Dofus Level 180

Abyssal Dofus

The Abyssal Dofus, level 180, gives 1 MP at the start of each turn if no enemy is adjacent to you, 1 AP otherwise. It rewards the Abysses achievement, which groups seven achievements and 40 level 200 quests in Sufokia, in its depths and in the abyssal base. All the quests, resources, dungeons and tips.

Abyssal Dofus

The Abyssal Dofus

Officially, the Abyssal Dofus is a creation of the Sufokia Foggernauts: so it would not be a real dragon egg. That is at least what the authorities want you to believe, because nobody really knows what lies hidden in the abysses.

Available at level 180, it is a versatile Dofus: it gives 1 MP to the character who keeps their distance and 1 AP to the one who fights up close, without ever taking anything away.

The effects and the passive

Passive · Descent to the Abysses

At the start of each turn, the wearer gains 1 MP if no enemy is adjacent. Otherwise, they gain 1 AP.

The Abyssal Dofus provides no characteristics: everything comes from its passive.

At the start of each of your turns, the game checks who is adjacent to you. No enemy: you gain 1 MP. At least one enemy: you gain 1 AP. The bonus follows your position, whether you play at range or in melee.

How to get the Abyssal Dofus

The Abyssal Dofus is earned by completing the Abysses achievement, which groups seven Sufokia achievements: Splash, The Sea as a Legacy, The War of the Deep, Koutoulou's Calling, You Shall Not Descend, Silence, We're Sinking and In at the Deep End. That makes 40 level 200 quests, from Sufokia Bay to its depths and the abyssal base.

Most quests require level 180. It all starts with Fishing for Information, at Polly Perkin's in Sufokia, in : it opens three of the series.

The quests are presented below achievement by achievement, in game order. Within a series, each quest often unlocks the next; several quests of Silence, We're Sinking and In at the Deep End, however, can be started freely, from level 180. Keep The Hero of Sufokia, the second quest of Splash, for the end: it requires three other achievements.

The 40 quests to do

  1. 1Fishing for Information

    Level 200 · Polly Perkin, Sufokia

    Opens the Splash achievement: act as bodyguard for the journalist Polly Perkin during her interviews in the depths, up to a solo fight with her.

    If Polly dies, the fight is lost. The quest also unlocks Electric Water, Beauty Queen and What Gurgles in the Shadows.

    1 fight, solo with Polly: Ambusher Spookkoth and Diepwon, Rygurgal Plateau

    All the steps of the quest

  2. 2The Hero of Sufokia

    Level 200 · Queen Viktoria, Sufokia palace throne room

    Queen Viktoria receives you at the Sufokia palace: King Talas wants to thank you in person. Three dialogues, no fight.

    Do this last: you need to have completed A Door to the Past and the achievements The Sea as a Legacy, The War of the Deep and Koutoulou's Calling.

    All the steps of the quest

  3. 3Electric Water

    Level 200 · Mel Well, Submerged City

    Opens The Sea as a Legacy achievement: patrol around the Foggernaut installations and beat two Supercharged Mantazes, doable in a group.

    Each Supercharged Mantaze must be beaten on its own map, in a single fight.

    2 fights, doable in a group: Supercharged Mantaze, in [23,27] and in [22,26]

    All the steps of the quest

  4. 4Topo the Li'l Robo

    Level 200 · Ankgear Marine, Depths of Sufokia

    Get a Seal of the Founders, then escort Topo, Mel Well's robot, through Ancient Sufokia.

    Start it before Meat the Neighbours and The Old Gob and the Sea: the escort can trigger fights against the monsters of the area.

