Quest Bonta

Trouble in Bonta

Almanax quest for September 12, reserved for Bontarians from level 20, at Sergeant Salt's at the Bonta Militia at [-32,-57]: hunt three Brakmar agents. All the steps, the dialogue choices, and the spells from the fights.

Sergeant Salt: quest start, at [-32,-57] (Immaculate Heart)
Sergeant Salt: quest start · [-32,-57]

What to prepare

Nothing to gather: three fights. The quest only starts on a specific Almanax date, September 12, during the commemorations of the start of the Crimson Dawn.

The 5 quest steps

  1. 1Talk to Sergeant Salt

    Dialogue · Sergeant Salt

    At the Bonta Militia, Sergeant Salt wants to stop some Brakmarians from spoiling the Crimson Dawn commemorations. Agree to go looking for the three agents to fight them.

    Dialogue

    1. “Accept this muscular mission”

    Quest reserved for Bontarians, and available only on September 12. The Brakmarians have an identical quest, Trouble in Brakmar.

    Bonta Militia, at [-32,-57] (Immaculate Heart)
    Bonta Militia · [-32,-57]
  2. 2Defeat the Brakmarian Firebrand

    Combat · Brakmarian Firebrand

    Talk to the Brakmarian Firebrand to fight her.

    Dialogue

    1. “Attack”
    Brakmarian Firebrand, at [-33,-59] (Immaculate Heart)
    Brakmarian Firebrand · [-33,-59]
  3. 3Defeat the Brakmarian Plotter

    Combat · Brakmarian Plotter

    Talk to the Brakmarian Plotter to fight him.

    Dialogue

    1. “Attack”
    Brakmarian Plotter, at [-35,-55] (Ivory Harbours)
    Brakmarian Plotter · [-35,-55]
  4. 4Defeat the Brakmarian Troublemaker

    Combat · Brakmarian Troublemaker

    Talk to the Brakmarian Troublemaker to fight him.

    Dialogue

    1. “Attack”
    Brakmarian Troublemaker, at [-30,-55] (Crafters' District)
    Brakmarian Troublemaker · [-30,-55]
  5. 5Go back to see Sergeant Salt

    Dialogue · Sergeant Salt

    Once you've given the three Brakmarians a beating, go back to see Sergeant Salt at the Militia. The quest ends, and you can restart it right away.

The fights

Brakmarian Firebrand

Brakmarian Firebrand

Levels 20 to 200

In , in a single fight. Talk to him and choose “Attack”.

Brakmarian Plotter

Brakmarian Plotter

Levels 20 to 200

In , in a single fight. Talk to him and choose “Attack”.

The three Brakmarians

The spells encountered over the three fights, all monsters combined.

  • Chakra Accumulation

    Gains 80 Strength (120 on a critical hit) for 5 turns.

  • Pant Volley

    Strikes for 150 Earth damage.

  • Fatal Attack

    Deals 600 Earth damage, up to 2 range.

  • Shield

    Damage taken multiplied by 65% for 2 turns.

  • Flaming Attack

    Steals 60 Intelligence for 3 turns, hits for 140 Fire, and removes 2 MP.

  • Staff Return

    Steals 80 Strength for 3 turns and hits for 200 Earth.

  • Attack

    Hits for 150 in Air.

  • Way Out

    Dodges 100% of hits by stepping back one cell, for 1 turn.

  • Invigorating Punishment

    The caster enters the weakened state for 3 turns, but gains 200 vitality per hit received for 2 turns.

The rewards

  • XP1,837,499 experience points

Related quests

The quest is repeatable as many times as you like on September 12. It does not unlock any other quest. The Brakmarians do the same thing in Brakmar with Trouble in Brakmar.

Where does the Trouble in Bonta quest start?

With Sergeant Salt, at the Bonta Militia at . You must be level 20 and of Bontarian alignment.

When can you do Trouble in Bonta?

Only on September 12, the date of the commemorations of the start of the Crimson Dawn in the Almanax. On that day, it can be repeated at will.

Where are the three Brakmarians?

The Firebrand at , the Plotter at and the Troublemaker at . Talk to each one and choose “Attack”.

Can a Brakmarian do this quest?

No, it is reserved for Bontarians. The Brakmarians have an identical quest, Trouble in Brakmar.

What does the quest give?

1,837,499 XP.

Report an error

Trouble in Bonta

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