Quest Vigilante Base
Wanted: Poison Amy
Level 140 wanted notice: take the notice at the Vigilante Base at [4,4], find Poison Amy in the Dark Jungle of Otomai Island and bring her back to prison. All the steps, her spells and tips for defeating her.
![Start: quest start, at [4,4] (Milicluster)](/wp-content/uploads/dofus/carte-milifutaie-4-4.webp)
What to prepare
Nothing to gather: above all you need a team able to defeat Poison Amy, a wanted target who reflects damage and traps your characters in brambles.
The 4 quest steps
-
1Take the wanted notice
Dialogue
Go to the Vigilante Base at : enter the dojo, then go down the stairs to the basement. In the base, take the right door: you arrive in front of 4 wanted notice signs. Click the one at the top left, with Amy's photo.
Dialogue
- “Head out questing for Poison Amy”
![Vigilante Base, at [4,4] (Milicluster)](/wp-content/uploads/dofus/carte-milifutaie-4-4.webp)
Vigilante Base · [4,4] -
2Find Poison Amy
Movement
Amy always appears in the Dark Jungle, on Otomai Island. If a group beats her without anyone getting her as a follower character (no one started the quest, or everyone has already finished it), she immediately reappears in the zone.
Amy is not always present: once defeated, she disappears from the zone for several hours before reappearing.
-
3Defeat Poison Amy
Combat
Each monster accompanying her weakens her: the Ad Hoc Allies state removes 2,000 vitality and 50 power per monster present with her. If one of your characters has more initiative than her, hit her as much as possible before her turn, when there are no brambles or reflect yet, or place your allies next to her or against scenery elements to limit the brambles. Her spells and detailed tips are further down.
Never remove AP or MP from her: with each attempt, she gains 5% of her HP as a shield, about 1,600, with no duration limit.
Poison Amyfight · level 140 · 30,000 HP · 10 AP · 4 MP
-
4Deliver Amy to the Cold Turnkey
Items · Cold Turnkey
After the victory, Amy follows you as a follower character, provided you started the quest. Go back to the Vigilante Base at : dojo, stairs, right door toward the wanted notices room, then right again to go down into the prison. Talk to the Cold Turnkey: Amy leaves your group and the quest ends.
Dialogue
- “Deliver Poison Amy”
The fights
Level 140
In the Dark Jungle, Otomai Island. She has no Invulnerable state, but constantly reflects 100 damage, and her brambles 50. She can be neither carried nor swapped, even if the fight does not say so. She mostly hits Earth with Brambulation, and Water in a circle of radius 3, at long range and without line of sight. She also applies erosion and heals her allies a little.
-
Veggie Growth
Effect active from the start of the fight. Each attempt to remove AP or MP gives her 5% of her HP as a shield, with no duration limit. She heals 5,000 HP each time she takes poison damage.
-
Vine Eebryated
The character in the Empathic state takes 50% of the damage dealt to Amy. The state cannot be dispelled: one character always takes this reflect.
-
Brambulation effect
At the start of each turn, Amy spreads Brambulation from each parasitized character: in melee with them (Granular Parasite), in a 3×3 square (Hatched Parasite), then in a 5×5 square (Flowering Parasite). This spread does not kill the brambles. She also gains 1,000 shield per bramble in melee with her, and her neighbors in melee lose 3 Air HP per AP used for 1 turn.
-
Treeckler Seed
When one of your characters dies, Amy casts Treeckler Hatchling and replaces them with a Dark Treeckler that plays against you.
-
Prickly Forest
On turn 1, then every 6 turns (7, 13…), Amy kills her brambles and summons a 5×5 square of brambles around each of your characters. The brambles have 770 HP, no AP or MP, and do not move. Your characters go into the Gravity state for 2 turns (dispellable): no escaping by teleporting.
-
Vegetal Poison
Up to 15 range without line of sight, once per turn. Removes about 100 vitality (2%, infinite, cannot be dispelled) and applies a poison: each MP used makes the target lose 10 Fire HP (15 on a critical hit) for 1 turn. Puts the target in the Empathic state for 1 turn (cannot be dispelled), and in the Weed Whacker state, which kills brambles within 1 cell diagonally at the end of its turn.