    To plan for

    • Seal of the Founders icon1 × Seal of the Founders
    • Mol Usk Slobber icon50 × Mol Usk Slobber
    • Yoloinist Crab Claw icon50 × Yoloinist Crab Claw
    • Gambasmak Scale icon50 × Gambasmak Scale
    • Écume de mer icon10 × Sepiolite
    • Limpet icon20 × Limpet
    • Quisnoa icon20 × Quisnoa
    • Seemyool Amber icon1 × Seemyool Amber

    A few fights: Ancient Sufokia monsters, during the escort

    All the steps of the quest

  5. 5Crystal Trap

    Level 200 · Mel Well, Submerged City

    Join Deks and discover Captain Meno's role: you need to do the dungeon Captain Meno's Ship.

    1 dungeon: Captain Meno, Captain Meno's Ship · Dungeon: Captain Meno's Ship

    All the steps of the quest

  6. 6His Name is Nobody

    Level 200 · Captain Meno, Captain Meno's Ship

    Investigate the mysterious Captain Meno in his ship, then beat the Unknown to the Watch waiting for you at the exit.

    1 fight: Unknown to the Watch, in front of Captain Meno's ship

    All the steps of the quest

  7. 7The Key to the Mystery

    Level 200 · Mel Well, Submerged City

    Gather the ingredients for the key to Leanor's sanctuary in the submerged relics. You need a Hydraulic Wheel to go down there.

    Start it before Meat the Neighbours, which also requires resources from the monsters of this area.

    To plan for

    • Hydraulic Wheel icon1 × Hydraulic Wheel

    A few fights: Submerged Relics monsters, for the Wakfu Sand

    All the steps of the quest

  8. 8A Door to the Past

    Level 200 · Mel Well, Depths of Sufokia

    Discover what hides behind the magic gate of Leanor's sanctuary: two fights, against Leanor's Guardian then the Willpower Annihilator.

    Keep the Isolation Helmet Deks gave you.

    2 fights: Leanor's Guardian, Willpower Annihilator

    All the steps of the quest

  9. 9Beauty Queen

    Level 200 · Rokafe Guard, Realm of the Trituns

    Opens The War of the Deep achievement: free Dame Askning, prisoner of Queen Dantinea, by completing the dungeon Dantinea's Palace.

    Start it before Memoires of an Amnesiac, which requires items from the monsters of the area.

    1 dungeon: Dantinea, Dantinea's Palace · Dungeon: Dantinea's Palace

    All the steps of the quest

  10. 10Ranswim

    Level 200 · Queen Viktoria, Sufokia palace

    Gather the jewels and pearls for the ransom, then hand it over to Dantinea to free Dame Askning. Three fights, the last one solo.

    When you leave the jeweler's, two Sram Highwaymen attack you; leaving through the zaap of your Haven Bag seems to avoid it.

    3 fights: Porcos Smugglers, Sram Highwaymen, Ambushing Trydes

    All the steps of the quest

  11. 11Real Triton Strategy

    Level 200 · Lieutenant Rayner, Realm of the Trituns

    Show Lieutenant Rayner the Trituns' tactics: three fights, solo with her.

    Start it before Jus Primae Noctis and Memoires of an Amnesiac, which require items from the monsters of the area.

    3 fights, with Rayner only: A duo of Trituns of your choice, Tryde and Silyrus, then Tryde, Silyrus, Octodoll and Crabtun · Dungeon: Dantinea's Palace

    All the steps of the quest

  12. 12Background Crisis

    Level 200 · Lieutenant Rayner, Realm of the Trituns

    Upgrade your thruster with a Propulsion Accelerator to explore the Trituns rift, then beat the Giant Diepwon with Oktiplas.

    If Oktiplas dies, the fight ends.

    To plan for

    • Propulsion Accelerator icon1 × Propulsion Accelerator
    • Crabtun Lantern icon50 × Crabtun Lantern
    • Octodoll Ink icon50 × Octodoll Ink
    • Tryde Trident icon50 × Tryde Trident
    • Écume de mer icon10 × Sepiolite
    • Limpet icon20 × Limpet
    • Mahaquany Wood icon20 × Mahaquany Wood
    • Seemyool Amber icon1 × Seemyool Amber

    1 fight, solo with Oktiplas: Giant Diepwon, Trituns rift

    All the steps of the quest

  13. 13Risking an Eye

    Level 200 · Dame Askning, Realm of the Trituns

    Investigate the conflict with the servants of the unspeakable, then steal the Eye of Ansoh from the Chaplain. You need to craft the Hulhu Idol, with 200 Nugget and five other resources.

