Dungeon Amakna
Gob Akademy
Level 40 dungeon in the Goblin Camp, at [-5,3]: five rooms of goblins that strengthen each other in a group and a director who summons his cat, Director Grunob. Quests to start, layout of each room, strategy, monsters, achievements and loot.
![Gob Akademy: the dungeon entrance, at [-5,3] (Goblin Camp)](/wp-content/uploads/dofus/donjon-akademie-des-gobs-entree-grand.webp)
Quests linked to the Gob Akademy
Three level 40 quests go through Director Grunob, and two ask you to talk to him after the victory. Accept them before entering: a fight won without the quest in progress doesn't count.
Belina Thumb gives you a dungeon key. Check whether the goblins are hiding a Dofus: beat Director Grunob in a single fight, find the way out of the Akademy, then report back.
- Start
- Belina Thumb, Astrub
- Prerequisites
- Level 30 and Raggy Dungeon
Pick up the paintbrush after the victory. Beat Director Grunob, talk to him, search the Rmouâre to find the Worn Paintbrush, then talk to him again. Also prepare the resources Gob Ross asks for afterward.
- Start
- Gob Ross, Goblin Camp
- Prerequisites
- Level 30
Gobelishous's Chewed Bone3 bones and 220,000 XP
Talk to Director Grunob after the fight. Otomai is investigating the Evil Forest: the trail goes through the Bwork village, the Akademy, where you have to beat Grunob in a single fight, then the Vigilantes' base.
- Start
- Otomai, Otomai Island
- Prerequisites
- Level 40 and Castaway Island
Otomai Potionand 264,000 XP
For later
Director Grunob's soul is wanted. The Ochre Dofus quest calls for the souls of many dungeon guardians: capture this one while you are here, with a Soul Stone for Small Souls.
- Start
- Otomai, Otomai Island
- Prerequisites
- Level 40
Ochre Dofusat the end of the 19 steps
During events
- Tiwagrum Simulation
Tiwagrum can designate Director Grunob as the guardian to defeat. Amakna Village, .
The 5 rooms of the Gob Akademy
Five fights up to Director Grunob, in the last room. Throughout, goblins that start their turn grouped hit harder: split them up as soon as the damage goes up. For each room: the scenery, then the tactical view with the starting cells (blue: you, red: the monsters). Tap an image to enlarge it.
Room 1
Before the fight, go into the wardrobe at the back of the map and click the scroll on the table on the right: you learn the spell Grunob's Lightning Strike.


Room 2


Room 3


Room 4


Room 5 — Director Grunob
Director Grunob and his students; in a small group, no Goballista in this room. The strategy is detailed just below.


