Dungeon Chocolate Quarry
Waddict Foundry
Level 60 dungeon on Fleaster Island, at [-3,-4]: five rooms of Waddicts, red glyphs that boost everyone and a boss that pushes back on contact, the Mawabouwaino. Quests to start, strategy, monsters, achievements and loot.
![Waddict Foundry: the dungeon entrance, at [-3,-4] (Chocolate Quarry)](/wp-content/uploads/dofus/donjon-fonderie-des-waddicts-entree-grand.webp)
Quests linked to the Waddict Foundry
Two chocolate factory quests are completed on the Mawabouwaino. Accept them before entering: a fight won without the quest in progress doesn't count. If you do both, start Chocolate Factory Surprises before the fight.
The Mawabouwaino is one of the three required fights, along with the Crunchler and the Chokao Priestess, each on its own map and in a single fight. Then go back to see Lilivonne Kah.
- Start
- Lilivonne Kah, Fleaster shop
- Prerequisites
- Level 20 and Chocolate Floating Island
Chocolate Coupon5 of each coupon and 165,000,000 XP
The Foundry is the dungeon for your level bracket. After Marmot and the chocolate factory employees, defeat the Mawabouwaino, then talk to the Fleaster Steward before leaving the dungeon.
- Start
- Ian Imp, Imp Village
- Prerequisites
- An Egg of One's Own
Chocolate Coupon8 of each coupon and 165,000,000 XP
Chocomagic vs Chocomancy also requires 10 Suwpwise Egg, which drop from all the dungeon's monsters.
The 5 rooms of the Waddict Foundry
Five increasingly open rooms: 64 obstacle cells in the first, 26 in the last. Each monster killed leaves a red glyph, detailed in the boss section. For each room: the scenery, then the tactical view with the starting cells (blue: you, red: the monsters). Tap an image to enlarge it.
Room 1


