Quest Amakna Castle
In the Kingdom of Intrigue
Level 60 Temporis quest, started with Fallanster in Astrub at [4,-19]: trace the Modster black market to Amakna, earn the second Spiritite and infiltrate the smugglers' hideout. All the steps, the password and the fight.
What to prepare
Nothing to gather: just plan for one fight to do solo, for which level 60 is recommended.
The 12 quest steps
-
1Talk to Fallanster
Dialogue · Fallanster
Fallanster asks you to investigate the poachers from Amakna. The decisive argument: the second arena is there too.
-
2Question the merchants around the castle
Dialogue
Ask the merchants and trainers around the Amakna castle if they have seen or heard anything.
- the Modster Peddler sells the best specimens, but refuses to say where he gets them
- the Amaknian Trainer bought a Modster from a peddler who supposedly captured it in the Dark Forest
- the Modster Breeder has a royal permit: everything that happens at the castle is controlled by the king
-
3Join the Amakna arena
Movement
Enter the Amakna castle and cross 3 maps, always going straight. Talk to the Arena Portal to enter the second arena.
![Amakna Castle, at [4,-6]](/wp-content/uploads/dofus/carte-chateau-d-amakna-4-6.webp)
Amakna Castle · [4,-6] -
4Face Emmy Nens-Grize
Combat · Emmy Nens-Grize
Emmy Nens-Grize represents Allister. The fight is solo: she is accompanied by 4 Modsters with 930 HP each, and eliminating the 4 Modsters is enough to win. Level 60 is recommended.
Dialogue
- “Face Emmy Nens-Grize”
-
5Receive the second Spiritite
Dialogue · Emmy Nens-Grize
Talk to Emmie again: she gives you the second Spiritite and admits the castle struggles to control abuses. She asks you to find an agent infiltrated among the smugglers, who has stopped sending news, by posing as a buyer.
-
6Investigate in Madrestam Harbour
Look for a seller of smuggled Modsters among the trainers at the harbor.
- the Pandalan Trainer considers his Modster a spirit of his native island
- the Bontarian Trainer has already been questioned by someone, who left toward the south of the harbor
- the Brakmarian Trainer has been questioned too
-
7Talk to the Mysterious Twelvian
Dialogue · Mysterious Twelvian
She is one of the Dreamer's Disciples, who want to give the Modsters their independence back, and is also investigating the black market. She suggests you join her friends at the mill, and whispers something to one of your Modsters so that it tells them you are an ally.
![Mysterious Twelvian, at [14,1] (Madrestam Harbour)](/wp-content/uploads/dofus/carte-port-de-madrestam-14-1.webp)
Mysterious Twelvian · [14,1] -
8Meet the Disciples at the mill
· Dreamer's Disciple
Tell the Dreamer's Disciple that you found nothing at the harbor. They have leads, some from rumors that are sometimes false: he sends you to check one, in an inn's basement.
![Mill, at [4,-1] (Amakna Village)](/wp-content/uploads/dofus/carte-village-d-amakna-4-1-2.webp)
Mill · [4,-1] -
9Infiltrate the smugglers' hideout
Dialogue · Modster Smuggler
Give the password to the Modster Smuggler to enter the hideout.
Dialogue
- “The King of the Modsters doesn't skimp on drink”
![Modster Smuggler, at [1,-2] (Amakna Village)](/wp-content/uploads/dofus/carte-village-d-amakna-1-2-2.webp)
Modster Smuggler · [1,-2] -
10Talk to Abu Tillegger
Dialogue · Abu Tillegger
He has plenty of Modsters to offer, then draws a blade: he is the only one who gives the password and has never seen you. Pull out Emmie's letter: her proposal changes his mind.
-
11Take stock at the mill
· Mysterious Twelvian
His two companions found nothing. Explain that you acted as a go-between between the poachers and the Amakna castle. You part ways: you make your report, and they will try to intercept the next exchanges.
-
12Report to Emmy Nens-Grize
· Emmy Nens-Grize
Give Emmie a full report. The quest ends; continue the discussion to unlock the next one.
Take the portal to the arena, at the back of the castle, like the first time. Emmie is also present in a room of the castle, but that is not the version of her you need to see.
The rewards
Emmy Nens-Grize also gives you the second Spiritite: with the first one, you have 10% spell damage, with no time limit.
- XP78,100 experience points
4,780 kamas
Related quests
The quest follows The Colours of Astrub and unlocks Beastologists' Paradise if you continue the discussion with Emmy Nens-Grize.
Where does the In the Kingdom of Intrigue quest start?
With Fallanster, in Astrub at . You must have completed The Colours of Astrub.
Where is the Amakna arena?
At the back of the Amakna castle, at . Cross 3 maps straight ahead and talk to the Arena Portal.
How do you beat Emmy Nens-Grize?
Eliminate her 4 Modsters, with 930 HP each: that is enough to win. The fight is solo, at the recommended level 60.
What is the smugglers' password?
“The King of the Modsters doesn't skimp on drink.” Give it to the Modster Smuggler at .
Emmie doesn't validate the end of the quest, why?
This is not the right Emmie. You have to talk to her in the arena, by taking the portal at the back of the castle again.
Which quest comes after In the Kingdom of Intrigue?
Beastologists' Paradise, if you continue the discussion with Emmy Nens-Grize.
Comments
No comments yet. A tip, or a detail about this page? Be the first.