Dungeon Amakna

Gob Akademy

Level 40 dungeon in the Goblin Camp, at [-5,3]: five rooms of goblins that strengthen each other in a group and a director who summons his cat, Director Grunob. Quests to start, layout of each room, strategy, monsters, achievements and loot.

Gob Akademy: the dungeon entrance, at [-5,3] (Goblin Camp)
The entrance to the Gob Akademy, in the Goblin Camp

Quests linked to the Gob Akademy

Three level 40 quests go through Director Grunob, and two ask you to talk to him after the victory. Accept them before entering: a fight won without the quest in progress doesn't count.

It gives the key

Educational Dungeon

Level 40 quest

Belina Thumb gives you a dungeon key. Check whether the goblins are hiding a Dofus: beat Director Grunob in a single fight, find the way out of the Akademy, then report back.

Start
Belina Thumb, Astrub
Prerequisites
Level 30 and Raggy Dungeon

Accept before entering

Happy Little Trees

Level 40 quest

Pick up the paintbrush after the victory. Beat Director Grunob, talk to him, search the Rmouâre to find the Worn Paintbrush, then talk to him again. Also prepare the resources Gob Ross asks for afterward.

Start
Gob Ross, Goblin Camp
Prerequisites
Level 30

Gobelishous's Chewed Bone iconGobelishous's Chewed Bone3 bones and 220,000 XP

World quest

Might Means Right

Level 40 quest

Talk to Director Grunob after the fight. Otomai is investigating the Evil Forest: the trail goes through the Bwork village, the Akademy, where you have to beat Grunob in a single fight, then the Vigilantes' base.

Start
Otomai, Otomai Island
Prerequisites
Level 40 and Castaway Island

Otomai Potion iconOtomai Potionand 264,000 XP

For later

Director Grunob's soul is wanted. The Ochre Dofus quest calls for the souls of many dungeon guardians: capture this one while you are here, with a Soul Stone for Small Souls.

Start
Otomai, Otomai Island
Prerequisites
Level 40

Ochre Dofus iconOchre Dofusat the end of the 19 steps

During events

  • Tiwagrum Simulation level 20, repeatable
    Tiwagrum can designate Director Grunob as the guardian to defeat. Amakna Village, .

The 5 rooms of the Gob Akademy

Five fights up to Director Grunob, in the last room. Throughout, goblins that start their turn grouped hit harder: split them up as soon as the damage goes up. For each room: the scenery, then the tactical view with the starting cells (blue: you, red: the monsters). Tap an image to enlarge it.

Room 1

Before the fight, go into the wardrobe at the back of the map and click the scroll on the table on the right: you learn the spell Grunob's Lightning Strike.

Gob Akademy: layout of room 1
Room 1 — map
Gob Akademy: tactical view of room 1, starting cells in blue and red
Room 1 — tactical view

Room 2

Gob Akademy: layout of room 2
Room 2 — map
Gob Akademy: tactical view of room 2, starting cells in blue and red
Room 2 — tactical view

Room 3

Gob Akademy: layout of room 3
Room 3 — map
Gob Akademy: tactical view of room 3, starting cells in blue and red
Room 3 — tactical view

Room 4

Gob Akademy: layout of room 4
Room 4 — map
Gob Akademy: tactical view of room 4, starting cells in blue and red
Room 4 — tactical view

Room 5 — Director Grunob

Director Grunob and his students; in a small group, no Goballista in this room. The strategy is detailed just below.

Gob Akademy: layout of room 5
Room 5 — map
Gob Akademy: tactical view of room 5, starting cells in blue and red
Room 5 — tactical view

Beat Director Grunob

Teamwork!

All the goblins, director included, gain 5% final damage for one turn per goblin within 2 cells of them when they start their turn. A tight group hits much harder: push them away from one another.

Director Grunob

Director Grunob

Level 50

  • Health Points1,200 HP
  • AP10 AP
  • MP4 MP
  • Resistances (%)
  • EarthEarth -8%
  • FireFire -8%
  • WaterWater 15%
  • AirAir 15%
  • NeutralNeutral 6%

He has only one damage spell, Gob Vintage, cast up to 6 range, which also pulls his goblins toward you. Educational Sermon gives 2 MP to his allies and Bow Meowgobert summons Dagobert. Weak point: Earth and Fire; Air and Water are what he withstands best.