-
Brambulation
Up to 12 range without line of sight, once per turn, in a cross of size 1. Hits for 400 Earth, kills the brambles in the area and reveals invisible characters. Applies two cumulative poisons over 3 turns: 5% of the target's HP in Air at the start of each turn, and 150 less Power (200 on a critical hit, stackable 2 times). The target then goes through the Granular Parasite, Hatched Parasite and Flowering Parasite states, one turn each.
-
Lively Bramble
Up to 12 range without line of sight, cooldown of 2 turns. Replaces a bramble with a Lively Bramble: 770 HP, 3 AP, no MP. On its death, its Drying Up effect heals all its allies for about 500 HP.
-
Lashing Bramble (Lively Bramble)
Hits for 200 Air in a circle of radius 2 around her, minimizes your random effects for 1 turn (dispellable), reveals invisible characters and heals her allies for 200 HP.
-
Vampiric Vines
Up to 12 range without line of sight, cooldown of 2 turns. Hits for 300 Water with life steal in a circle of radius 3, and heals her allies in the area for about 250 HP. Parasitized characters in the area take 20% erosion (25 on a critical hit) for 2 turns.
The rewards
XP and 1,200 Wantoken, according to the game data.
1200 × Wantoken
Related quests
The quest does not unlock any other quest. It counts toward three achievements: Poison Amy, Dead or Alive and Supervillain Sweep. The last two also group Wanted: the Guman, Wanted: Dumsh and Wanted: Hyperscampe.
Achievements · Wanted Notices
Poison Amy
Capture and turn in Poison Amy.
Last quest of the achievement. All achievements
Achievements · Wanted Notices
Supervillain Sweep
Capture the villains wanted by the Amakna militia and the Krosmoz Vigilantes.
- Wanted: Veg MenLvl. 30
- Wanted: DumshLvl. 60
- Wanted: Poison AmyLvl. 140
- Wanted: ScampihorseLvl. 200
Achievements · Vigilantes
Dead or Alive
Defeat the following supervillains:
- Wanted: Veg MenLvl. 30
- Wanted: DumshLvl. 60
- Wanted: Poison AmyLvl. 140
- Wanted: ScampihorseLvl. 200
Where does the Wanted: Poison Amy quest begin?
In the wanted notices room of the Vigilante Base, at . Enter the dojo, go down to the basement, take the right door and click the sign at the top left. You must be at least level 120.
Where do I find Poison Amy?
Always in the Dark Jungle, on Otomai Island. Once defeated, she disappears for several hours, unless no one in the group got her as a follower character.
How do I avoid the Empathic state's reflect?
By protecting the Empathic character. Feca's Barricade or Pandawa's Prohibition protect them if they are in melee with Amy, Feca's Bastion if they are at range. Feca's Ataraxia cancels the first attack, Feca's Aegis (1,800 HP shield) and Enutrof's Living Bag (660 HP) absorb the reflect until they die. Failing that: damage reduction, a shield, or sacrifice that character and finish Amy within the turn.
How do I get rid of the brambles?
With a Cra's Fulminating Arrow, which spreads in a radius of 2 and clears a whole block at once. Count the reflect of 50 per bramble: about 1,200 damage for a block of 24 brambles. Otherwise, kill enough of them to get your characters out, and avoid letting Amy start her turn in melee with brambles.
How do I limit Brambulation's damage?
By keeping your characters away from each other, outside the 5×5 square around each ally, from the preparation phase. When stuck together, they spread the spell to each other: the poisons can stack 8 times or more, for 800 less Power. Kill Amy quickly, and take advantage of her big weaknesses to heal yourself with life steal.
Is it better to be many or few?
Both are possible, with a different method. With many players, spread out against the spread and sacrifice the Empathic character. With few, take a tanky Pandawa with initiative: he carries your best hitter and stays in melee with Amy, while a protection class covers the character who takes the reflect.
Where do I deliver Amy after the fight?
At the Cold Turnkey, in the Vigilante Base prison at . From the wanted notices room, go right again to go down. Amy then joins a cage with the other captured wanted targets.
What does the quest give?
XP and 1,200 Wantoken. It also counts toward the Poison Amy, Dead or Alive and Supervillain Sweep achievements.
Comments
No comments yet. A tip, or a detail about this page? Be the first.