Quest Nauseating Swamps
A Painful Separation
Level 200 quest of the Ebony Dofus series, with Meriana in the Nauseating Swamps at [-6,-3]: prepare the ritual cave and separate Crocoburio's soul from Leane's. All the steps, the dialogue choices and the fights, up to the one against Crocoburio.
![Meriana: quest start, at [-6,-3] (Nauseating Swamps)](/wp-content/uploads/dofus/carte-marecages-nauseabonds-6-3.webp)
What to prepare
Bring a Climbing Rope, needed for each descent into the cavern: three fights to do solo and two that can be done in a group.
1 × Climbing Ropeto go down into the crevasse at [-25,-52]
The 14 quest steps
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1Talk to Meriana
Dialogue · Meriana
The quest starts right after the previous one, in the Nauseating Swamps. Meriana sends you to scout the site of the soul-separation ritual: a cave created by a tear of the Black Dragon at the death of his son.
![Meriana, at [-6,-3] (Nauseating Swamps)](/wp-content/uploads/dofus/carte-marecages-nauseabonds-6-3.webp)
Meriana · [-6,-3] -
2Go down into the crevasse
Movement
Go behind the Bonta ramparts and click the crack in the ground to go down into the cave of Grougalorasalar's tears.
You need a Climbing Rope to go down.
![Rift behind the ramparts of Bonta, at [-25,-52] (Iridescent Shores)](/wp-content/uploads/dofus/carte-rives-iridescentes-25-52.webp)
Rift behind the Bonta ramparts · [-25,-52] -
3Purify the left room
Combat · Harmful Vapour
Go to the left map of the cavern and talk to the Harmful Vapour. The fight pits you against 1 Harmful Vapour and is played solo.
This fight is said to have changed and is no longer played solo against a single monster: this needs to be verified.
Harmful Vapourfight · level 200 · 3,800 to 5,500 HP · 12 AP · 5 MP
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4Purify the room on the right
Combat · Harmful Vapour
Go back to the right map, where two groups of monsters are waiting for you. Talk to a Harmful Vapour to start the first fight, then to the second group. Each fight pits you against 3 Harmful Vapours and can be done with several players.
Harmful Vapourfight · level 200 · 3,800 to 5,500 HP · 12 AP · 5 MP
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5Follow the Bontarian militiamen
Movement · Bontarian Militiaman
Voices come from outside: climb back up the rope. At the cave entrance, talk to one of the Bontarian militiamen. They don't believe you purified the place and take you to their captain.
Dialogue
- “Go with the militiamen”
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6Explain yourself to the captain
Dialogue · Bontarian Captain
You are now in prison. The Bontarian Captain thinks you are under the orders of the Black Dragon. To get out of there, half-admit your goal.
Dialogue
- “Accept and half-admit that the goal is to seize Crocoburio before his father does”
![Bonta militia prison, at [-32,-57] (Immaculate Heart)](/wp-content/uploads/dofus/carte-coeur-immacule-32-57.webp)
Bonta Militia Prison · [-32,-57] -
7Talk to Wedhig and inspect the cell
Dialogue · Wedhig
Once the captain has left, talk to Wedhig, who has just appeared: the owl has no message for you and disappears. Then click on the bench to examine the cell: there is no way to escape.
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8Talk to the captain again
Dialogue · Bontarian Captain
The Bontarian Captain comes back: he will release you once the administrative formalities are completed.
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9Defeat the fake militiamen with Joris
Combat · Bontarian Captain
You are teleported to another room: talk to the Bontarian Captain again. It is an ambush: the so-called Bontarians are in the pay of the Black Dragon. Joris Jurgen comes to help you: the fight is played solo, in his company. Avoid letting them catch you in melee, and do not kill the leader first, otherwise he gives 2,000 MP to everyone for an unlimited duration. Joris can die, it does not matter.