    Without the idol in your quest inventory, the Chaplain refuses to talk to you after the fight.

    To plan for

    • Nugget icon200 × Nugget
    • Gingerocket Skin icon10 × Gingerocket Skin
    • Kobalite icon5 × Kobalite
    • Rotaflor Bark icon3 × Rotaflor Bark
    • Retspan Pirate Tooth icon3 × Retspan Pirate Tooth
    • Drhossil Tusk icon1 × Drhossil Tusk

    1 fight, group possible: Ansoh Chaplain, Ansoh Chapel · Dungeon: Koutoulou's Temple

    All the steps of the quest

  14. 14The Mouth of Hell

    Level 200 · Lieutenant Rayner, Realm of the Trituns

    Neutralize the young Leviatun before the attack on the Foggernaut camp. You need an Anti-Whirlpool Ballast and 5 Smoked Sausage, then four fights, including three waves of Trituns doable in a group.

    The Anti-Whirlpool Ballast can also be bought at the resource auction house.

    To plan for

    • Smoked Sausage icon5 × Smoked Sausage
    • Anti-Whirlpool Ballast icon1 × Anti-Whirlpool Ballast

    4 fights: 1 solo, 3 doable in a group: Loton, then three waves of Trituns · Dungeon: Dantinea's Palace

    All the steps of the quest

  15. 15What Gurgles in the Shadows

    Level 200 · Soggy Book, to open from the inventory

    Opens the Koutoulou's Calling achievement: have Doctor Hoo decipher the Soggy Book in , then face Justine Smouf at the bottom of her pool. You need a Fear-Catcher to go down there.

    Without a Fear-Catcher, plan for 20 Pearl of the Depths or 1 Angular Stone for the Jitter Filter.

    To plan for

    • Fear-Catcher icon1 × Fear-Catcher
    • Pearl of the Depths icon20 × Pearl of the Depths
    • Diepwon Tentacle icon50 × Diepwon Tentacle
    • N'yalgy Tentacle icon50 × N'yalgy Tentacle
    • Spookkoth's Eye icon50 × Spookkoth's Eye
    • Mahaquany Wood icon10 × Mahaquany Wood
    • Limpet icon20 × Limpet
    • Écume de mer icon20 × Sepiolite
    • Seemyool Amber icon1 × Seemyool Amber

    2 fights, group possible: Justine Smouf, She Who Was Justine Smouf

    All the steps of the quest

  16. 16The Case of Polly Perkin

    Level 200 · Captain Kice, Palace of Sufokia

    Polly Perkin has disappeared: question the witnesses with Captain Kice, then beat the Adepts of the Depths at her side. Plan for 5 kamas for the innkeeper's beer.

    To plan for

    • Kamas5 kamasthe Ripate Beer, to drink with the innkeeper

    1 fight, with Kice: Adepts of the Depths

    All the steps of the quest

  17. 17Folly for Polly

    Level 200 · Captain Kice, Sufokia prison

    Wrongly accused of the kidnapping, you discover from prison who is hiding behind the journalist. Two fights, doable in a group.

    2 fights, group possible: Famished Skt-Zo, Hoaxer Spookkoth

    All the steps of the quest

  18. 18When the Stars Will Be Favourable

    Level 200 · Queen Viktoria, Palace of Sufokia

    Investigate the alignment of the stars and the sorcerer Bethel Akarna, as far as the pool of a house in . You need a Snedon Statuette and a Fear-Catcher, then beat Collector Skt-Zo.