  • Educational Sermon icon
    Educational Sermon3 AP · 5 Range · MP2 MP

    Gives 2 MP for one turn to allies near the target: his goblins arrive faster.

  • Bow Meowgobert4 AP · 4 Range · Summons: Dagobert

    Summons Dagobert, recast every 4 turns: kill him right away.

  • Gob Vintage3 AP · 6 range · Water19 to 23 Water damage · Pulls 2 cells

    His only damage spell, up to 6 range: it also pulls the monsters around the target 2 cells. Stay out of range.

The three-step strategy against Director Grunob

Students first. Kill the monsters accompanying the director first: they have few HP and fall quickly. If a Goballista is present, take it out first, as it is the only one that hits from afar.

Dagobert as soon as he appears. Bow Meowgobert summons Dagobert, a cat whose Irritating Meow steals 1 AP from the characters around him. Kill him as soon as he is summoned: the spell only comes back 4 turns later.

Grunob at range. Once the monsters are dead, hit the director while staying beyond 6 range: that is the range of his only damage spell. Kill Dagobert again if he comes back, then keep hitting until the end.

The monsters of the Gob Akademy

Five level 32 goblins, fragile, that strengthen each other when they play grouped. Resistances in red are their weaknesses.

In which order to kill the monsters

  1. Goballista — the only one that hits from afar, up to 9 range, and it removes range.
  2. Gobdoroad, then Gobnoramus, then Gobelishous, then Gob-Trotter — few HP: kill them quickly, keeping them apart from one another.
Goballista

Goballista

Level 32

  • Health Points300 HP
  • AP6 AP
  • MP4 MP
  • Resistances (%)
  • EarthEarth -10%
  • FireFire 2%
  • WaterWater 9%
  • AirAir 4%
  • NeutralNeutral -5%

The only long-range threat: Goballista Shot hits in a line from 4 to 9 range and removes range, Fartosity goes through without line of sight and gives tackle to monsters next to its target. Weak to Earth.

  • Fartosity icon
    Fartosity3 AP · 7 Range · 10 Lock · Fire14 to 16 Fire damage

    Without line of sight up to 7 range: monsters next to the target gain 10 tackle.

  • Goballista Shot icon
    Goballista Shot3 AP · 9 Range · Air18 to 20 Air damage · -1 Range

    In a line from 4 to 9 range, 3-cell area: removes 1 range, two on a critical hit.

Gobdoroad

Gobdoroad

Level 32

  • Health Points300 HP
  • AP6 AP
  • MP4 MP
  • Resistances (%)
  • EarthEarth 2%
  • FireFire -6%
  • WaterWater 9%
  • AirAir -6%
  • NeutralNeutral 1%

Co-Belt gives a 120 shield to the monsters around him for 2 turns, Egob Trip steals life up to 4 range. Weak to Air and Fire.

  • Co-Belt icon
    Co-Belt3 AP · on himself · 120 Shield

    120 Shield for 2 turns to the monsters around the Gobdoroad, recast every 3 turns.

  • Egob Trip3 AP · 4 Range · Water15 to 17 Water steal
Gobnoramus

Gobnoramus

Level 32

  • Health Points300 HP
  • AP6 AP
  • MP4 MP
  • Resistances (%)
  • EarthEarth 9%
  • FireFire 3%
  • WaterWater -6%
  • AirAir -8%
  • NeutralNeutral 2%

Clumsy Impact pushes back 2 cells, in a line and without line of sight; Relentless Strike hits up to 4 range. Don't stand with your back to an obstacle. Weak to Air and Water.

  • Relentless Strike3 AP · 4 RNG · Earth17 to 19 Earth damage
  • Clumsy Impact3 AP · 3 Range · Earth14 to 16 Earth damage · Push Away 2 cells

    Pushes back 2 cells, in a line up to 3 range without line of sight.

Gobelishous

Gobelishous

Level 32

  • Health Points400 HP
  • AP6 AP
  • MP3 MP
  • Resistances (%)
  • EarthEarth -8%
  • FireFire 9%
  • WaterWater -9%
  • AirAir 4%
  • NeutralNeutral 4%

Scull Krush makes him leap to you, in a line from 2 to 4 range, then Goblin Griller hits in a cone at melee range. The sturdiest of the goblins. Weak to Water and Earth.