Room 2


Room 3


Room 4


Room 5 — the Mawabouwaino


Defeat the Mawabouwaino
The red glyphs
Each enemy killed leaves a red glyph on its cell: stepping on it gives the Chocomatose state, 300 power and 3 AP for 2 turns, to monsters and to you alike. As long as one of your characters is in Chocomatose, the monsters can also teleport next to anyone with Goglutton.
Level 60
1,400 HP
10 AP
4 MP
- Resistances (%)
Earth 25%
Fire 15%
Water 15%
Air 15%
Neutral 35%
It removes MP from a distance with Cocobstwuct and lowers your Earth resistance with Chocolava, in a line up to 10 range. On contact, Chip hits and pushes back everything around it by 2 cells, and Chocohowt adds an Eguntew. Its death erases all the red glyphs.
CocobstwuctRemoves 1 MP (2 on a critical) for 2 turns, up to 8 range.
ChocohowtSummons an Eguntew at 3 range.
ChipHits everything within 2 cells around it and pushes it back 2 cells.
ChocolavaIn a line up to 10 range, without line of sight: -20% Earth resistance for one turn, before its Earth hits.
The four-step strategy against the Mawabouwaino
Waddulator first. It gives 2 MP to nearby allies and strengthens one of them in damage and resistances: kill it first, then the Warkaik if it bothers you from afar.
Use the glyphs sparingly. A red glyph gives a big boost, but opens Goglutton to the monsters. Take the state when you can finish the monsters quickly, keep your characters spread out while it lasts, and don't let a monster walk onto a glyph.
The Mawabouwaino at a distance. Don't stay stuck to it: Chip hits and pushes back everything within 2 cells. After a Chocolava, your Earth resistance drops for one turn: get out of its lines, Cocobstwuct then hits harder.
Finish it last. Kill it once the Waddicts have fallen. If you're going for Cuckoo for Choco, wait until the whole team has gone into Chocomatose: its death erases glyphs and state.
The monsters of the Waddict Foundry
Five level 52 Waddicts, with 610 to 680 HP, with low resistances across the board. They reach you quickly, by pulling, leaping or teleporting: always keep a fallback cell. Resistances in red are their weaknesses.
In which order to kill the monsters
- Waddulator — it gives 2 MP to nearby allies and strengthens the damage and resistances of one of them.
- Warkaik — it hits up to 10 range and reduces your range.
- Wadnauseum, then Eguntew — they stick to you quickly, by pulling, leaping or with 6 MP, and hold on in contact.
- Wunkie — only 3 MP: kill it from a distance before it reaches you.
Level 52
610 HP
9 AP
3 MP
- Resistances (%)
Earth 1%
Fire 2%
Water 1%
Air 15%
Neutral 2%
Wapidity gives 2 MP to the Waddicts around it and Eggphowia strengthens an ally's damage and resistances. Pawamedic hits without line of sight and heals monsters in contact with the hit character.
Wapidity+2 MP for the Waddicts in a square of 5 cells around it, 2 turns.
PawamedicUp to 5 range without line of sight; monsters in contact with the hit character are healed by the same amount.
Eggphowia+10% final damage and resistances for one ally, 2 turns.
GogluttonReceived by monsters as soon as one of your characters is in Chocomatose: teleportation next to any enemy.
Level 52
610 HP
7 AP
4 MP
- Resistances (%)
Earth 12%
Fire 5%
Water 10%
Air 15%
Neutral 2%
Chokobombawd hits in a cross up to 10 range, Umbwage removes 1 range and Twench hits in a line from its contact. Don't group your characters within its reach.
ChokobombawdOne-cell cross, from 3 to 10 range: don't stay grouped.
Twench
UmbwageRemoves 1 range for 2 turns, up to 8 range.
GogluttonReceived by monsters as soon as one of your characters is in Chocomatose: teleportation next to any enemy.
Level 52
680 HP
9 AP
3 MP
- Resistances (%)
Earth 15%
Fire 5%
Water 0%
Air 7%
Neutral 10%
Luwe pulls one cell, Puwsuit makes it leap 3 cells toward you while removing 1 MP, then Wagglutinating gives it lock on contact. It quickly locks down an isolated character.
LuwePulls one cell, in a line from 2 to 5 range.
Wagglutinating
PuwsuitRemoves 1 MP and makes the Wadnauseum leap 3 cells toward you, in a line.
GogluttonReceived by monsters as soon as one of your characters is in Chocomatose: teleportation next to any enemy.
Level 52
610 HP
8 AP
6 MP
- Resistances (%)
Earth 0%
Fire 5%
Water 10%
Air 15%
Neutral -5%
The most mobile, with 6 MP: Fiwewatew reduces your lock, Absowption steals 100 vitality at 3 range. The Mawabouwaino summons it too. Its only weakness is Neutral.
Uncowdial Soufflé
Fiwewatew
AbsowptionSteals 100 vitality for one turn, up to 3 range.
GogluttonReceived by monsters as soon as one of your characters is in Chocomatose: teleportation next to any enemy.
Level 52
630 HP
9 AP
3 MP
- Resistances (%)
Earth 12%
Fire 0%
Water 5%
Air 10%
Neutral 7%
Stewoids steals 100 power on contact, Skwat hits in a cross around itself and Gwokwik up to 3 range. No Fire resistance.
StewoidsSteals 100 power on contact for 2 turns.
Skwat
Gwokwik
GogluttonReceived by monsters as soon as one of your characters is in Chocomatose: teleportation next to any enemy.
Preparing your run through the Waddict Foundry
An easy dungeon on Fleaster Island, for teams of level 50 to 60. You come for the chocolate factory quests and achievements, and to learn to play with the terrain's glyphs.
How to enter the Waddict Foundry