    To plan for

    • Fear-Catcher icon1 × Fear-Catcher
    • Snedon Statuette icon1 × Snedon Statuette
    • Skt-Zo Leg icon50 × Skt-Zo Leg
    • Angular Stone icon10 × Angular Stone
    • Quisnoa icon10 × Quisnoa
    • Écume de mer icon20 × Sepiolite
    • Salikronia icon20 × Salikronia
    • Seemyool Amber icon2 × Seemyool Amber

    1 fight, doable in a group: Collector Skt-Zo and Diepwon

    All the steps of the quest

  19. 19Give Me a Sign

    Level 200 · Professor Nomis, Sufokia palace

    Gather the ingredients of the Sign of the Very Old Ancients to keep Koutoulou in his prison: five monster resources and 5,000 kamas for Ferdi McGellan's hairs, then a fight against the Venerable Starfish.

    To plan for

    • Kamas5,000 kamasFerdi McGellan's Visionary Mage Hairs
    • Diepwon Tentacle icon5 × Diepwon Tentacle
    • N'yalgy Tentacle icon5 × N'yalgy Tentacle
    • Spookkoth's Eye icon5 × Spookkoth's Eye
    • Skt-Zo Leg icon5 × Skt-Zo Leg
    • Flauticultist's Flute icon5 × Flauticultist's Flute

    1 fight, group possible: Venerable Starfish

    All the steps of the quest

  20. 20From Bad to Ungodly

    Level 200 · Queen Viktoria, Palace of Sufokia

    Enter Koutoulou's Temple, complete the dungeon Koutoulou's Temple, then neutralize the Yellow Priest in a group.

    Plan for the temple key, to give to Zerosan, and start before Smell Before Entering.

    To plan for

    • Koutoulou's Temple Key icon1 × Koutoulou's Temple Key

    1 dungeon and 1 group fight: Koutoulou Larva, Yellow Priest with two Flauticultists and an N'yalgy · Dungeon: Koutoulou's Temple

    All the steps of the quest

  21. 21The Old Gob and the Sea

    Level 200 · Santiagob, Ancient Sufokia

    Opens the You Shall Not Descend achievement: help the goblin Santiagob capture an Old Seemyool, with 7 Centenarian Grawn to collect in Ancient Sufokia.

    You need to own a Seal of the Founders to start the quest.

    To plan for

    • Seal of the Founders icon1 × Seal of the Founders

    Area fights and 1 solo fight: Ancient Sufokia monsters, Old Seemyool with Santiagob

    All the steps of the quest

  22. 22Fishing for Bones

    Level 200 · Markaris, Tritun Depths

    Foil the Black Star, which hunts hybrids able to breathe underwater: an infiltration in the Tritun Depths and two fights.

    You need to have completed Memoires of an Amnesiac and The Seven Merkaptans, and own an Anti-Whirlpool Ballast and a Propulsion Accelerator.

    To plan for

    • Anti-Whirlpool Ballast icon1 × Anti-Whirlpool Ballast
    • Propulsion Accelerator icon1 × Propulsion Accelerator

    2 fights: 2 Aggressive Divers, then 2 Intriguing Silyruses

    All the steps of the quest

  23. 23The Polly Reece Effect

    Level 200 · Calamarcus Delfion, Rygurgal Pit

    Free Markaris from Polly Reece's clutches: prepare the Unspeakable Mixture with five resources from the depths, then beat her guards.

    You need to own a Fear-Catcher to start the quest.

    To plan for

    • Fear-Catcher icon1 × Fear-Catcher
    • Diepwon Tentacle icon1 × Diepwon Tentacle
    • N'yalgy Tentacle icon1 × N'yalgy Tentacle
    • Spookkoth's Eye icon1 × Spookkoth's Eye
    • Tritun Skin icon1 × Tritun Skin
    • Aquatic Parasite icon1 × Aquatic Parasite

    1 fight: Polly Reece's guards, monsters of the Kartonpath area · Dungeon: Koutoulou's Temple

    All the steps of the quest

  24. 24Fhtagn!

