Quest Nimaltopia

Animals Are Our Friends Too

Level 190 quest in Nimaltopia, with Gulli Ver at [-66,30]: animals on the island are becoming aggressive, and Billie Horn wants to understand why. All the steps, the hunters' equipment, the dialogue choices and the fights.

Gulli Ver: quest start, at [-66,30] (Nimaltopia)
Gulli Ver: quest start · [-66,30]

What to prepare

Gather 32 Elm Wood and 16 Dolomite for the transport cages, and 20 kamas for the sleeping gas. The rest is obtained during the quest, partly from Nimaltopia monsters.

  • Kamas20 kamasfor Narco Leptik's Sleeping Gas Vial
  • Elm Wood icon32 × Elm Woodfor the Grumpy Sailor's Transport Cages
  • Dolomite icon16 × Dolomitefor the Grumpy Sailor's Transport Cages

Quest Resources, obtained along the way

  • Tranquiliser Dart icon8 × Tranquiliser Dartfrom all Nimaltopia monsters, 100% chance
  • Sleeping Gas Vial icon1 × Sleeping Gas Vialbought from Narco Leptik at [-67,31]
  • Transport Cage icon4 × Transport Cageexchanged with the Grumpy Sailor at [-68,31]
  • Bow Meow Carrier icon1 × Bow Meow Carrierstolen at [-66,33]
  • Chassullier Club icon1 × Chassullier Clubstolen at [-63,32]
  • Work Contract icon1 × Work Contractfrom monsters in [-66,29] or [-68,29], 6% base chance

The 14 quest steps

  1. 1Save Gulli Ver from Leo Strich

    Combat

    Gulli Ver is about to be devoured by Leo Strich, right next to him. Come to his rescue: the fight is done alone.

    • Leo StrichLeo Strichfight · levels 182 to 190 · 5,200 to 5,600 HP · 11 AP · 6 MP
    Save Gulli Ver from Leo Strich, at [-66,30] (Nimaltopia)
    Save Gulli Ver from Leo Strich · [-66,30]
  2. 2Talk to Gulli Ver again

    Dialogue · Gulli Ver

    Once the ostrich is eliminated, Gulli Ver thanks you warmly.

  3. 3Talk to Billie Horn

    Dialogue · Billie Horn

    On the island, Mishell usually soothes predators: this behavior is not normal. The autopsy reveals physical alterations. She wants to capture other aggressive animals, but first you need equipment.

    Dialogue

    1. “Talk about Leo Strich's behavior”
    Billie Horn, at [-66,31] (Nimaltopia)
    Billie Horn · [-66,31]
  4. 4Collect 8 Tranquiliser Dart

    Items

    The darts drop from all Nimaltopia monsters, at 100%: kill 8 monsters in the zone. The order in which you get the equipment doesn't matter.

    • Tranquiliser Dart iconTranquiliser Dartreceived
  5. 5Buy sleeping gas

    Items · Narco Leptik

    Talk to Narco Leptik: he sells you a Sleeping Gas Vial for 20 kamas.

    • Kamas20 kamasto pay
    • Sleeping Gas Vial iconSleeping Gas Vialreceived
    Narco Leptik, at [-67,31] (Nimaltopia)
    Narco Leptik · [-67,31]
  6. 6Negotiate transport cages

    Dialogue · Grumpy Sailor

    The Grumpy Sailor exchanges the Transport Cages for 32 Elm Wood and 16 Dolomite.

    Dialogue

    1. “Demand transport cages”
    • Elm Wood icon32 × Elm Woodto hand over
    • Dolomite icon16 × Dolomiteto hand over
    • Transport Cage iconTransport Cagereceived
    Grumpy Sailor, at [-68,31] (Nimaltopia)
    Grumpy Sailor · [-68,31]
  7. 7Steal the Bow Meow Carrier and the club

    Two items must be stolen from the hunters' camp.

    • click the bag at the top of the map to steal the Bow Meow Carrier
    • click the debris behind the tent to steal the Chassullier Club
    • Bow Meow Carrier iconBow Meow Carrierreceived
    • Chassullier Club iconChassullier Clubreceived
  8. 8Show the equipment to Billie Horn

    Items · Billie Horn

    With all the equipment in your pocket, go back to see her. A bow meow attacked an adventurer nearby: she asks you to capture it.

    Dialogue

    1. “Show the equipment”
  9. 9Capture Haunau Bow Meow

    Combat · Haunau Bow Meow

    Talk to Haunau Bow Meow, who is not thrilled to see you. The fight is done alone.

    Haunau Bow Meow, at [-66,29] (Nimaltopia)
    Haunau Bow Meow · [-66,29]
  10. 10Capture Micourri's group

    Combat · Micourri

    Micourri is eating prey. The fight can be done in a group.

    Dialogue

    1. “Try to capture several creatures”
    • MicourriMicourrifight · level 190 · 5,000 HP · 10 AP · 6 MP
  11. 11Bring the cages back to Billie Horn

    Items · Billie Horn

    The animals all bear signs of mistreatment. With no laboratory on the island, she suspects the hunters and asks you to question them.

    Dialogue

    1. “Put the cages down and tell about the clashes”
    • Haunau Bow Meow Carrier icon1 × Haunau Bow Meow Carrierto hand over
    • Occupied Transport Cage icon4 × Occupied Transport Cageto hand over
  12. 12Obtain a Work Contract

    Items

    Fight zone monsters to obtain 1 Work Contract, 6% base chance. It reveals a clandestine laboratory on the island: double-click it.

