Quest Osavannah
Three Hearts, One King
Level 200 quest in Osavora, at the Osamodas Priestess's at [2,16]: earn the trust of the Rhoarim, get an audience with King Lheoden, and unmask his advisor Grimaslan. All the steps, the dialogue choices, and the two solo fights.
What to prepare
Nothing to buy, but prepare two solo fights. The quest also requires finishing two other quests along the way: Remarkable Guest and Sacred Union.
The 13 quest steps
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1Talk to the Osamodas Priestess
Dialogue · Osamodas Priestess
The Priestess believes your theory: it would explain why Osamodas himself can't find the origin of the problem. Now you need to investigate among the Rhoarim, but she warns you: earning their trust will be complicated.
Dialogue
- “Suggest that another deity is responsible for the disorder in the dimension”
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2Climb the Rhoarim's Ascent
Meet at to discover The Rhoarim's Ascent, then climb up to , in front of the entrance of the Rhoarim village.
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3Introduce yourself to the guards
Movement · Village Guard
Talk to the Village Guard on the left. He makes it clear that you are nobody, and therefore not trustworthy. Then talk to the Village Guard on the right, supposed to show you how to earn their trust: he merely shows off his strength. Talk to the first guard again: the only way is to fight valiantly.
Dialogue
- “Introduce yourself humbly to try to win over the guards”
- “Don't give in to provocation and ask how to earn that trust”
- “Take on the two guards”
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4Defeat the two guards
Combat
The fight against the two Village Guards is played solo. Watch your distance at the start of their turn: too close, and they become invulnerable in melee; too far, at range.
Village Guardfight · level 200 · 6,600 to 9,900 HP · 12 AP · 6 MP
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5Learn the customs of the Rhoarim
· Village Guard
Talk again to one of the Village Guards, who now tolerates you, and try to learn more about the customs of his people. To get an audience with the king, you must prove yourself trustworthy and have the support of many inhabitants: the Remarkable Guest quest starts automatically. Finish it to get the 7 marks from the village inhabitants.
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6Get an audience with the king
Items · King Lheoden
Talk to the Royal Guard to request an audience, then to King Lheoden, who welcomes you with respect because you are blessed by Osamodas. His advisor Grimaslan distrusts dimensional travelers. The king explains that after years of peace, the Rhoarim are about to go back to war, and that he would like to convince his wife Sekismeth, who disagrees. Grimaslan advises not to disturb her during her conversation with the spirits, but the king sends you to see her.
Dialogue
- “Enter the royal hut”
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7Disturb Shaman Sekismeth
Dialogue · Shaman Sekismeth
Enter the hut at and stand right in front of the shaman so she deigns to listen to you. She fears that the Rhoarim, increasingly aggressive, have forgotten what binds them to Osavora. She asks you to hand the marks given by the inhabitants over to the spirits, then to join her in the royal hut to seal a new alliance with the last mark, Kilthari's.
Dialogue
- “Tap Sekismeth on the shoulder”
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8Restore the spiritual bonds
Finish the Sacred Union quest, which the shaman has just given you: it completes the objective restore the spiritual bonds between the Rhoarim and the other creatures of Osavora.
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9Join the king and the shaman
Movement · Shaman Sekismeth
In the royal hut, talk to Shaman Sekismeth. The bond between the Rhoarim and Osamodas still has to be restored with Kilthari's mark: talk to King Lheoden so he gives it to you. Grimaslan thinks you are insincere and that it's a ruse; Sekismeth supports you. Displeased, Grimaslan invokes the custom of the circle of quarrels and challenges you.
Dialogue
- “Confirm that you have given the spirits the six marks in your possession”
- “Reply that you're ready to defend your cause”
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10Take up Grimaslan's challenge
Combat · Grimaslan
You are teleported to : talk to the Royal Guard to go down to the Windy Point, then talk to Grimaslan to challenge him. The fight is played solo.