    Level 200 · Pacific Flauticultist, Rygurgal Abyss

    The Pacific Flauticultist entrusts you with nine tasks in an incomprehensible language, which boil down to three objectives in the Rygurgal Abyss.

    You need a Snedon Statuette to access the area.

    To plan for

    • Snedon Statuette icon1 × Snedon Statuette

    fights against Flauticultists: Flauticultists, on three specific maps

    All the steps of the quest

  25. 25The Seven Merkaptans

    Level 200 · Jaime Swatt, Sufokia

    Opens the Silence, We're Sinking achievement: investigate the sabotage of the underwater exploration machines, then beat the Merkaptans, in a group if you wish.

    1 fight, doable in a group: the Merkaptans, at the diving room

    All the steps of the quest

  26. 26Meat the Neighbours

    Level 200 · Ankgear Marine, Submerged City

    Regulate the local population: 40 Aquatic Flesh to collect from the monsters of the Submerged City, Ancient Sufokia or the Submerged Relics.

    Start it at the same time as Topo the Li'l Robo, The Key to the Mystery and The Old Gob and the Sea, which take place in the same areas.

    Fights against area monsters: Submerged City, Ancient Sufokia or Submerged Relics

    All the steps of the quest

  27. 27Dishonest Competition

    Level 200 · Petra Fika, Sufokia

    Unmask the competitors disrupting Petra Fika's antiquities trade, and their employer, up to the solo fight against Sharky. Plan for 10,000 kamas to make Kaje talk and a Ripate Beer.

    To plan for

    • Kamas10,000 kamasmake Kaje talk
    • Ripate Beer icon1 × Ripate Beer

    1 solo fight: Sharky, Sufokia seabed

    All the steps of the quest

  28. 28Who's Got the Biggest...?

    Level 200 · Freddyglb Derargit, Realm of the Trituns, Sufokia Bay

    Have Freddyglb Derargit's kitchen machine repaired by a Foggernaut before a contest, then protect Deks's assistant, solo.

    1 fight, solo: Protect Deks's assistant, Tryde

    All the steps of the quest

  29. 29Jus Primae Noctis

    Level 200 · Jett Sait, Sufokia

    Bring Jett Sait 40 Tritun Leg, to collect from the creatures of the Trituns areas.

    Legs do not drop in the dungeon.

    Area fights: Monsters of the Trituns areas

    All the steps of the quest

  30. 30Rykke Zane's Music

    Level 200 · Sered, Sufokian Shore

    Find Rykke Zane, friend of the troubadour Sered, from the shore to the depths: three fights, including the last one solo with Sered against the Flute Player.

    If Sered dies, the fight is failed.

    3 fights, including one with Sered: Sassine the Sourdine, Kaulk, Flute Player

    All the steps of the quest

  31. 31Memoires of an Amnesiac

    Level 200 · Markaris, Rygurgal Plateau

    Help Markaris, who has lost his memory and doesn't know why he can breathe underwater: two solo fights and 8 Tritun Brain to collect.

    To convince Narouto Heczexekse, choose the argument of your best characteristic: only natural points count, so an all-Wisdom character will have to reset their stats.

    2 solo fights, plus 8 monsters to beat: Violent Spookkoth and Violent N'yalgy, then the siphon defense

    All the steps of the quest

  32. 32Smell Before Entering

    Level 200 · Umra Tawil, Rygurgal Plateau

    Gather the ingredients of a spacetime incantation for the Xelor Umra Tawil, then beat Misqua, solo.

    You need at least one profession at level 200.