The entrance is in the Chocolate Quarry on Fleaster Island, at . Ding Dong announces the island's temporary arrival at Amakna Village, and Chocolate Floating Island takes you there through the Fleaster Island Pier . Three ways to open it: a Waddict Foundry Key (consumed), the key ring if it's registered there, or the automatic group search.
Crafting the Waddict Foundry Key
It is crafted at a handyman. Five ingredients drop from the dungeon's Waddicts, at 46%: Waddict Tooth, Suspicious Wrapper, Wunkie Tendon, Bionic Eye and Maggoty Meat. Ediem Carp (fishing), Wild Mint and Hop (harvesting) complete the recipe.
| Ingredient | Quantity | Level |
|---|---|---|
| 2 | 53 | |
| 2 | 52 | |
| 2 | 55 | |
| 2 | 51 | |
| 2 | 60 | |
| 2 | 60 | |
| 2 | 60 | |
| 2 | 60 |
Which team to bring against the Mawabouwaino
Something to break free. Pulls, leaps and teleports: keep a fallback cell and a spell to get out of contact, because Wadnauseum and Eguntew punish immobilized characters.
Burst at the right time. A red glyph gives 3 AP and 300 power for 2 turns. Plan for something to take advantage of it to chain kills, since the monsters receive Goglutton during that time.
The six achievements of the Waddict Foundry
Each achievement grants 1,192,500 XP and 2 Mawabouwaino Chip, and Duo doubles the XP. For Cuckoo for Choco, the Mawabouwaino dies last.
| Achievements | Condition | Points | XP |
|---|---|---|---|
| Mawabouwaino (Special) | Defeat the Mawabouwaino in its dungeon by completing the “Cuckoo for Choco” challenge. | 10 | 1 192 500 |
| Mawabouwaino (Chrono) | Defeat the Mawabouwaino in its dungeon by completing the “Chrono” challenge. | 10 | 1 192 500 |
| Mawabouwaino (Tight) | Defeat the Mawabouwaino as a team in its dungeon by completing the “Tight” challenge. | 10 | 1 192 500 |
| Mawabouwaino (Versatile) | Defeat the Mawabouwaino in its dungeon by completing the “Versatile” challenge. | 10 | 1 192 500 |
| Mawabouwaino (Duo) | Defeat the Mawabouwaino in its dungeon by completing the “Duo” challenge. | 20 | 2 385 000 |
| Waddict Foundry | Defeat the Mawabouwaino in this boss's dungeon. | 10 | 1 192 500 |
Special: Cuckoo for Choco
All allies must enter the Chocomatose state at least once. Walk onto a red glyph left by a dead monster: the state appears above the character, as a double chocolate square. The glyph stays for the whole fight, and the same one can serve the whole team. Do it before killing the Mawabouwaino, whose death erases glyphs and state.
Chrono
Defeat all the monsters in fewer than 9 turns. Don't waste a turn on positioning: Waddulator, then Warkaik, then the rest. Red glyphs give 3 AP and 300 power: step on them to speed up, while quickly finishing the monsters that benefit from Goglutton.
Tight
Each ally must end their turn on a cell adjacent to another ally's. Pick a pivot character and end every turn next to them. Anticipate Puwsuit, Luwe and Chip, which move your characters and can break contact.
Versatile
Each ally may use the same action only once during their turn. Split up spells and movements before each turn, and switch tools rather than repeat, even to finish off a monster.
Duo
Two characters maximum, fewer than 20 turns. Control movements, quickly eliminate the Waddulator and keep escape lines against the Mawabouwaino.
Drops and loot of the Waddict Foundry
Base in-game rates, before Prospecting bonuses.
On the Mawabouwaino
Mawabouwaino ChipMiscellaneous Resource46 %
Suwpwise EggFleaster Island25 %
Collectible PictureFleaster Island8,5 %
Brownish PompomTail7,64 %
Nougat Rabmarac BarTreat6 %
Maggoty CarrionMeat2,29 %
Fortunawa CookieTreat1,8 %
Fleaster TargaCeremonial shield0,1 %
Fleaster CapeCeremonial cape0,1 %
Fleaster TopperCeremonial hat0,1 %
On the henchmen of the Mawabouwaino
Eguntew FootLeg · Eguntew46 %
Maggoty MeatMeat · Eguntew46 %
Wunkie TendonMiscellaneous Resource · Wunkie46 %
Bionic EyeEye · Wadnauseum46 %
Waddict ToothBone · Waddulator46 %
Suspicious WrapperMiscellaneous Resource · Warkaik46 %
Suwpwise EggFleaster Island · Eguntew24 %
Brownish PompomTail · Eguntew7,64 %
Collectible PictureFleaster Island · Eguntew7 %
Fortunawa CookieTreat · Eguntew0,6 %
Where is the Waddict Foundry located?
On Fleaster Island, in the Chocolate Quarry, at . The island is reached through the Fleaster Island Pier .
What level should you be to do the Waddict Foundry?
From level 50, comfortably at 60. The Mawabouwaino is level 60 with 1,400 HP, its Waddicts level 52.
Which quest should you do in the Waddict Foundry?
Chocolate Factory Surprises, at Lilivonne Kah's , repeatable every week. Chocomagic vs Chocomancy also sends level 1 to 109 characters here.
Which monster should you target first in the Waddict Foundry?
The Waddulator, which gives MP and strengthens its allies. Then the Warkaik, which hits from afar.
What does the Chocomatose state do?
300 power and 3 AP for 2 turns, by walking onto a red glyph left by a dead enemy. The effect doesn't stack, and the same glyph serves the whole team.
Why do the monsters suddenly teleport?
It's Goglutton, which monsters receive as soon as one of your characters is in Chocomatose: they can teleport next to anyone.
Can you complete Cuckoo for Choco after the boss dies?
No, the whole team must be put in Chocomatose before killing the Mawabouwaino. Its death erases the glyphs and the state.
Can the Waddict Foundry be done with two players?
Yes, it's even an achievement: the Duo, in fewer than 20 turns. Control movements and kill the Waddulator first.
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