Quest Frigost Island

The Enemies of My Enemies Are My Enemies

Level 200 quest in the Kingdom of Freezammer, at Brikkr's at [-66,-72]: get an extension from General Ivehadit by stopping the fight between the Nimbos and the Cra scouts. All the steps, the dialogue choices and the two solo fights.

Brikkr: quest start, at [-66,-72] (Kingdom of Freezammer)
Brikkr: quest start · [-66,-72]

What to prepare

Fights against the monsters of the Cold Legions Bastions for the Cursed Metal, then two solo fights.

Quest Resources, obtained along the way

  • Cursed Metal icon8 × Cursed Metalfrom the monsters of the Cold Legions Bastions, base rate of 30%

The 11 quest steps

  1. 1Talk to Brikkr

    Dialogue · Brikkr

    Brikkr is swamped by an urgent order from a Nimbos officer. She asks you to go see Ivehadit and try to convince him to postpone the deadline on his weapons order.

    Brikkr, at [-66,-72] (Kingdom of Freezammer)
    Brikkr · [-66,-72]
  2. 2Talk to General Ivehadit

    Dialogue · General Ivehadit

    General Ivehadit is impatiently waiting for his shields so he can attack the Cra scouts of the endless day guard who are harassing his troops.

    General Ivehadit, at [-66,-69] (Kingdom of Freezammer)
    General Ivehadit · [-66,-69]
  3. 3Parley with Edolor

    · Edolor

    Try to convince Edolor, the leader of the scouts, to surrender. The Cras refuse: they are afraid of being tortured if captured.

  4. 4Go back to General Ivehadit

    Dialogue · General Ivehadit

    Tell General Ivehadit that the scouts don't want to surrender. A way has to be found to break the deadlock.

  5. 5Ask Mina Spirit for advice

    Dialogue · Mina Spirit

    Go to the Frigost militia 3 and talk to Mina Spirit. The idea: make Armarines appear, common enemies of the Nimbos and the endless day guard, so that they fight them together.

    Dialogue

    1. “Ask whether there is a way to force the Armarines to show up at a specific place”
  6. 6Collect 8 Cursed Metal

    Items

    The Cursed Metal, a quest item, drops from the monsters of the Cold Legions Bastions. The base rate is 30%: it rises fairly easily to 100% with prospecting.

    • Cursed Metal iconCursed Metalreceived
  7. 7Give the metal to Mina Spirit

    Items · Mina Spirit

    Go back to Mina Spirit with the 8 pieces of metal: she applies magic to them that will let you re-summon the Armarines wherever you like.

    Dialogue

    1. “Hand over the metal taken from the Armarines”
    • Cursed Metal icon8 × Cursed Metalto hand over
  8. 8Defeat Ratse

    Combat · Ratse

    A scout of the endless day guard calls out to you. Ratse knows your intentions and refuses to let guards and Nimbos fight together. She can't be convinced: a fight starts, solo.

    • RatseRatsefight · level 200 · 7,100 HP · 11 AP · 6 MP
  9. 9Summon and defeat the Armarines

    Go back to the site of the confrontation and click the wooden logs to drop off the metal and summon the Armarines. A fight starts, solo, against 8 Armarines, with the help of 2 Nimbos and 3 Cras. The Armarines are the ones from the Cold Legions Bastions, with a bit more vitality and slightly stronger spells.

    The starting placement is in melee: the fight is rather complicated. Keep the two Nimbos alive, who hit very hard: the Rokrusher with a hammer attacks mostly in melee, the Warmonbeer with an axe at mid-range. The Cras hit weakly. Watch out for the Skatemen, whom your allies hit even if it removes almost all their vitality.

  10. 10Talk to Edolor

    Dialogue · Edolor

    After the fight, Edolor agrees to leave without a brawl, since the Nimbos helped them defeat the Armarines.

  11. 11Talk to General Ivehadit

    Dialogue · General Ivehadit

    Since the endless day guards helped his troops, Ivehadit lets the Cras go without trouble. His shields are no longer urgent: he agrees to add extra time to his order. The quest ends.

The fights

Ratse

Ratse

Level 200

Cra scout, at . Solo fight. Tackle her to stop her from casting Atonement Stroke.

  • Critical Projectile

    Gives itself 14% critical hits for 4 turns.

  • Immobilisation Stroke

    Hits for 400 in the Water element and steals 3 dodgeable MP.

  • Atonement Stroke

    Hits for 600 in the Water element at range and gives you the Gravity state for 1 turn. Charge spell: its damage increases by 36 on the next cast.

The rewards

  • XP2,625,000 experience points
  • Kamas43,980 kamas
  • Rokrusher Leggings icon5 × Rokrusher Leggings
  • Ice Kama icon3 × Ice Kama

Related quests

Once the quest is complete, resume Brikkr-a-Brokkr where you left off. It is part of the Up There Under the Mountain achievement, which covers ten Kingdom of Freezammer quests, from Tap, Friend, and Enter to this one.

Previous quest

Brikkr-a-Brokkr

Level 200 quest · Frigost Island

Start
Pleni Potential
Up There Under the Mountain achievement icon

Achievements · Frigost Island

Up There Under the Mountain

Quest 10 of 10 · 10 achievement points

Complete the following quests:

  1. Tap, Friend, and EnterLvl. 200
  2. Brikkr-a-BrokkrLvl. 200
  3. The AlteryobsLvl. 200
  4. The Bible of GrudgesLvl. 200
  5. The Beard at the End of the KrosmozLvl. 200
  6. Ice RageLvl. 200
  7. Wig GangLvl. 200
  8. UnyobableLvl. 200
  9. Ski White and the Seven StubsLvl. 200
  10. The Enemies of My Enemies Are My EnemiesLvl. 200

Ski White and the Seven Stubs

Last quest of the achievement. All achievements

Where does The Enemies of My Enemies Are My Enemies quest begin?

At Brikkr's, in the Kingdom of Freezammer at . It starts when Brikkr-a-Brokkr asks you to do it.

Where do you find the Cursed Metal?

From the monsters of the Cold Legions Bastions, at 30% base. With prospecting, the rate rises fairly easily to 100%.

Where is Mina Spirit?

At the Frigost militia 3, at . She transforms the Cursed Metal to attract the Armarines.

How do you beat Ratse?

By tackling her to stop her from casting Atonement Stroke, which hits for 600 at range. The fight is done solo.

How do you win the fight against the Armarines?

By keeping the two Nimbos alive, Rokrusher and Warmonbeer, who hit hard. The starting placement is in melee: watch out for the Skatemen as well.

What to do after the quest?

Resume Brikkr-a-Brokkr where you left off, with Brikkr.

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The Enemies of My Enemies Are My Enemies

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