    To plan for

    • Diepwon Tentacle icon1 × Diepwon Tentacle
    • Octodoll Ink icon1 × Octodoll Ink
    • Yoloinist Crab Claw icon1 × Yoloinist Crab Claw
    • Mol Usk Slobber icon1 × Mol Usk Slobber
    • Tryde Trident icon1 × Tryde Trident
    • Crabtun Lantern icon1 × Crabtun Lantern
    • Gambasmak Scale icon1 × Gambasmak Scale
    • Spookkoth's Eye icon1 × Spookkoth's Eye
    • Limpet icon3 × Limpet
    • Mahaquany Wood icon3 × Mahaquany Wood
    • Tasty Meat icon3 × Tasty Meat
    • Quisnoa icon3 × Quisnoa
    • Écume de mer icon3 × Sepiolite
    • Salikronia icon3 × Salikronia

    1 fight, solo: Misqua

    All the steps of the quest

  33. 33Big Cures for Big Words

    Level 200 · Dan Wich, Sufokia

    Make up for your mistake toward Umra Tawil: 40 Unreadable Page to collect from the monsters of the Rygurgal areas.

    Pages do not drop in the dungeon.

    Area monsters: 40 monsters of the Rygurgal areas

    All the steps of the quest

  34. 34Rapture of the Deep

    Level 200 · Captain Grog, Sufokia

    Opens the In at the Deep End achievement: bring back 10 bottles of Merkaptan rum from the abyssal base, no fight required.

    Daily quest. Without access to the elevator, the Undertow Rooms require Foggernaut Batteries: stick to the Splash Zone.

    All the steps of the quest

  35. 35Merkaptans Are Useful

    Level 200 · Rooky's Apprentice, Sufokia

    Beat the Psychlo and the Bartyclank at the abyssal base until you get 5 Merkaptan Toolbox.

    Daily quest.

    area fights: Psychlo and Bartyclank of the Abyssal Base

    All the steps of the quest

  36. 36Fishing for Steamcrab

    Level 200 · Jaime Swatt, Sufokia

    Capture a few steamcrabs, the mechanical crabs of the abyssal base, so Estave Guiffel can study them. It rewards 5 Foggernaut Battery.

    area fights: Steamcrabs of the Undertow Rooms and the Abyss

    All the steps of the quest

  37. 37Armagudgeon Outta Here

    Level 200 · Armagudgeon, Splash Zone, Abyssal Base

    Beat Armagudgeon, solo, to use the elevator in the next room.

    After the push, an invulnerable Octopulp appears: if it starts its turn adjacent to you, it kills you in one hit.

    1 fight, solo: Armagudgeon

    All the steps of the quest

  38. 38KO for Quartermaster Biscotti

    Level 200 · Quartermaster Biscotti, Abyssal Base

    Beat Quartermaster Biscotti, solo, to unlock the elevator of the abyss rooms.

    At the start of its turn, do not be more than 10 cells away from it: it would gain 4 MP and become invulnerable for 1 turn.

    1 fight, solo: Quartermaster Biscotti

    All the steps of the quest

  39. 39Raising the Grade

    Level 200 · Toni Rubbinson, Sufokia bay

    Map the Merkator realm room by room with Toni Rubbinson's topographic device. You need 2 Foggernaut Battery per door.

    Another door requires a second character on a lever, and two elevators only work after Armagudgeon and Quartermaster Biscotti.

    To plan for

    • Foggernaut Battery icon2 × Foggernaut Battery

    All the steps of the quest

  40. 40Gathering Information

    Level 200 · Theo Dolite, Merkator's Aquadome entrance

    Collect Merkator's notes in the five rooms of Merkator's Aquadome: no need to beat the boss.

    Dungeon up to room 5: Merkator's Aquadome, without the boss · Dungeon: Merkator's Aquadome

    All the steps of the quest

What to prepare

Six crafted items do most of the work: Seal of the Founders, Hydraulic Wheel, Propulsion Accelerator, Anti-Whirlpool Ballast, Fear-Catcher and Snedon Statuette. All can be bought at the resource auction house; otherwise, the recipes are listed below.