Spells encountered in this fight: Ah, just the right amount of Joris! (Front Line state for 2 turns on the militiamen), Boukémissaire (Boukémissaire state for 2 turns, the target would be attacked first), Bonvent (effect unspecified, in a circle of radius 2), Bonkatapé (200 Water in a square of size 1, up to 7 range), Bontart (450 Earth, -10 Lock and Flight for 2 turns), Bonkoudboul (500 Water), Bon'Ouraj (350 Fire, single target), Bontar'Het (160 Air), Hello (350 Air in a circle of radius 3, pushes back 4 cells, can swap places with you), Teh'Ry (150 Earth and 200 Air, symmetrical teleportation, up to 3 range) and Otto (200 Air at exactly 4 range). If you lose, go back and talk to the militiamen at .
Bontarian Militiamanfight · level 200 · 9,000 HP · 14 AP · 4 MP
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10Thank Joris Jurgen
Dialogue · Joris Jurgen
In the militia room, thank Joris. He once hosted the soul of the Black Dragon, but they parted ways because they did not share the same view of the world. To spare you further trouble with Bonta, he goes with you to the king.
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11Warn King Beldarion
Dialogue · King Beldarion
Go to the palace with Joris and inform King Beldarion that agents of the Black Dragon have infiltrated Bonta. He thanks you and makes sure the militia will not bother you anymore.
![Palace of the King of Bonta, at [-36,-60] (Promontory of the Heavens)](/wp-content/uploads/dofus/carte-promontoire-des-cieux-36-60.webp)
Bonta King's Palace · [-36,-60] -
12Prepare the ritual with Meriana
· Meriana
Go back to the cavern, again with a Climbing Rope. In the last room, Meriana separates the souls of Crocoburio and Leane: Crocoburio's soul must join the sword Crocobur. Stand at the center of the star drawn on the floor and talk to Meriana to set down the receptacle, then stand to her right and talk to her again to begin the ritual.
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13Defeat Crocoburio's soul
Combat · Crocoburio
Crocoburio's soul appears: talk to it to fight it. The fight is solo. You receive two spells for the fight, Plunge Crocobur and Recover Crocobur: plunge the sword into each Crocoburio's Strength in melee to kill it, then recover it.
Always pick the sword back up after planting it: if it is killed, you won't be able to plant it again.
Crocoburiofight · level 200 · 10,000 HP · 20 AP · 6 MP
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14Talk to Leane, then to Meriana
Dialogue · Meriana
After the fight, talk to Leane, who feels strange since Crocoburio left, then to Meriana. Leane is safe and sound, freed from Crocoburio's threat. The quest ends, and continuing the conversation with Meriana starts the next one.
The fights
Level 200
Three fights in the cavern at : 1 Harmful Vapour, solo, on the left map, then two fights against 3 Harmful Vapours, group allowed, on the right map.
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Volcanic Fallout
First fight. Hits for 350 in Air in melee and applies the Weakened state for 1 turn.
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Voluble Power
First fight. +200 damage and +2 MP for 2 turns.
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Smokey Resurrection
First fight. Summons the last dead ally with 30% of their HP.
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Reinvigorating Exhalation
Second fight. Heals 350 HP in a circle of 3 cells around itself.
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Steamy Deceleration
Second fight. Hits for 200 Fire damage and steals 3 dodgeable MP.
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Toxic Attraction
Third fight. Pulls 8 cells in a line, hits for 200 Water damage for 2 turns, then for 500 Water damage in 3 turns.
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Toxic Flatulence
Third fight. Hits for 450 in Water and removes 2 AP, dodgeable.
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Stimulating Breath
Third fight. Heals 400 HP, gives 2 MP and 100 damage for 3 turns, and pulls the targeted ally 8 cells in a line.
Level 200
The fake militiamen and their leader, solo with Joris Jurgen. Do not kill the leader first. The spells you encounter are detailed in the corresponding step.