Dialogue
- “Fight the Léodas”
Grimaslanfight · level 200 · 6,600 to 9,900 HP · 12 AP · 6 MP
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11Talk to Grimaslan
Dialogue · Grimaslan
After his defeat, Grimaslan has changed in appearance and speech. He only remembers a roar and a voice urging him to distrust you: he was under the icy influence of the Black Fire. He stays alone for a while to think about how to make amends.
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12Take stock with the king and the shaman
· King Lheoden
In the royal hut, tell King Lheoden about his advisor's defeat and the influence of the Black Fire. Talk to Shaman Sekismeth: according to her, the key to the mystery lies in Gargandyas, haunted by a malevolent presence. Talk to the king one last time: the Rhoarim will help you if you enter the Gargandyas temple. He entrusts you with the last spiritual mark, to be handed to Osamodas or his representative. Also pass on to him the request of a Kabombz queen: he agrees that the Rhoarim will stop destroying their nests.
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13Go back to the Osamodas Priestess
Dialogue · Osamodas Priestess
Give the Priestess the spiritual mark that the king entrusted to you. The quest ends; continue the conversation to unlock the next one.
Dialogue
- “Announce that the Rhoarim wish to make an offering to renew their faith in Osamodas”
The fights
Level 200
Two Village Guards at the entrance of the Rhoarim village, at , solo. At the start of a guard's turn, if you are within 2 RA of him, he becomes invulnerable in melee for 1 turn; if you are at 5 RA or more, invulnerable at range for 1 turn.
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Regimunch
Deals 750 Fire damage, in melee only.
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Claw Patrol
Deals 400 Earth damage, in melee only, and applies an end-of-turn poison: 90 Earth damage per MP used by the target during its turn.
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Sentinull
Steals 2 MP in a circle of size 2. Up to 5 RA without line of sight.
Level 200
On the Windy Point, solo. He hits Air at short range, can pull you in, and gains a shield. At 50% of his HP (3,300 HP), he returns to his starting position and splits in two: you have to defeat both Grimaslans. Tip: a melee build with a bit of tanking gets through without difficulty.
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Manipulsation
When he splits, he applies the Manipulsated state to you for 1 turn: the damage of Manipulsation cast by his double is then increased. Up to 5 RA without line of sight.
The rewards
- XP6,299,999 experience points
105,552 kamas
1 × Touslecat Fringe
1 × Killtamer Plait
1 × Voracle Blowout
50 × Orichor
Related quests
The quest follows Prey to the Truths and unlocks Destroyer of Worlds, by continuing the conversation with the Osamodas Priestess. It is part of the achievement A Matter of Equilibrium, which groups five Osavora quests.
- Start
- Osamodas Priestess
- Start
- Osamodas Priestess
Achievements · Divine Dimensions
A Matter of Equilibrium
Complete the following quests, then talk to the Kabombz queens:
Gives the Dofzzbz
- Trouble in ParadiseLvl. 170
- Flight of the BumblebeesLvl. 170
- Prey to the TruthsLvl. 200
- Three Hearts, One KingLvl. 200
- Destroyer of WorldsLvl. 200
Where does the Three Hearts, One King quest start?
With the Osamodas Priestess, at the statue of Osamodas at . You must be at least level 180 and have finished Prey to the Truths.
How do you beat the Village Guards?
By starting their turn between 3 and 4 RA from them. At 2 RA or less, they become invulnerable in melee; at 5 RA or more, invulnerable at range. The fight is played solo.
How do you get an audience with King Lheoden?
By finishing the Remarkable Guest quest, which the Village Guard starts automatically. With the 7 marks from the inhabitants, talk to the Royal Guard at .
Shaman Sekismeth isn't answering me, what do I do?
Stand right in front of her, in the hut at , then choose “Tap Sekismeth on the shoulder”.
Where do you fight Grimaslan?
On the Windy Point, at . After the challenge, you are teleported to : the Royal Guard takes you down there. The fight is played solo.
Which quest follows Three Hearts, One King?
Destroyer of Worlds, by continuing the conversation with the Osamodas Priestess at .
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