  • Kamas10,000 kamasmake Kaje talk, Dishonest Competition
  • Kamas5,000 kamasFerdi McGellan's hairs, Give Me a Sign
  • Kamas5 kamasthe innkeeper's beer, The Case of Polly Perkin
  • Seal of the Founders icon1 × Seal of the FoundersTopo the Li'l Robo, then to own for The Old Gob and the Sea; level 200 jeweler: Deep Sea Token, 50 Mol Usk Slobber, 50 Yoloinist Crab Claw, 50 Gambasmak Scale, 10 Sepiolite, 20 Limpet, 20 Quisnoa, 1 Seemyool Amber
  • Hydraulic Wheel icon1 × Hydraulic WheelThe Key to the Mystery; level 200 blacksmith: 50 Mantaze Tail, 10 Aquatic Parasite, 10 Mahaquany Wood, 20 Quisnoa, 20 Salikronia, 2 Seemyool Amber
  • Propulsion Accelerator icon1 × Propulsion AcceleratorBackground Crisis, then to own for Fishing for Bones; level 200 tailor: 50 Crabtun Lantern, 50 Octodoll Ink, 50 Tryde Trident, 10 Sepiolite, 20 Limpet, 20 Mahaquany Wood, 1 Seemyool Amber
  • Nugget icon200 × NuggetHulhu Idol, Risking an Eye
  • Gingerocket Skin icon10 × Gingerocket SkinHulhu Idol, Risking an Eye
  • Kobalite icon5 × KobaliteHulhu Idol, Risking an Eye
  • Rotaflor Bark icon3 × Rotaflor BarkHulhu Idol, Risking an Eye
  • Retspan Pirate Tooth icon3 × Retspan Pirate ToothHulhu Idol, Risking an Eye
  • Drhossil Tusk icon1 × Drhossil TuskHulhu Idol, Risking an Eye
  • Smoked Sausage icon5 × Smoked Sausagefor Erika Barley, The Mouth of Hell
  • Anti-Whirlpool Ballast icon1 × Anti-Whirlpool BallastThe Mouth of Hell, then to own for Fishing for Bones; level 200 shoemaker: Diving Weights, 50 Silyrus Moustache, 10 Tritun Skin, 10 Quisnoa, 20 Mahaquany Wood, 20 Salikronia, 2 Seemyool Amber
  • Fear-Catcher icon1 × Fear-CatcherWhat Gurgles in the Shadows, then When the Stars Will Be Favourable and The Polly Reece Effect; level 200 sculptor: 50 Diepwon Tentacle, 50 N'yalgy Tentacle, 50 Spookkoth's Eye, 10 Mahaquany Wood, 20 Limpet, 20 Sepiolite, 1 Seemyool Amber
  • Pearl of the Depths icon20 × Pearl of the DepthsJitter Filter, What Gurgles in the Shadows, or 1 Angular Stone; not needed if you already have a Fear-Catcher. Most quests give 10
  • Snedon Statuette icon1 × Snedon StatuetteWhen the Stars Will Be Favourable, then to access the Fhtagn! area; level 200 shaper: 50 Skt-Zo Leg, 10 Angular Stone, 10 Quisnoa, 20 Sepiolite, 20 Salikronia, 2 Seemyool Amber
  • Diepwon Tentacle icon7 × Diepwon Tentacle5 for Give Me a Sign, 1 for The Polly Reece Effect, 1 for Smell Before Entering
  • Spookkoth's Eye icon7 × Spookkoth's Eye5 for Give Me a Sign, 1 for The Polly Reece Effect, 1 for Smell Before Entering
  • N'yalgy Tentacle icon6 × N'yalgy Tentacle5 for Give Me a Sign, 1 for The Polly Reece Effect
  • Skt-Zo Leg icon5 × Skt-Zo LegGive Me a Sign
  • Flauticultist's Flute icon5 × Flauticultist's FluteGive Me a Sign
  • Koutoulou's Temple Key icon1 × Koutoulou's Temple Keyto give to Zerosan, From Bad to Ungodly
  • Tritun Skin icon1 × Tritun SkinUnspeakable Mixture, The Polly Reece Effect
  • Aquatic Parasite icon1 × Aquatic ParasiteUnspeakable Mixture, The Polly Reece Effect
  • Ripate Beer icon1 × Ripate Beerat the Ripate tavern, Dishonest Competition
  • Écume de mer icon3 × SepioliteSmell Before Entering
  • Limpet icon3 × LimpetSmell Before Entering
  • Quisnoa icon3 × QuisnoaSmell Before Entering
  • Mahaquany Wood icon3 × Mahaquany WoodSmell Before Entering
  • Salikronia icon3 × SalikroniaSmell Before Entering
  • Tasty Meat icon3 × Tasty MeatSmell Before Entering
  • Mol Usk Slobber icon1 × Mol Usk SlobberSmell Before Entering
  • Yoloinist Crab Claw icon1 × Yoloinist Crab ClawSmell Before Entering
  • Gambasmak Scale icon1 × Gambasmak ScaleSmell Before Entering
  • Crabtun Lantern icon1 × Crabtun LanternSmell Before Entering
  • Octodoll Ink icon1 × Octodoll InkSmell Before Entering
  • Tryde Trident icon1 × Tryde TridentSmell Before Entering
  • Foggernaut Battery icon2 × Foggernaut Batteryone door of Raising the Grade; others open the Undertow Rooms without the elevator