  • Goblin Griller3 AP · melee · Fire13 to 15 Fire damage
  • Scull Krush3 AP · 4 Range · Advances 3 cells · Earth17 to 19 Earth damage

    The Gobelishous pulls itself to its target, in a line from 2 to 4 range.

Gob-Trotter

Gob-Trotter

Level 32

  • Health Points360 HP
  • AP6 AP
  • MP4 MP
  • Resistances (%)
  • EarthEarth 7%
  • FireFire -8%
  • WaterWater -3%
  • AirAir 6%
  • NeutralNeutral -2%

Gobbounce teleports him from 3 to 4 range without line of sight, then Gob Kebab hits at short range and gives him critical hits. Weak to Fire.

  • Gobbounce3 AP · 4 range · Teleports to the targeted cell

    Teleportation from 3 to 4 range, without line of sight.

  • Gob Kebab icon
    Gob Kebab3 AP · 3 Range · 6% Critical · Air18 to 20 Air damage

Preparing your run through the Gob Akademy

A medium-difficulty dungeon for teams of level 30 to 40, ideal for learning to split up a group. You come here for the quests, the spell Grunob's Lightning Strike, the achievements and the director's soul for the Ochre Dofus, with a Soul Stone for Small Souls (captures up to level 50).

How to enter the Gob Akademy

The entrance is in the Goblin Camp, at . Three ways to open it: a Gob Akademy Key (consumed), the key ring if it is registered there, or the automatic group finder. Educational Dungeon gives you a key.

Crafting the Gob Akademy Key

It is crafted by a handyman. Five ingredients drop from the dungeon's goblins, at 51%: Gob-Trotter Spyglass, Gobdoroad's Drum, Goballista Cap, Gobnoramus's Lance Head and Mineral Meat. Kittenfish (fishing), 5-leaf Clubs and Oats (harvesting) complete the recipe.

Ingredient Quantity Level
Gob-Trotter Spyglass iconGob-Trotter Spyglass 2 40
Gobdoroad's Drum iconGobdoroad's Drum 2 40
Goballista Cap iconGoballista Cap 2 40
Gobnoramus's Lance Head iconGobnoramus's Lance Head 2 40
Mineral Meat iconMineral Meat 2 40
Kittenfish iconKittenfish 2 40
5-leaf Clover icon5-leaf Clubs 2 40
Oats iconOats 2 40

Which team to bring against Director Grunob

Play at range. Only the Goballista reaches far: a team that stays at a distance takes little damage, and holds the director beyond his 6 range.

Pushes. Pushing the goblins away from one another cuts off Teamwork! and keeps you out of their reach, which also helps for the Nomad achievement.

Classes that feel at ease. All ranged classes are comfortable here, especially those that push back. Melee classes get through too, by separating the goblins before hitting.

The six achievements of the Gob Akademy

Each achievement gives 220,000 XP and 2 Director Grunob's Manual, Duo doubles it; Sidekick gives 330,000 XP. Special imposes nothing if you kill everything on turn 1.

Achievements Condition Points XP
Director Grunob (Duo) iconDirector Grunob (Duo) Defeat Director Grunob in his dungeon while completing the “Duo” challenge. 20 440 000
Director Grunob (Sidekick) iconDirector Grunob (Sidekick) Defeat Director Grunob in his dungeon while completing the “Garbage Pail Sidekicks” challenge 5 330 000
Director Grunob (Special) iconDirector Grunob (Special) Defeat Director Grunob in his dungeon while completing the “Team-Busting Exercise” challenge. 10 220 000
Gob Akademy iconGob Akademy Defeat Director Grunob in this boss's dungeon. 10 220 000
Director Grunob (Nomad) iconDirector Grunob (Nomad) Defeat Director Grunob in his dungeon while completing the “Nomad” challenge. 10 220 000
Director Grunob (First) iconDirector Grunob (First) Defeat Director Grunob in his dungeon while completing the “First” challenge. 10 220 000

Nomad

Allied fighters must use all their movement points every turn. Partial dodging fails the challenge. Use all your MP every turn and never get tackled: stay at a distance, because a goblin in contact will make you fail if you lack dodge. Push spells help keep monsters away or free yourself.

