Quest Nimaltopia
A Flee Spirit
Level 190 quest in Nimaltopia, with Rod at [-62,30]: find Xaniel, Rod and Rem's gerbouille, before the hunters do. All the steps, the positions that vary from one character to another, the right bottles and the traps to avoid.
![Rod: quest start, at [-62,30] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-62-30.webp)
What to prepare
Nothing to gather. Warning: several clues, NPCs and objects vary from one character to another or depending on the time. If nothing happens at one position, try the other options listed.
The 14 quest steps
-
1Talk to Rod
Dialogue · Rod
Rod and Rem got into a fight with some hunters, and since then their pet Xaniel has disappeared. You have to find the gerbouille before the hunters get their hands on it.
![Rod, at [-62,30] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-62-30.webp)
Rod · [-62,30] -
2Go to the site of the altercation
Movement
Go to where the altercation took place. Xaniel isn't there: look for clues in the surrounding area.
![Site of the quarrel, at [-68,29] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-68-29.webp)
Site of the quarrel · [-68,29] -
3Look for traces of Xaniel
Movement
The clue to find changes from one character to another. Try in this order:
- click the trap
- or click the debris
- or talk to Drumpf Ound, if neither of the other two positions works
![Look for traces of Xaniel, at [-68,30] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-68-30.webp)
Look for traces of Xaniel · [-68,30] -
4Question the Hunters at the camp
Dialogue
Talk to one of these three characters, depending on your game. You learn that other hunters are also after the gerbouille, and that they spotted it to the south.
- Narco Leptik
- or Sramunt, on the same map
- or the Grumpy Sailor, if you had to talk to Drumpf Ound
![Question the Hunters at the camp, at [-67,31] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-67-31.webp)
Question the Hunters at the camp · [-67,31] ![Question the Hunters at the camp, at [-67,31] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-67-31.webp)
Question the Hunters at the camp · [-67,31] ![Question the Hunters at the camp, at [-68,31] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-68-31.webp)
Question the Hunters at the camp · [-68,31] -
5Look for traces near the camp
Movement
Click on the broken tree trunks, on the right side of the map. There are too many tracks: you lose the gerbouille's trail.
-
6Go back to Rod
Dialogue · Rod
Rod advises you to question the adventurers near the hunters' camp, but to be careful: some of them are hunters in disguise.
![Rod, at [-62,30] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-62-30.webp)
Rod · [-62,30] -
7Unmask the fake adventurers
· Rem
On the same map, talk to Rem. He gives you two classes: they are the two disguised hunters, whom you must not talk to under any circumstances.
Of the three adventurers, two are hunters, picked at random: they attack you if you talk to them.
-
8Question the real adventurer
Dialogue
Talk to the only adventurer whose class Rem did not mention. He hasn't seen the gerbouille, but hunters are chasing it to the northeast. The hunters are drawn to the bottles, and they can follow your trail: mask your smell.
- Cra Adventurer
- Sram Adventurer
- Pandawa Adventurer
![Question the real adventurer, at [-66,31] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-66-31.webp)
Question the real adventurer · [-66,31] ![Question the real adventurer, at [-66,32] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-66-32.webp)
Question the real adventurer · [-66,32] -
9Mask your smell
Click on the dropping to smear yourself with it and mask your smell…
-
10Ask Rod and Rem for advice
Dialogue · Rem
Rod advises you to lure the hunters onto a false trail with Nottlebeck bottles filled with a powerful sleeping drug. Then talk to Rem: he tells you which type of bottle works on the hunters right now.
The type of bottle changes with the time of day. If you do the quest over several days, talk to Rem again before picking up or placing the bottles.
-
11Pick up the right bottle
Collect
Pick up only the bottle Rem points out:
- Flat Nottlebeck: click the trio of bottles
- Dusty Nottlebeck: click the trio of bottles
- Uncorked Nottlebeck: click the overturned bottle
![Pick up the right bottle, at [-62,31] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-62-31.webp)
Pick up the right bottle · [-62,31] ![Pick up the right bottle, at [-68,30] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-68-30.webp)
Pick up the right bottle · [-68,30] -
12Put the bottle in the Treeji Box
· Treeji Box
Go to the position that matches your bottle and talk to the Treeji Box to slip the bottles inside. The hunters can no longer follow your scent and will rush toward the bottles.
- Flat Nottlebeck
- Dusty Nottlebeck
- Uncorked Nottlebeck
![Treeji Box, at [-65,33] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-65-33.webp)
Treeji Box · [-65,33] -
13Find Xaniel
Movement
Xaniel is at one of these three places, which varies. Talk to it to take it with you.
- first option
- second option
- third option
Xanielreceived
![Find Xaniel, at [-63,30] (Nimaltopia)](/wp-content/uploads/dofus/carte-nimotopia-63-30.webp)
Find Xaniel · [-63,30] -
14Bring Xaniel back to Rod
Items · Rod
Bring the gerbouille back to Rod. The quest ends.
1 × Xanielto hand over
The rewards
- XP1,263,486 experience points
19,940 kamas
1 × Bottle of Nottlebeck
Related quests
The quest follows Animals Are Our Friends Too and does not unlock any other quest. It is part of the achievement Hunter Hunt, which groups seven Nimaltopia quests, including More than Meats the Eye and Shyriiwook.
- Start
- Gulli Ver
Achievements · Nimaltopia
Hunter Hunt
Complete the Nimaltopia quests.
- See You Soon on the SeemyoolbusLvl. 40
- More than Meats the EyeLvl. 190
- A Flee SpiritLvl. 190
- The Manual WaltzLvl. 190
- Animals Are Our Friends TooLvl. 190
- ShyriiwookLvl. 190
- Evening the ScoreLvl. 190
Where does the quest A Flee Spirit start?
With Rod, in Nimaltopia at . You must be level 170 and have finished Animals Are Our Friends Too.
I can't find a clue around [-68,29]. What should I do?
Try all three options: the trap at , the debris at , or Drumpf Ound at . The clue changes from one character to another.
Which adventurer should I talk to?
The only one whose class Rem did not mention. The two classes Rem mentioned are disguised hunters, who attack you if you talk to them.
Which Nottlebeck bottle should I pick up?
The one Rem points out, since it changes with the time of day: Flat at , Dusty at or Uncorked at .
Where is Xaniel?
In , at or at , depending on the case. Go looking for it once the bottles are in the Treeji Box.
What does the quest give?
1,263,486 XP, 19,940 kamas and 1 Bottle of Nottlebeck.
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