Conditions

  • Be level 180 for most of the quests.
  • Have at least one profession at level 200 (Smell Before Entering).
  • Get help from at least one person, for a lever (Raising the Grade).
  • Have a high natural characteristic to convince Narouto Heczexekse: an all-Wisdom character will have to reset their stats (Memoires of an Amnesiac).
  • Have completed The Sea as a Legacy, The War of the Deep and Koutoulou's Calling (The Hero of Sufokia).

Dungeons

Fights

24 solo fights, 16 fights doable in a group, random aggressions doable in a group, and fights against area monsters for quest items. Four dungeons: Captain Meno's Ship, Dantinea's Palace, Koutoulou's Temple and Merkator's Aquadome, where you only need to reach room 5.

Tips

Buy the crafted items at the auction house

Each of the six crafted items requires more than 100 resources. All can be found at the resource auction house, which also spares you six different professions at level 200.

Start the area quests before the fights

Meat the Neighbours, Jus Primae Noctis, Memoires of an Amnesiac and The Old Gob and the Sea require items from the monsters of the depths. Start them before the escorts, dungeons and Rayner's fights to kill two birds with one stone.

Unlock the elevators of the abyssal base

Beating Armagudgeon then Quartermaster Biscotti opens the elevators. Without them, the Undertow Rooms require Foggernaut Batteries, and two elevators of Raising the Grade stay blocked.

Come with a partner for Raising the Grade

A door in the abyssal base only opens with a second character on a lever in the Undertow Rooms.

The Abysses achievement

Abysses achievement icon

Get the following achievements. It gives 10 achievement points and 100,000,000 experience points, in addition to the Abyssal Dofus.

How do you get the Abyssal Dofus?

By completing the Abysses achievement, which groups seven achievements and 40 Sufokia quests.

Which quest should you start the Abyssal Dofus with?

Through Fishing for Information, at Polly Perkin's in Sufokia, in , from level 180. It unlocks three other series.

What is the Abyssal Dofus passive?

1 MP at the start of each turn if no enemy is adjacent to you, 1 AP otherwise.

Which dungeons do you need to do for the Abyssal Dofus?

Four: Captain Meno's Ship, Dantinea's Palace, Koutoulou's Temple and Merkator's Aquadome, where you don't need to beat Merkator.

Do you need a level 200 profession for the Abyssal Dofus?

Yes, just one, for Smell Before Entering. The series' crafted items can be bought at the auction house.

Can the Abyssal Dofus be traded?

No. The Abyssal Dofus cannot be traded: you have to do the quests yourself.

The other Dofus

All Dofus