Level 200
Solo fight, in the last room of the cavern. You have to remove its HP in stages: below 7,000 HP, then below 5,000, then below 2,500 HP, it becomes invulnerable, unmovable for 1 turn, gains 4 MP for 1 turn and summons 1 Crocoburio's Strength and 2 Crocodyl Warrior Souls. As long as the Strength is alive, Crocoburio stays invulnerable, and it heals him for 2,500 HP if it reaches him: plant the sword in melee range of it to kill it. The fight ends as soon as the third Strength is killed, even if Crocoburio still has HP left; by finishing him off quickly, you can avoid the third one. Never let yourself be caught in melee, except to finish him. Each turn, a one-cell glyph appears under you: do not stay on it, otherwise Quagmire Roots you for 2 turns and hits for 950 Water damage. At the start of its turn, Crocoburio also places a glyph with a radius of 5 (8 below 7,000 HP, 10 below 2,500): he gains 25% ranged resistance there; if you are standing in it, you gain this bonus instead, but you enter the Gravity state, lose 3 dodgeable MP and take about 350 Water damage.
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Scaly Shield
+500 MP for 1 turn, cooldown of 3 turns. Goes up to 750 MP below 7,000 HP, and to 1,000 MP below 2,500 HP.
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Crocollision
Hits for 500 Neutral damage, -50 Flight for 2 turns (75 below 7,000 HP, 100 below 2,500) and pulls itself 5 cells toward you. In a line, up to 6 range.
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Crocoryza
Hits for 400 in Water, -3 range and 10% erosion for 2 turns (20% under 7,000 HP, 30% under 2,500). Up to about 8 range, with line of sight.
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Crocmare
Hits for 500 Earth damage with life steal, in melee, removes 100 non-dispellable MP for 1 turn and applies the Unhealable state. Cooldown of 2 turns.
Level 200
Summoned two at a time at each Crocoburio threshold, with 1,000 HP. If they are not dead after 2 turns, they summon a double.
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Crocholer
Hits for 230 Water damage in melee.
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Croconflict
Hits for 200 Earth damage and steals 1 dodgeable MP for 1 turn. Up to 6 range, with line of sight.
The rewards
Crocodyl Tears turn you into Crocoburio.
- XP6,300,000 experience points
105,552 kamas
5 × Crocodyl Tear
Related quests
The quest follows Meriana's Crucible and unlocks The Black Dragon when you continue the conversation with Meriana. It is part of the Ebony Black achievement, which covers the ten quests of the Ebony Dofus.
- Start
- Meriana
- Start
- Meriana
Achievements · World Quests
Ebony Black
Complete all of the Ebony Dofus quests.
Gives the Ebony Dofus
- Sword from the StoneLvl. 120
- Legendary SmithLvl. 120
- To Dream's EndLvl. 130
- In Search of CrocoburioLvl. 200
- Meriana's CrucibleLvl. 200
- A Painful SeparationLvl. 200
- The Black DragonLvl. 200
- The Last Emperor's RevengeLvl. 200
- Crocabulia's EggLvl. 200
- New HeirLvl. 200
Where does the quest A Painful Separation start?
With Meriana, in the Nauseating Swamps at . You must have completed Meriana's Crucible.
How do you enter the Cavern of Grougalorasalar's Tears?
Through the rift in the ground at , behind the ramparts of Bonta. You need a Climbing Rope for each descent.
How do you get out of the Bonta prison?
By following the dialogues. Talk to the captain, to Wedhig, click on the bench, then talk to the captain again: he takes you to complete the formalities, and the fight against the fake militiamen begins.
I lost the fight against the militiamen, what do I do?
Go back to talk to the militiamen. On your next attempt, do not kill their leader first.
How do you beat Crocoburio?
By killing its three Strengths with the Crocobur sword. Plunge the sword into each Strength in contact, recover it right away, and never stay on the glyph that appears under you.
What does the quest give?
6,300,000 XP, 105,552 kamas and 5 Crocodyl Tear, which turn you into Crocoburio.
Which quest comes after A Painful Separation?
The Black Dragon, unlocked by continuing the conversation with Meriana.
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