks you, fight possible with several players.

Which militiaman should be presented to Oto Mustam?

A Brakmarian of alignment 10 or higher. Place him on the first step on the right, in front of Oto, and stand in front of Mak Gahan.

Where to find Smakko?

At the Breeder Village zaap, at . You will have to go back a second time and give him 2,000 kamas.

Which professions are needed to enchant the crystal?

Jewelmagus, miner and alchemist, level 116 or higher. You or your companions activate the pedestals in the basement of the alchemists' workshop, at .

What must be brought back to Oto Mustam at the end?

The Enchanted Kain Dharyn Crystal, 1 Mother of Pearl and 50 Silicate.

Which quest follows Kain Dharyn's Crystal?

Burglary, alignment quest 47, with Oto Mustam.

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Kain Dharyn's Crystal

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