Beat Director Grunob
Teamwork!
All the goblins, director included, gain 5% final damage for one turn per goblin within 2 cells of them when they start their turn. A tight group hits much harder: push them away from one another.
Level 50
1,200 HP
10 AP
4 MP
- Resistances (%)
Earth -8%
Fire -8%
Water 15%
Air 15%
Neutral 6%
He has only one damage spell, Gob Vintage, cast up to 6 range, which also pulls his goblins toward you. Educational Sermon gives 2 MP to his allies and Bow Meowgobert summons Dagobert. Weak point: Earth and Fire; Air and Water are what he withstands best.
Educational SermonGives 2 MP for one turn to allies near the target: his goblins arrive faster.
-
Bow Meowgobert
Summons Dagobert, recast every 4 turns: kill him right away.
-
Gob Vintage
His only damage spell, up to 6 range: it also pulls the monsters around the target 2 cells. Stay out of range.
The three-step strategy against Director Grunob
Students first. Kill the monsters accompanying the director first: they have few HP and fall quickly. If a Goballista is present, take it out first, as it is the only one that hits from afar.
Dagobert as soon as he appears. Bow Meowgobert summons Dagobert, a cat whose Irritating Meow steals 1 AP from the characters around him. Kill him as soon as he is summoned: the spell only comes back 4 turns later.
Grunob at range. Once the monsters are dead, hit the director while staying beyond 6 range: that is the range of his only damage spell. Kill Dagobert again if he comes back, then keep hitting until the end.
The monsters of the Gob Akademy
Five level 32 goblins, fragile, that strengthen each other when they play grouped. Resistances in red are their weaknesses.
In which order to kill the monsters
- Goballista — the only one that hits from afar, up to 9 range, and it removes range.
- Gobdoroad, then Gobnoramus, then Gobelishous, then Gob-Trotter — few HP: kill them quickly, keeping them apart from one another.
Level 32
300 HP
6 AP
4 MP
- Resistances (%)
Earth -10%
Fire 2%
Water 9%
Air 4%
Neutral -5%
The only long-range threat: Goballista Shot hits in a line from 4 to 9 range and removes range, Fartosity goes through without line of sight and gives tackle to monsters next to its target. Weak to Earth.
FartosityWithout line of sight up to 7 range: monsters next to the target gain 10 tackle.
Goballista ShotIn a line from 4 to 9 range, 3-cell area: removes 1 range, two on a critical hit.
Level 32
300 HP
6 AP
4 MP
- Resistances (%)
Earth 2%
Fire -6%
Water 9%
Air -6%
Neutral 1%
Co-Belt gives a 120 shield to the monsters around him for 2 turns, Egob Trip steals life up to 4 range. Weak to Air and Fire.
Co-Belt120 Shield for 2 turns to the monsters around the Gobdoroad, recast every 3 turns.
-
Egob Trip
Level 32
300 HP
6 AP
4 MP
- Resistances (%)
Earth 9%
Fire 3%
Water -6%
Air -8%
Neutral 2%
Clumsy Impact pushes back 2 cells, in a line and without line of sight; Relentless Strike hits up to 4 range. Don't stand with your back to an obstacle. Weak to Air and Water.
-
Relentless Strike
-
Clumsy Impact
Pushes back 2 cells, in a line up to 3 range without line of sight.
Level 32
400 HP
6 AP
3 MP
- Resistances (%)
Earth -8%
Fire 9%
Water -9%
Air 4%
Neutral 4%
Scull Krush makes him leap to you, in a line from 2 to 4 range, then Goblin Griller hits in a cone at melee range. The sturdiest of the goblins. Weak to Water and Earth.
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Goblin Griller
-
Scull Krush
The Gobelishous pulls itself to its target, in a line from 2 to 4 range.
Level 32
360 HP
6 AP
4 MP
- Resistances (%)
Earth 7%
Fire -8%
Water -3%
Air 6%
Neutral -2%
Gobbounce teleports him from 3 to 4 range without line of sight, then Gob Kebab hits at short range and gives him critical hits. Weak to Fire.
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Gobbounce
Teleportation from 3 to 4 range, without line of sight.
Gob Kebab
Preparing your run through the Gob Akademy
A medium-difficulty dungeon for teams of level 30 to 40, ideal for learning to split up a group. You come here for the quests, the spell Grunob's Lightning Strike, the achievements and the director's soul for the Ochre Dofus, with a Soul Stone for Small Souls (captures up to level 50).
How to enter the Gob Akademy
The entrance is in the Goblin Camp, at . Three ways to open it: a Gob Akademy Key (consumed), the key ring if it is registered there, or the automatic group finder. Educational Dungeon gives you a key.
Crafting the Gob Akademy Key
It is crafted by a handyman. Five ingredients drop from the dungeon's goblins, at 51%: Gob-Trotter Spyglass, Gobdoroad's Drum, Goballista Cap, Gobnoramus's Lance Head and Mineral Meat. Kittenfish (fishing), 5-leaf Clubs and Oats (harvesting) complete the recipe.
| Ingredient | Quantity | Level |
|---|---|---|
| 2 | 40 | |
| 2 | 40 | |
| 2 | 40 | |
| 2 | 40 | |
| 2 | 40 | |
| 2 | 40 | |
| 2 | 40 | |
| 2 | 40 |
Which team to bring against Director Grunob
Play at range. Only the Goballista reaches far: a team that stays at a distance takes little damage, and holds the director beyond his 6 range.
