Quest Bonta

A Clear Path

Level 195 Bontarian alignment quest, with Amayiro at the Bonta militia at [-32,-57]: follow the trail of Helster Dienicht, from the Ordre du Cul Botté to the Twist Ham Cathedral. All the steps, the dialogue choices, the recipe for the beverage and the fight.

Amayiro: quest start, at [-32,-57] (Immaculate Heart)
Amayiro: quest start · [-32,-57]

What to prepare

Plan for 5,000 kamas to make Artok talk, and the ingredients for the Erzal's Beverage, which is crafted with an alchemist of level 1 minimum. You must have completed Little Death to be able to craft it.

  • Kamas5,000 kamasArtok's information
  • Draugur Chafer Jaw icon1 × Draugur Chafer Jawfor the Erzal's Beverage
  • 5-leaf Clover icon5 × 5-leaf Cloverfor the Erzal's Beverage
  • Atolmond Beer icon1 × Atolmond Beerfor the Erzal's Beverage

The 14 quest steps

  1. 1Talk to Amayiro

    Dialogue · Amayiro

    The quest starts at the Bonta militia. Amayiro sends you to investigate the Ordre du Cul Botté, an order of shoemakers that fights injustice in Amakna, to shed light on the black magic capable of turning the dead into chafers, that of the Hooded Individual at the cemetery.

    Bonta Militia, at [-32,-57] (Immaculate Heart)
    Bonta Militia · [-32,-57]
  2. 2Meet Bowisse

    Dialogue · Bowisse

    In the Amakna shoemakers' workshop, Bowisse, master of the order, suspects Helster Dienicht, a former member dismissed for using black fire. The individual's stone is said to be one of the 4 fragments of the Quadraforce; the order's founder, Hogmeiser, owned 3 of them, and only Bowisse and the missing Captain Chafer knew their hiding place, which has been searched since. The individual is said to have used the fourth fragment to force Hogmeiser's soul to reveal that hiding place: Bowisse warns you about the power of the fragments when brought together.

    Dialogue

    1. “Discuss the problems at the cemetery”
    Amakna Shoemakers' Workshop, at [5,1] (Amakna Village)
    Amakna Shoemakers' Workshop · [5,1]
  3. 3Pay Artok

    Items · Artok

    Helster managed to reach Brakmar: go to the city's shoemakers' workshop. Artok knew him, because he worked there for years, then spent more and more time at the cemetery before disappearing. For 5,000 kamas, he adds that Helster talked a lot about Hogmeiser, frequented the Atolmond Inn, and that he saw him again recently, unrecognizable, in the butchers' district.

    Dialogue

    1. “Offer 5000 kamas”
    • Kamas5,000 kamasto pay
    Brakmar Shoemakers' Workshop, at [-29,33] (The Anvil)
    Brakmar Shoemakers' Workshop · [-29,33]
  4. 4Question Alcey Itoevrywoan

    Dialogue · Alcey Itoevrywoan

    In the Atolmond Inn, ask the innkeeper if he knows Helster Dienicht. His only answer is that he points a finger at Nestor Turor.

    Atolmond Inn, at [-27,33] (The Anvil)
    Atolmond Inn · [-27,33]
  5. 5Question Nestor Turor

    Dialogue · Nestor Turor

    This former militia employee secretly sold Helster the corpses of prisoners who died during Brakmar's rough interrogations. He saw him again recently: Helster said he was doing research on a vanished people.

  6. 6Question Liam Nesswiltee

    Dialogue · Liam Nesswiltee

    On the library's upper floor, Liam Nesswiltee remembers Helster, a young enthusiast of necromancy and black magic. He recently came back to look up a vanished people, the Falistos, and his research led him to a cavern in the Desolation of Sidimote.

    Library, at [-24,39] (The Anchor)
    Library · [-24,39]
  7. 7Question Raaga in the cavern

    Dialogue · Raaga

    Enter the Sidimote cavern, go down the stairs, then cross three maps: right, up, right. Raaga is looking for a fortress accessible through a hidden mechanism. Helster found out how to get in but refused to tell her; Raaga followed him to the ghoul hunters' camp, where Helster asked questions about the Falistos before a guide took him to a crypt in the cemetery.

    Sidimote Cavern, at [-20,22] (Desolation of Sidimote)
    Sidimote Cavern · [-20,22]
  8. 8Question the Ghoul Hunter

    Dialogue · Ghoul Hunter

    The hunter confirms that he led Helster to a crypt in the southeast of the cemetery.

    Dialogue

    1. “Ask about Helster Dienicht's passing through”
    Ghoul Hunter, at [-16,33] (Desecrated Highlands)
    Ghoul Hunter · [-16,33]
  9. 9Search the crypt

    Dialogue · Cam Arilla

    Enter the crypt and inspect the vase in the upper recess, at the top left. A vampire appears: talk to Cam Arilla, still drowsy. A fight starts, to be done alone.

