Quest Sufokia Bay
Raising the Grade
Level 200 quest in Sufokia Bay, with Toni Rubbinson at [21,13]: map the Merkator's domain with a topographic instrument, room by room. All the steps, the eleven maps to discover, the doors and the levers.
What to prepare
Get 2 Foggernaut Battery for a door in the Undertow Rooms. Two lifts only work after defeating Armagudgeon and Quartermaster Biscotti, and one door requires a second character on a lever.
2 × Foggernaut Batteryto open the door after the Fishie Room
Quest Resources, obtained along the way
1 × Topographic Instrumentgiven by Toni Rubbinson, to hand over to Theo Dolite
The 5 quest steps
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1Talk to Toni Rubbinson
Dialogue · Toni Rubbinson
Toni Rubbinson has discovered a mysterious slab that concealed a lift, leading to the Merkator's place. She asks you to help map his domain and gives you a device to photograph each room.
Topographic Instrumentreceived
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2Discover the Splash Zone
Discover the next four maps of the abyssal base.
- Basin Room, the first room
- Mineral Room: its door only opens if a character operates a lever in the Undertow Rooms, on the map to the left of the Undertow Lift
- Cartographer's Lift: turn back from the Mineral Room
- Armagudgeon's Quarters, two maps further: you can do the Armagudgeon Outta Here quest there
The door of the Mineral Room requires a second character on the lever in the Undertow Rooms.
![Discover the Splash Zone, at [22,20] (Seemyool Reef)](/wp-content/uploads/dofus/carte-bassin-des-muldos-22-20.webp)
Discover the Splash Zone · [22,20] -
3Discover the Undertow Rooms
Continue through the Undertow Rooms, opening the doors as you go.
- Fishie Room, right next door: then open the door with two Foggernaut Batteries
- Undertow Lift, usable only if you have defeated Armagudgeon
- Rockery Room, three maps further
- Tree Room: turn back and operate the levers that open the next door
- Quartermaster Biscotti's Quarters: you can do the KO for Quartermaster Biscotti quest there; the map on the right gives the Robocular emote
2 × Foggernaut Batteryto hand over
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4Discover the Abyss Rooms
Only two maps left: keep going by operating the right levers.
- Abyss Lift, usable only if you have defeated Quartermaster Biscotti
- Entrance to the Aquadome
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5Hand the device over to Theo Dolite
Items · Theo Dolite
At the Entrance to the Aquadome, give the Topographic Instrument to Theo Dolite: the quest ends. By continuing to talk to him, you get the next quest.
1 × Topographic Instrumentto hand over
The rewards
- XP5,250,000 experience points
87,960 kamas
5 × Bartyclank Leather
5 × Steamcrab Carapace
5 × Barbakle Barb
5 × Psychlo Beard
Related quests
The quest unlocks Gathering Information, to start by continuing the conversation with Theo Dolite. It is part of the In at the Deep End achievement, which groups seven quests, including Armagudgeon Outta Here and KO for Quartermaster Biscotti.
- Start
- Theo Dolite
Achievements · Sufokia
In at the Deep End
Complete the following quests:
Counts toward the Abyssal Dofus
- Rapture of the DeepLvl. 200
- Merkaptans Are UsefulLvl. 200
- Fishing for SteamcrabLvl. 200
- Armagudgeon Outta HereLvl. 200
- KO for Quartermaster BiscottiLvl. 200
- Raising the GradeLvl. 200
- Gathering InformationLvl. 200
KO for Quartermaster BiscottiNext quest: Gathering Information
Where does the Raising the Grade quest start?
With Toni Rubbinson, in Sufokia Bay at . You must be level 180.
Which maps do I need to discover?
Eleven rooms: Basin, Ore, Cartographer's Lift, Armagudgeon's Quarters, Fish, Undertow Lift, Stones, Trees, Quartermaster Biscotti's Quarters, Abyss Lift and Entrance to the Aquadome.
How do you open the door of the Mineral Room?
With a second character on a lever in the Undertow Rooms, on the map to the left of the Undertow Lift.
The lifts don't work, why?
You must have defeated Armagudgeon for the Undertow Lift, and Quartermaster Biscotti for the Abyss Lift. Their quests are done in their quarters.
Which quest follows Raising the Grade?
Gathering Information, by continuing to talk to Theo Dolite at the Entrance to the Aquadome.
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