Quest Astrub City
Wanted: Akornaddikt the Squirrel
Level 20 Wanted Notices, to be taken at the Astrub militia at [5,-19]: find Akornaddikt the Squirrel in Astrub City, defeat him and deliver him to prison. All the steps, the legendary hunt, his spells and the trick to follow him even when invisible.
![Start: quest start, at [5,-19] (Astrub City)](/wp-content/uploads/dofus/carte-cite-d-astrub-5-19.webp)
What to prepare
Nothing to gather for the classic method. To be sure to find him, the legendary hunt requires the 2 fragments of his map.
1 × Akornaddikt's Map fragment 1/2in treasure hunt chests, by trade or at the auction house
1 × Akornaddikt's Map fragment 2/2in treasure hunt chests, by trade or at the auction house
The 5 quest steps
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1Take the wanted notice
Dialogue
Enter the Astrub militia: you arrive directly in the wanted room. Click the highlighted sign, Akornaddikt's.
Dialogue
- “Head out questing for Akornaddikt”
![Astrub Militia, at [5,-19] (Astrub City)](/wp-content/uploads/dofus/carte-cite-d-astrub-5-19.webp)
Astrub Militia · [5,-19] -
2Find Akornaddikt the Squirrel
Movement
Akornaddikt the Squirrel always appears in the Astrub City area. He is not always there: once defeated, he disappears for several hours before coming back.
If a group defeats him without anyone getting him as a follower character (quest not started or already completed), he reappears immediately in the area.
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3Or track him down through the legendary hunt
Dialogue
To be sure to find him, assemble Akornaddikt's Map from the 2 fragments at the Desk of the Treasure Chest. Then start the legendary hunt with the Drafting Table. It works like a treasure hunt, but ends with the fight against Akornaddikt, alone and therefore with no penalty.
Dialogue
- “Akornaddikt's Treasure”
- “Begin”
All characters in the fight who started the quest get Akornaddikt as a follower, but only the one who started the hunt receives the hunt chest and 1 Akornaddikt Acorn, a crafting resource.
1 × Akornaddikt's Map fragment 1/2to hand over
1 × Akornaddikt's Map fragment 2/2to hand over
Akornaddikt Acornreceived
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4Defeat Akornaddikt the Squirrel
Combat
Defeat him: if you started the quest, you get him as a follower character. See his spells and the trick to block him below.
Akornaddikt the Squirrelfight · level 20 · 670 HP · 6 AP · 8 MP
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5Deliver Akornaddikt
Items · Astrub Jail Guard
Go back to the Astrub militia and this time go down the stairs on the right to the prison. Talk to the Astrub Jail Guard. You lose your follower, the quest ends and Akornaddikt appears behind bars with the other captured wanted targets.
Dialogue
- “Deliver Akornaddikt”
The fights
Level 20
670 HP, no Invulnerable state. Like all wanted targets, he has the Ad Hoc Allies state: -40 Vitality and -50 Power per monster accompanying him, no penalty if he is alone. He hits in Neutral and Earth at a distance. Trick: surround him from the first turn, with a character that has initiative over him. Invisible, he won't be able to move, lacking a swap, push or teleportation spell. Ideally, a Pandawa places him in a corner and blocks the two remaining cells with himself and a summon, for example the Pandawasta.
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Mighty Oak
Effect cast from the start of the fight: +50 Power twice, permanently, for a total of +100 Power.
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Discretion
Makes himself invisible for 3 turns, +1 MP and +10 MP Parry for 4 turns. On himself, 7-turn cooldown.
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Nutcracker
Whack dealing 350 Neutral and 50 Earth damage, and removes any Invulnerable state from the target. Up to 6 range, once per target.
The rewards
Experience and 120 Wantoken, based on the game data. The legendary hunt additionally gives the player who started it a hunt chest and 1 Akornaddikt Acorn.
120 × Wantoken
Related quests
The quest does not unlock any other quest. It counts toward the Room and Board achievement, along with Wanted: Stellia Blutzell, Wanted: Ogivol Scalarcin, Wanted: Brumen Tinctorias, Wanted: Qil Bil and Wanted: Nomarow Transplent, and toward its own achievement Akornaddikt the Squirrel.
Achievements · Wanted Notices
Akornaddikt the Squirrel
Capture and turn in Akornaddikt the Squirrel.
Last quest of the achievement. All achievements
Achievements · Wanted Notices
Room and Board
Capture the monsters wanted by the Astrub authorities and on the run in the continent of Amakna.
- Wanted: Akornaddikt the SquirrelLvl. 20
- Wanted: Stellia BlutzellLvl. 30
- Wanted: Ogivol ScalarcinLvl. 50
- Wanted: Brumen TinctoriasLvl. 60
- Wanted: Qil BilLvl. 70
- Wanted: Nomarow TransplentLvl. 130
Where do I take Akornaddikt's wanted notice?
At the Astrub militia, at . When you enter, you are directly in the wanted room: click the highlighted sign.
Where do I find Akornaddikt the squirrel?
In the Astrub City area. If he has just been defeated, he reappears several hours later.
How can I be sure to find him?
With the legendary hunt. Assemble Akornaddikt's Map from the 2 fragments at the Desk of the Treasure Chest at , then start “Akornaddikt's Treasure” at the Drafting Table.
How do I follow him when he turns invisible?
By surrounding him to stop him from moving. He has no swap, no push and no teleportation: blocked from the first turn, he stays in place even while invisible.
Where do I deliver Akornaddikt?
At the Astrub Jail Guard, in the Astrub militia prison. Enter at and go down the stairs on the right.
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