First

Director Grunob must be finished off first. Killing Dagobert doesn't fail the achievement. Keep the goblins at a distance while you kill the director: the more damage you have, the easier it is. The danger is missing him before his students reach you.

Special: Team-Busting Exercise

From turn 2, enemy fighters must start their turn on a cell adjacent to an ally or an enemy. No particular difficulty: from turn 2, every enemy must have an entity in contact with it at the start of its turn, whether a goblin or one of your characters. No constraint if you kill everything on turn 1.

Duo

Two characters maximum, fewer than 20 turns. Any team composition works: the basic strategy is enough, with two.

Sidekick: Garbage Pail Sidekicks

At least four characters, including an eligible companion: Grute, Goboff, Rint or Piggy Paupe. The fight plays out as usual: let the companion keep the goblins busy while your characters deal with the director.

Drops and loot of the Gob Akademy

Base in-game rates, before Prospecting bonuses.

From Director Grunob

  • Director Grunob's Manual iconDirector Grunob's ManualMiscellaneous Resource48 %
  • Goblin Eye Tooth iconGoblin Eye ToothBone8,04 %
  • Nougat Rabmarac Bar iconNougat Rabmarac BarTreat6 %
  • Bag of Spices iconBag of SpicesContainer3 %
  • Mineral Carrion iconMineral CarrionMeat2,41 %
  • Fortunawa Cookie iconFortunawa CookieTreat0,5 %
  • Al Howin Gobtubby iconAl Howin GobtubbyCeremonial pet0,5 %

On the henchmen of Director Grunob

  • Mineral Meat iconMineral MeatMeat · Gob-Trotter51 %
  • Gob-Trotter Spyglass iconGob-Trotter SpyglassMiscellaneous Resource · Gob-Trotter51 %
  • Gobdoroad's Drum iconGobdoroad's DrumMiscellaneous Resource · Gobdoroad51 %
  • Goballista Cap iconGoballista CapGarment · Goballista51 %
  • Gobnoramus's Lance Head iconGobnoramus's Lance HeadMiscellaneous Resource · Gobnoramus51 %
  • Gobelishous's Chewed Bone iconGobelishous's Chewed BoneBone · Gobelishous51 %
  • Goblin Eye Tooth iconGoblin Eye ToothBone · Gob-Trotter8,44 %
  • Bag of Spices iconBag of SpicesContainer · Gob-Trotter1 %

Soul capture, Ochre Dofus and Grunob's Lightning Strike

Capturing the soul of Director Grunob and the Ochre Dofus

Soul Stone for Small Souls iconA Soul Stone for Small Souls (captures up to level 50) is enough for Director Grunob, who is level 50. The soul is used for the An Eternal Harvest quest of the Ochre Dofus.

Stone ingredient Quantity
Inferior Soul Splinter iconInferior Soul Splinter 10
Oilbow Grease iconOilbow Grease 1

The spell Grunob's Lightning Strike

You learn it in the first room, before starting the fight: go into the wardrobe at the back of the map, then click the scroll on the table on the right.

Where is the Gob Akademy?

In the Goblin Camp, at . Gob Ross, who starts Happy Little Trees, is right next door, at .

At what level should you do the Gob Akademy?

From level 30, comfortably at 40. Director Grunob is level 50, his goblins level 32.

Which quest should you do in the Gob Akademy?

Educational Dungeon, with Belina Thumb in Astrub , which gives the key, and Happy Little Trees, with Gob Ross . Otomai's Might Means Right goes through here too.

Which monster should you target first in the Gob Akademy?

The Goballista, the only one that hits from afar. Then kill the other goblins, then Dagobert as soon as he appears, and the director last.

How do you get the spell Grunob's Lightning Strike?

In the first room, before the fight: go into the wardrobe at the back of the map and click the scroll on the table on the right.

What should you do when Grunob summons Dagobert?

Kill him right away. He steals AP from those around him, and the director can only resummon him 4 turns later.

Which stone should you use to capture Director Grunob?

A Soul Stone for Small Souls (captures up to level 50). The soul is wanted by the Ochre Dofus quest.

Do you need a key for every run of the Gob Akademy?

No, with the key ring: the registered key recharges over time. The group finder also lets you in, and Educational Dungeon gives you one.

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Gob Akademy

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