    Dialogue

    1. “Pounce on the vampire without giving him time to fully awaken”
    Cemetery crypt, at [-14,35] (Cemetery of the Tortured)
    Cemetery crypt · [-14,35]
  10. 10Defeat Cam Arilla

    Combat

    Cam Arilla has 95% resistance everywhere. Let him hit you, then hit him just once: you gain the Soaked in Blood state, for 3 turns. Do not hit him anymore and do not get hit during that time, moving away. You then enter the Saturated with Blood state, a two-fingered hand on a blue background above your character: move closer without hitting, and if he hits you in that state, he loses 80% resistance and 2 MP for 2 turns.

    • Cam ArillaCam Arillafight · level 195 · 5,300 HP · 12 AP · 5 MP
  11. 11Listen to Cam Arilla

    Dialogue · Cam Arilla

    Talk to him again. A former chief of the Falistos, he survived the massacre of his people by Iops thanks to his vampire nature. He does not know Helster, but remembers a necromancer of Erzal who came looking for a fragment of the Quadraforce: he held the fourth fragment, stolen at the same time. His trail led him to the Twist Ham Cathedral, where an unknown force stopped him. He entrusts you with a key and warns you: the cathedral is only accessible to chafers.

    • Cam Arilla's Key iconCam Arilla's Keyreceived
  12. 12Craft the Erzal's Beverage

    Crafting

    Get or craft 1 Erzal's Beverage, with an alchemist of level 1 minimum: 1 Draugur Chafer Jaw, 5 5-leaf Clover and 1 Atolmond Beer.

    To craft the beverage and enter the cathedral, you must have completed Little Death.

    • Erzal's Beverage iconErzal's Beveragereceived
  13. 13Find the book in the cathedral

    Movement

    Enter the Twist Ham Cathedral through the main door and drink the Erzal's Beverage to turn into a chafer. Cross the nave, go through the door behind the altar and look at the book in the middle of the room: it seems coded, and written by Hogmeiser himself.

    • Coded Document iconCoded Documentreceived
    Twist Ham Cathedral, at [-14,37] (Cemetery of the Tortured)
    Twist Ham Cathedral · [-14,37]
  14. 14Report to Amayiro

    · Amayiro

    Go back to the militia and tell Amayiro what you know about Helster, who seems to be linked to Erzal, and show him the coded document. The quest ends; continue the conversation to receive your next mission.

    Bonta Militia, at [-32,-57] (Immaculate Heart)
    Bonta Militia · [-32,-57]

The fights

Cam Arilla

Cam Arilla

Level 195

In the crypt at , to be done alone. He has 95% resistance everywhere: you have to play with the Soaked in Blood and Saturated with Blood states to remove 80% from him.

  • Blood Flood

    Active from the start of the fight. When he takes damage, he gives his attacker the Soaked in Blood state for 3 turns and removes Saturated with Blood from them. At the end of those 3 turns, the enemy gains the Saturated with Blood state, with no end.

  • Bloody Overflow

    Removes your Saturated with Blood state; he then loses 80% resistance and 2 MP for 2 turns. Melee, 1 times per turn.

  • Blud Lett

    Pulls itself 3 cells toward the target and hits for 300 Neutral. In a line, from 3 to 4 range, 1 times per turn.

  • Blood Transfusion

    Hits for 500 Air and removes the Soaked in Blood and Saturated with Blood states. Melee, 1 times per turn.

The rewards

  • XP2,942,751 experience points

Related quests

The quest follows Dawn of the Walking Dead and unlocks Enigma, the mission Amayiro entrusts you with at the end of the conversation.

Next quest

Enigma

Level 196 quest · Bonta

Start
Amayiro

Where does the quest A Clear Path start?

With Amayiro, at the Bonta militia at . You must be at least level 190 and have completed Dawn of the Walking Dead.

How many kamas should I plan for?

5,000 kamas, for Artok to tell you more about Helster Dienicht, at the Brakmar shoemakers' workshop at .

How do I find Raaga in the Sidimote cavern?

Go down the cavern stairs at , then go right, up and right.

How do I beat Cam Arilla?

By letting him hit you when you have the Saturated with Blood state. He then loses 80% resistance and 2 MP for 2 turns; otherwise, he keeps 95% resistance everywhere.

How do I get into the Twist Ham Cathedral?

By drinking an Erzal's Beverage to become a chafer. Crafting it requires having completed Little Death, and 1 Draugur Chafer Jaw, 5 5-leaf Clover and 1 Atolmond Beer.

Which quest follows A Clear Path?

Enigma, entrusted to you by Amayiro at the Bonta militia.

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A Clear Path

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