Quest Depths of Sufokia

Folly for Polly

Level 200 quest in Sufokia, in prison at [23,26]: falsely accused of kidnapping Polly Perkin, you discover what lies behind the journalist. All the steps and the two fights.

What to prepare

Nothing to gather: the quest follows directly after the previous one, with two fights that can be done with several people.

The 6 quest steps

  1. 1Talk with the prisoners

    Dialogue

    Kice intends to get to the bottom of the story and check whether you are guilty. Meanwhile, talk to the other prisoners: the adept of the depths advises you to examine your statuette.

  2. 2Talk to the Yellow Priest

    Dialogue · Yellow Priest

    Examine the statuette: you are teleported to a room where Polly and a Yellow Priest are. Talk to the yellow creature: it recites incantations and you begin to go mad.

  3. 3Defeat the Famished Skt-Zo

    Combat

    Back in the prison, outside your cell, fight the Famished Skt-Zo so you don't lose your mind completely. The fight can be played with several people. You get an Unspeakable Item.

    • Famished Skt-ZoFamished Skt-Zofight · levels 200 to 212 · 6,000 to 6,600 HP · 12 AP · 6 MP
    • Unspeakable Item iconUnspeakable Itemreceived
  4. 4Find Captain Kice

    Combat · Captain Kice

    Kice thinks Polly isn't herself. Suddenly, Polly turns into a creature and attacks you: the fight can be played with several people.

    Captain Kice, at [11,25] (Sufokia)
    Captain Kice · [11,25]
  5. 5Tell Kice about the prison

    Dialogue · Captain Kice

    Once the fight is over, tell Kice what happened to you in prison. He asks you to go tell the queen everything.

  6. 6Inform Queen Viktoria

    Dialogue · Queen Viktoria

    At the Sufokia palace, tell Queen Viktoria everything you know. She is counting on you to find out more and ensure Sufokia's safety. The quest ends.

    Palace of Sufokia, at [23,24] (Sufokia)
    Palace of Sufokia · [23,24]

The fights

Famished Skt-Zo

Famished Skt-Zo

Levels 200 to 212

In the prison, at , possible in a group. A spell lets a monster split in two, the doubles playing like real monsters. The spells below are the ones recorded during the fight, with no indication of who casts each one; Koutoulou's Weight, Koutoulou's Gaze, and Frothing at the Mouth remain without details.

  • Follower's Foot

    Hits for 300 water with life steal.

  • Morbidrain

    Steals 1000 vitality (1200 on a critical hit) for 4 turns, makes the target unhealable for 1 turn, and applies the Madness state 1, with no duration limit.

  • Unspeakable Cry

    Hits for 550 and removes 1 MP.

Hoaxer Spookkoth

Hoaxer Spookkoth

Level 212

The creature Polly turns into, at . Possible in a group. Don't step on his glyphs: each pass creates a double of your character, whose damage you take. The spells below are the ones recorded during the fight.

  • Dementriangle

    Semicircle glyph of radius 4: being on it when it is cast, or walking over it, creates a double of your character each time. The doubles go toward the monsters without attacking, and you take their damage.

  • Chaotic Sensation

    Hits for 800 Air.

  • Oeil Horrifiant

    Hits for 800 Neutral and creates a double of your character.

The rewards

  • XP2,625,000 experience points
  • Kamas43,980 kamas
  • Pearl of the Depths icon10 × Pearl of the Depths
  • Spookkoth's Eye icon5 × Spookkoth's Eye

Related quests

The quest follows The Case of Polly Perkin and unlocks When the Stars Will Be Favourable, with Queen Viktoria. It is part of the achievement Koutoulou's Calling, which groups six quests.

Koutoulou's Calling achievement icon

Achievements · Sufokia

Koutoulou's Calling

Quest 3 of 6 · 10 achievement points

Complete the following quests:

Counts toward the Abyssal Dofus

  1. What Gurgles in the ShadowsLvl. 200
  2. The Case of Polly PerkinLvl. 200
  3. Folly for PollyLvl. 200
  4. When the Stars Will Be FavourableLvl. 200
  5. Give Me a SignLvl. 200
  6. From Bad to UngodlyLvl. 200

The Case of Polly PerkinNext quest: When the Stars Will Be Favourable

Where does the Folly for Polly quest start?

In prison, in Sufokia at , right after The Case of Polly Perkin.

How do you get out of the cell?

By examining your statuette, on the advice of the adept of the depths. After the encounter with the Yellow Priest, you return outside the cell.

How do you avoid the doubles against the Hoaxer Spookkoth?

By staying out of his glyphs. Each time you step on Dementriangle, it creates a double whose damage you take.

Which quest follows Folly for Polly?

When the Stars Will Be Favourable, with Queen Viktoria at the Sufokia palace at .

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Folly for Polly

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