    The Work Contract only drops at or at .

    • Work Contract iconWork Contractreceived
  13. 13Discover the laboratory

    Dialogue · Farma Stik

    Enter the upper cave. Farma Stik explains that it is a laboratory of the Parafiole Corporation, which tests cosmetic and pharmaceutical products. Then decide its fate: “Destroy the equipment and free the animals”, “Confiscate the equipment and free the animals” or “Let other people decide the future of this laboratory and leave”. The choice doesn't matter, the quest moves forward.

    Dialogue

    1. “Ask questions about this place”
    Laboratory cave, at [-68,29] (Nimaltopia)
    Laboratory cave · [-68,29]
  14. 14Go back to see Billie Horn

    Dialogue · Billie Horn

    Tell her about your discovery, then tell her whether or not you took action against the laboratory. The quest ends.

    Dialogue

    1. “Report the discovery of the laboratory”

The fights

Leo Strich

Leo Strich

Levels 182 to 190

In , solo fight. Watch out for Watchathio: each pushback damage gives him Power, each ranged damage gives him AP.

  • Watchathio

    Cast automatically at the start of the fight: +100 Power with no duration limit for each pushback damage received, +1 AP for 2 turns for each ranged damage taken.

  • Crippling Diarrhoea

    Removes 100% resistances from all its enemies for 1 turn.

  • Contagious Indigestion

    30% erosion for 2 turns, and a poison that removes 2 MP for 2 turns on each damage taken. Up to 10 range.

  • Laxative

    Hits for 300 Neutral in melee and removes 50 lock and dodge for 1 turn.

  • Intestinal Gout

    Hits for 200 Water and applies the Weakened, Gravity and Unhealable states for 1 turn. Up to 10 range.

Haunau Bow Meow

Haunau Bow Meow

Level 190

In , solo fight.

  • Myol Neer

    Hits for 160 Air in a circle of radius 2 and removes 2 AP and 2 MP for 1 turn. Up to 6 range.

  • Haunau Bow Meow Dance

    Hits for 300 Earth in a cross of size 1, in melee only.

  • Hairball

    Hits for 200 Fire in melee and pushes back 2 cells.

Micourri

Micourri

Level 190

In , fight possible in a group. The rest of the group also casts Rasp (removes 2 MP and pulls 4 cells, in a line from 2 to 5 range), Hustling (+3 range and +50% critical to allies in contact), Dratnet (140 Water on contact, heals its allies in contact for 140), Burning Hypnosis (500 Fire up to 8 range), Weakening Bite (200 Earth and Weakened), Short-Sighted (300 Air and -4 range in a cross, up to 8 range), Muddling (-300 Power for 2 turns) and Nibble (300 Fire and -20 lock). Poisoned Fur is active from the start: hitting the monster that has it reduces your effects' duration by 4, deals you 100 Neutral and a poison of 7 to 9 Neutral for 3 turns.

  • Song of Water and Oil

    One chance in two: +50 chance and -20% Water resistance, or +50 intelligence and -20% Fire resistance, for 2 turns.

  • Burning Splutter

    Hits for 100 Fire and removes 6 damage for 1 turn. From 2 to 6 range.

  • Melting Look

    Hits for 100 Water in an inverted triangle of size 2 and removes 1 MP for 1 turn. In melee only.

The rewards

  • XP2,526,972 experience points
  • Kamas39,880 kamas
  • Crambo Arrow icon5 × Crambo Arrow

Related quests

The quest unlocks A Flee Spirit. It is part of the Hunter Hunt achievement, which groups seven Nimaltopia quests.

Next quest

A Flee Spirit

Level 190 quest · Nimaltopia

Start
Rod
Hunter Hunt achievement icon

Achievements · Nimaltopia

Hunter Hunt

Quest 5 of 7 · 10 achievement points

Complete the Nimaltopia quests.

  1. See You Soon on the SeemyoolbusLvl. 40
  2. More than Meats the EyeLvl. 190
  3. A Flee SpiritLvl. 190
  4. The Manual WaltzLvl. 190
  5. Animals Are Our Friends TooLvl. 190
  6. ShyriiwookLvl. 190
  7. Evening the ScoreLvl. 190

The Manual WaltzNext quest: Shyriiwook

Where does the Animals Are Our Friends Too quest begin?

With Gulli Ver, in Nimaltopia at . You must be level 170; the recommended level is 190.

Where do I find the Tranquiliser Darts?

From all Nimaltopia monsters, at 100%. You only need to kill 8 to get the 8 darts.

How do I get the Transport Cages?

With the Grumpy Sailor, at , in exchange for 32 Elm Wood and 16 Dolomite, with the choice “Demand transport cages”.

Where do I steal the Bow Meow Carrier and the club?

The Bow Meow Carrier at , in the bag at the top of the map; the Chassullier Club at , in the debris behind the tent.

Where do I get the Work Contract?

From the monsters of or from only, with a 6% base chance. Double-click it once obtained.

What should I choose regarding Farma Stik's laboratory?

Whatever you want: destroy, confiscate or leave the laboratory, the quest moves forward the same way.

Which quest follows Animals Are Our Friends Too?

A Flee Spirit, to start with Rod at .

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Animals Are Our Friends Too

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