Quest Astrub City
Wanted: Marzwel the Goblin
Level 60 wanted notice, from level 40: pick up the notice at the Astrub militia at [5,-19], find Marzwel the Goblin in the Cania Massif and bring him back to the Astrub cells. All the steps and his spells.
![Start: quest start, at [5,-19] (Astrub City)](/wp-content/uploads/dofus/carte-cite-d-astrub-5-19.webp)
What to prepare
Nothing to gather. Marzwel is not invulnerable, but he removes Lock from the whole team and flees easily.
The 4 quest steps
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1Take the wanted notice
Dialogue
Enter the Astrub militia: you arrive directly in the wanted notice room. Click on Marzwel's sign.
Dialogue
- “Head out questing for Marzwel”
![Astrub Militia, at [5,-19] (Astrub City)](/wp-content/uploads/dofus/carte-cite-d-astrub-5-19.webp)
Astrub Militia · [5,-19] -
2Find Marzwel the Goblin
Movement
Marzwel always appears in the Cania Massif area, in the Cania Plains. He is not always there: once defeated, he disappears for several hours before coming back.
If a group defeats him without anyone getting him as a follower character (quest not started or already completed), he reappears immediately in the area.
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3Defeat Marzwel the Goblin
Combat
From the start of the fight, Marzwel removes 10 Lock from all your characters for the whole fight. Each monster accompanying him weakens him: the Ad Hoc Allies state removes 250 Vitality and 50 Power per monster present with him.
Marzwel the Goblinfight · level 60 · 4,100 HP · 7 AP · 6 MP
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4Deliver Marzwel the Goblin
Items · Astrub Jail Guard
If you started the quest, Marzwel follows you as a follower character. Go back to the Astrub militia and, this time, go down the stairs on the right to the prison. Talk to the Astrub Jail Guard: you lose your follower, the quest ends and Marzwel appears behind the bars, with the other wanted criminals of this militia that you captured.
Dialogue
- “Deliver Marzwel the Goblin”
The fights
Level 60
In the Cania Massif: 4,100 HP, 7 AP and 6 MP. Resistances: 0% everywhere, except 20% in Water. He gives himself Flight and Range, steals MP, pushes back and removes Power. He hits in Neutral at long range and in Fire at short range.
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Ad Hoc Allies
State shared by all wanted targets: 250 less Vitality and 50 less Power, with no duration limit, for each monster with him. Alone, he has no penalty.
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Goblinry
Cast from the start of the fight, with no time limit: removes 10 Lock from all your characters.
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Raring to Go
Gives himself 20 Flight and 2 range for 2 turns (3 turns on a critical hit). On himself, cooldown of 4 turns.
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Hollow Javelin
Deals 150 Neutral damage and removes 300 Power for 1 turn. Up to 13 range.
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Diligence
Deals 180 Fire damage, steals 1 MP and pushes back 2 cells. In a line only, up to 3 range, three times per turn and once per target.
The rewards
XP and 360 Wantoken, according to the game data.
360 × Wantoken
Related quests
The quest does not unlock any other quest. It counts toward its own achievement Marzwel the Goblin and toward the Prisonball achievement, along with Wanted: Aermyne 'Braco' Scalptaras, Wanted: Musha the Oni, Wanted: Rok Gnorok and Wanted: Zatoishwan.
Achievements · Wanted Notices
Marzwel the Goblin
Capture and turn in Marzwel the Goblin.
Last quest of the achievement. All achievements
Achievements · Wanted Notices
Prisonball
Capture the monsters wanted by the Astrub authorities and on the run in Amakna and beyond.
- Wanted: Marzwel the GoblinLvl. 60
- Wanted: Aermyne 'Braco' ScalptarasLvl. 80
- Wanted: Musha the OniLvl. 80
- Wanted: Rok GnorokLvl. 90
- Wanted: ZatoishwanLvl. 150
Where does the quest Wanted: Marzwel the Goblin start?
In the wanted notice room of the Astrub militia, at . Click on Marzwel's sign. You must be at least level 40.
Where to find Marzwel the Goblin?
Always in the Cania Massif, in the Cania Plains. Once defeated, he disappears for several hours, unless nobody in the group obtained him as a follower character.
Why can't my characters lock anymore?
Marzwel removes 10 Lock from all your characters from the start of the fight, with the Goblinry effect, and gives himself Flight with Raring to Go.
Where to deliver Marzwel the Goblin?
To the Astrub Jail Guard, in the prison under the Astrub militia. Enter at and go down the stairs on the right.
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