Quest Amakna

A Big Job

Level 200 quest between Madrestam port, at [11,-5], and Srambad: deliver a mysterious cargo for Juan Toutou without getting it stolen. All the steps, the options with the Suspicious Dock Worker, the Terristocrat and the characteristics to plan for.

Mort Ensen: quest start, at [11,-5] (Madrestam Harbour)
Mort Ensen: quest start · [11,-5]

What to prepare

You need more than 800 in Strength, Intelligence, Chance or Agility, or more than 5,000 in Vitality, with characteristic points invested: wisdom doesn't count, even if your equipment goes beyond 800. Also bring 10,000 kamas in case you can't intimidate the Suspicious Dock Worker.

  • Kamas10,000 kamasoptional: pay the Suspicious Dock Worker instead of intimidating him

Quest Resources, obtained along the way

  • Icon of Sack Improbability Powder1 × Sack Improbability Powdergiven by Juan Toutou, to keep for the Terristocrat
  • Icon of Juan Toutou's Envelope1 × Juan Toutou's Envelopegiven by Juan Toutou, for the Srambad customs officer

The 11 quest steps

  1. 1Talk to Mort Ensen

    Dialogue · Mort Ensen

    At Madrestam port, Mort Ensen tells you that Juan Toutou is waiting for you in room two.

    Mort Ensen, at [11,-5] (Madrestam Harbour)
    Mort Ensen · [11,-5]
  2. 2Meet Juan Toutou

    Dialogue · Juan Toutou

    Cross the next two maps to reach the room. Juan Toutou tells you about a cargo to pick up and entrusts you with an envelope and an improbability powder.

    • Icon of Sack Improbability PowderSack Improbability Powderreceived
    • Icon of Juan Toutou's EnvelopeJuan Toutou's Envelopereceived
  3. 3Recover the shipment

    Items · Suspicious Dock Worker

    Click on the cargo. A Suspicious Dock Worker appears and wonders what you're doing: intimidate him to get rid of him. Intimidating seems to require having completed The Bootlicker Potion, to be checked; otherwise, pay him 10,000 kamas.

    Don't use the improbability powder here: save it to avoid the fight against the Terristocrat, which can be tough.

    • Icon of Juan Toutou's CargoJuan Toutou's Cargoreceived
    Suspicious Dock Worker, at [10,-3] (Madrestam Harbour)
    Suspicious Dock Worker · [10,-3]
  4. 4Get through Srambad customs

    · Customs Malitiaman

    Head to Srambad. A customs officer stops you: give him the envelope to pass without trouble.

    • Icon of Juan Toutou's Envelope1 × Juan Toutou's Envelopeto deliver
  5. 5Find Secile at the Torturer's Tavern

    · Secile

    Secile tells you that criminal organizations have their goods carried by mules, and that dimensional travelers are said to be involved. Al Patcheeno, the recipient of the cargo, appears and arranges to meet you in the Shadowy Heights.

  6. 6Avoid the Brutal Terristocrat

    Combat

    A Brutal Terristocrat wants to seize the cargo: use the improbability powder to avoid the fight. Al Patcheeno, attacked by one of Madame Hyrda's men, then refuses to take the cargo for the time being.

  7. 7Deter Secile

    · Secile

    You run into Secile again, and she must be deterred. Deterrence depends on your characteristics: more than 800 in Strength, Intelligence, Chance or Agility, or more than 5,000 in Vitality.

    You need points invested in the characteristic: a full-wisdom character won't make it, even with 800 from equipment.

  8. 8Hand the cargo over to Al Patcheeno

    Items · Al Patcheeno

    On the map to the right, Al Patcheeno asks you for the cargo: it was stolen from you.

  9. 9Interrogate the neighbourhood inhabitants

    Dialogue

    Go back to the map on the left, then question the witnesses. An explosion then rings out.

    • Will Killson saw a bystander go down
    • Georges saw a Sram leave with a crate toward the alleys of the Eaux-Suaires
    Interrogate the neighbourhood inhabitants, at [4,0] (Amakna Village)
    Interrogate the neighbourhood inhabitants · [4,0]
    Interrogate the neighbourhood inhabitants, at [7,0] (Amakna Countryside)
    Interrogate the neighbourhood inhabitants · [7,0]
  10. 10Talk to the Injured Thief

    Dialogue · Injured Thief

    Go down to the site of the explosion. The thief believes that the cargo he stole from you was a trap.

  11. 11Return to the Shadowy Heights

    Movement · Chicky Ago

    Al Patcheeno tells you that several cargoes are often shipped, only one of them real, to fool thieves. Chicky Ago confirms that the real cargo arrived safely. The quest ends.

The fights

Brutal Terristocrat

Brutal Terristocrat

Levels 200 to 212

In , in the Shadowy Heights. The improbability powder lets you avoid this fight, which can be tough: don't use it before.

The rewards

  • XP2,625,000 experience points
  • Kamas43,980 kamas
  • Icon of Orichor50 × Orichor
  • Double's Scrunchie icon5 × Double's Scrunchie
  • Rusty Hook icon1 × Rusty Hook

Related quests

The quest follows Armendacity and does not unlock another quest. It is part of the achievement Thieves of Srambad, which covers nine quests.

Previous quest

Armendacity

Level 180 quest · Srambad

Start
Kathy Brennan
Icon of the “Thieves of Srambad” achievement

Achievements · Divine Dimensions

Thieves of Srambad

Quest 9 of 9 · 10 achievement points

Complete the following quests:

Counts toward the Cloudy Dofus

  1. PretencesLvl. 200
  2. Memories of the AfterlifeLvl. 200
  3. Toss the SauceLvl. 200
  4. The Black ChapelLvl. 200
  5. Presumed GuiltyLvl. 200
  6. From HellLvl. 200
  7. Chase After ShadowsLvl. 200
  8. Leave the ShadowsLvl. 200
  9. A Big JobLvl. 200

Leave the Shadows

Last quest of the achievement. All achievements

Where does the quest A Big Job start?

With Mort Ensen, at Madrestam port at . You must be level 180 and have completed Armendacity.

How do I get rid of the Suspicious Dock Worker?

By intimidating him, or by paying him 10,000 kamas. Intimidation seems to require having completed The Bootlicker Potion. Don't waste the improbability powder on him.

What is the improbability powder for?

To avoid the fight against the Brutal Terristocrat, at in the Shadowy Heights.

What characteristics do you need to deter Secile?

More than 800 in Strength, Intelligence, Chance or Agility, or more than 5,000 in Vitality. The points must be invested: a full-wisdom character won't make it.

The cargo was stolen, what do I do?

The quest expects it. Question Will Killson at and Georges at , then the Injured Thief at .

Report an error

A Big Job

Comments

No comments yet. A tip, or a detail about this page? Be the first.

Leave a comment

Your email will not be published. Comments are reviewed before being published.

Quests of similar level

All quests