Pushes. Pushing the goblins away from one another cuts off Teamwork! and keeps you out of their reach, which also helps for the Nomad achievement.
Classes that feel at ease. All ranged classes are comfortable here, especially those that push back. Melee classes get through too, by separating the goblins before hitting.
The six achievements of the Gob Akademy
Each achievement gives 220,000 XP and 2 Director Grunob's Manual, Duo doubles it; Sidekick gives 330,000 XP. Special imposes nothing if you kill everything on turn 1.
| Achievements | Condition | Points | XP |
|---|---|---|---|
| Defeat Director Grunob in his dungeon while completing the “Duo” challenge. | 20 | 440 000 | |
| Defeat Director Grunob in his dungeon while completing the “Garbage Pail Sidekicks” challenge | 5 | 330 000 | |
| Defeat Director Grunob in his dungeon while completing the “Team-Busting Exercise” challenge. | 10 | 220 000 | |
| Defeat Director Grunob in this boss's dungeon. | 10 | 220 000 | |
| Defeat Director Grunob in his dungeon while completing the “Nomad” challenge. | 10 | 220 000 | |
| Defeat Director Grunob in his dungeon while completing the “First” challenge. | 10 | 220 000 |
Nomad
Allied fighters must use all their movement points every turn. Partial dodging fails the challenge. Use all your MP every turn and never get tackled: stay at a distance, because a goblin in contact will make you fail if you lack dodge. Push spells help keep monsters away or free yourself.
First
Director Grunob must be finished off first. Killing Dagobert doesn't fail the achievement. Keep the goblins at a distance while you kill the director: the more damage you have, the easier it is. The danger is missing him before his students reach you.
Special: Team-Busting Exercise
From turn 2, enemy fighters must start their turn on a cell adjacent to an ally or an enemy. No particular difficulty: from turn 2, every enemy must have an entity in contact with it at the start of its turn, whether a goblin or one of your characters. No constraint if you kill everything on turn 1.
Duo
Two characters maximum, fewer than 20 turns. Any team composition works: the basic strategy is enough, with two.
Sidekick: Garbage Pail Sidekicks
At least four characters, including an eligible companion: Grute, Goboff, Rint or Piggy Paupe. The fight plays out as usual: let the companion keep the goblins busy while your characters deal with the director.
Drops and loot of the Gob Akademy
Base in-game rates, before Prospecting bonuses.
From Director Grunob
Director Grunob's ManualMiscellaneous Resource48 %
Goblin Eye ToothBone8,04 %
Nougat Rabmarac BarTreat6 %
Bag of SpicesContainer3 %
Mineral CarrionMeat2,41 %
Fortunawa CookieTreat0,5 %
Al Howin GobtubbyCeremonial pet0,5 %
On the henchmen of Director Grunob
Mineral MeatMeat · Gob-Trotter51 %
Gob-Trotter SpyglassMiscellaneous Resource · Gob-Trotter51 %
Gobdoroad's DrumMiscellaneous Resource · Gobdoroad51 %
Goballista CapGarment · Goballista51 %
Gobnoramus's Lance HeadMiscellaneous Resource · Gobnoramus51 %
Gobelishous's Chewed BoneBone · Gobelishous51 %
Goblin Eye ToothBone · Gob-Trotter8,44 %
Bag of SpicesContainer · Gob-Trotter1 %
Soul capture, Ochre Dofus and Grunob's Lightning Strike
Capturing the soul of Director Grunob and the Ochre Dofus
A Soul Stone for Small Souls (captures up to level 50) is enough for Director Grunob, who is level 50. The soul is used for the An Eternal Harvest quest of the Ochre Dofus.
| Stone ingredient | Quantity |
|---|---|
| 10 | |
| 1 |
The spell Grunob's Lightning Strike
You learn it in the first room, before starting the fight: go into the wardrobe at the back of the map, then click the scroll on the table on the right.
Where is the Gob Akademy?
In the Goblin Camp, at . Gob Ross, who starts Happy Little Trees, is right next door, at .
At what level should you do the Gob Akademy?
From level 30, comfortably at 40. Director Grunob is level 50, his goblins level 32.
Which quest should you do in the Gob Akademy?
Educational Dungeon, with Belina Thumb in Astrub , which gives the key, and Happy Little Trees, with Gob Ross . Otomai's Might Means Right goes through here too.
Which monster should you target first in the Gob Akademy?
The Goballista, the only one that hits from afar. Then kill the other goblins, then Dagobert as soon as he appears, and the director last.
How do you get the spell Grunob's Lightning Strike?
In the first room, before the fight: go into the wardrobe at the back of the map and click the scroll on the table on the right.
What should you do when Grunob summons Dagobert?
Kill him right away. He steals AP from those around him, and the director can only resummon him 4 turns later.
Which stone should you use to capture Director Grunob?
A Soul Stone for Small Souls (captures up to level 50). The soul is wanted by the Ochre Dofus quest.
Do you need a key for every run of the Gob Akademy?
No, with the key ring: the registered key recharges over time. The group finder also lets you in, and Educational Dungeon gives you one.
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