Quest Gorge of Howling Winds

Don't Shoot the Messenger

Level 40 quest at the Ouginak temple in Ohwymi, with Jalcas at [8,-67]: carry a message to Kerub Crepin, then follow a bottle to Nimaltopia and free the hunters' animals. All the steps, the dialogue choices, the fake gobball parts and the fight.

Jalcas: quest start, at [8,-67] (Gorge of Howling Winds)
Jalcas: quest start · [8,-67]

What to prepare

Nothing to buy: the four parts of the fake gobball are in Nimaltopia. You need to be able to reach Nimaltopia and do a solo fight against Gerard Shelph.

Quest Resources, obtained along the way

  • Message for Kerub Crepin icon1 × Message for Kerub Crepingiven by Jalcas
  • Shell-Encrusted Bottle icon1 × Shell-Encrusted Bottlefrom the Homing Seagull, in Astrub
  • Pots of Paint icon1 × Pots of Paintat [-63,28], on Mama Wawa's map
  • Shag Pile icon1 × Shag Pileat [-64,28]
  • Flat Stones icon1 × Flat Stonesat [-64,29]
  • Woolen Dunce Hat icon1 × Woolen Dunce Hatfrom Kismigob, at [-63,29]
  • Rainbow Stuffed Gobball icon1 × Rainbow Stuffed Gobballassembled at the workshop at [-67,31]

The 15 quest steps

  1. 1Talk to Jalcas

    Dialogue · Jalcas

    The quest starts in the first room of the Ouginak temple. Jalcas is worried about Imaguni, an Ouginak magician of the Brotherhood of the Forgotten who is pushing the Ouginak to renounce their god. He entrusts you with a message for Kerub.

    Dialogue

    1. “Ask about the Ouginak”
    • Message for Kerub Crepin iconMessage for Kerub Crepinreceived
    Ouginak Temple, at [8,-67] (Gorge of Howling Winds)
    Ouginak Temple · [8,-67]
  2. 2Deliver the message to Kerub Crepin

    Items · Kerub Crepin

    In Astrub, hand the scroll to Kerub. Imaguni is the daughter of the Ouginak god, gifted with great powers of clairvoyance. Kerub will need you later and gives you a talisman to protect you.

    Dialogue

    1. “Hand him the scroll written by Jalcas”
    • Message for Kerub Crepin icon1 × Message for Kerub Crepinto hand over
    Kerub Crepin's House, at [3,-17] (Astrub City)
    Kerub Crepin's House · [3,-17]
  3. 3Talk to the Homing Seagull

    Dialogue · Homing Seagull

    As you leave the house, talk to the Homing Seagull waiting for you on the doorstep. Then double-click the Shell-Encrusted Bottle in your quest inventory: it's a cry for help from a prisoner in Nimaltopia.

    Dialogue

    1. “Notice a shell-encrusted bottle lying in the grass”
    • Shell-Encrusted Bottle iconShell-Encrusted Bottlereceived
  4. 4Reach Nimaltopia

    Movement · Agatha Mynah

    At the Seemyoolbus to Nimaltopia, talk to Agatha Mynah to get to the island.

    If you've never been to Nimaltopia, you may need to do the very quick quest See You Soon on the Seemyoolbus.

  5. 5Show the message to Mishell

    Items · Mishell

    Mishell educates the island's animals and wants to flee the hunters aboard an ark. In her view, the hunters are the culprits: their camp is in the west of the island, and it's better to use cunning than to attack head-on.

    Mishell, at [-63,29] (Nimaltopia)
    Mishell · [-63,29]
  6. 6Try to enter the camp

    Dialogue · Bebert

    Bebert refuses you entry: luxury hamburgers are made there, and only Gerard and the suppliers of rare animals may enter.

    Dialogue

    1. “Insist.”
    2. “Leave and think of a scheme to trick Bebert”
    Hunters' camp, at [-68,31] (Nimaltopia)
    Hunters' camp · [-68,31]
  7. 7Ask Mama Wawa for advice

    Dialogue · Mama Wawa

    Mama Wawa advises you to make a rainbow fake gobball to deliver to the hunters.

  8. 8Gather the parts of the fake gobball

    Items

    Collect the four parts, in any order you like:

    • the Pots of Paint, on Mama Wawa's map
    • the Shag Pile, on the map to the left
    • the Flat Stones
    • the Woolen Dunce Hat, by talking to Kismigob
    • Pots of Paint iconPots of Paintreceived
    • Shag Pile iconShag Pilereceived
    • Flat Stones iconFlat Stonesreceived
    • Woolen Dunce Hat iconWoolen Dunce Hatreceived
    Gather the parts of the fake gobball, at [-63,29] (Nimaltopia)
    Gather the parts of the fake gobball · [-63,29]
  9. 9Make the stuffed toy

    Crafting

    Use the workshop to assemble the four parts: you get a Rainbow Stuffed Gobball.

    • Pots of Paint icon1 × Pots of Paintto hand over
    • Shag Pile icon1 × Shag Pileto hand over
    • Flat Stones icon1 × Flat Stonesto hand over
    • Woolen Dunce Hat icon1 × Woolen Dunce Hatto hand over
    • Rainbow Stuffed Gobball iconRainbow Stuffed Gobballreceived
  10. 10Trick Bebert

    · Bebert

    Make Bebert believe you have captured a rare animal, a rainbow gobball. He falls for it completely and lets you into the tent.

  11. 11Defeat Gerard Shelph

    Combat · Gerard Shelph

    Gerard Shelph, the butcher, boasts about his rare dishes and reveals where he stores the animals. You have to fight him solo to get the keys to his warehouse.

    Never line up with Gerard or his Lolito: use the obstacles on the map.

    • Gerard ShelphGerard Shelphfight · levels 40 to 200 · 520 to 6,000 HP · 12 AP · 5 MP
  12. 12Collect the keys

    Items · Gerard Shelph

    After the fight, talk to Gerard Shelph again to get the keys to the reserve.

    Dialogue

    1. “Order him to hand over the keys, or beat him up again”
    • Gerard Shelph's Keys iconGerard Shelph's Keysreceived
  13. 13Free the animals

    · Talking Cheeken

    In the reserve, first question the Talking Cheeken, a scientist in Otomai's service, and free him. Then free the other animals by talking to the Dwarf Scaraleaf, the Giant Snailmet and the Crowned Seagull.

  14. 14Talk to the Talking Cheeken again

    Dialogue · Talking Cheeken

    He took this appearance thanks to a potion, to study the island's animals. He knows that a pair of very rare animals was captured and sent to the mainland, and asks you to take him to Mishell.

  15. 15Escort the alchemist to Mishell

    Movement · Mishell

    Introduce the alchemist to Mishell. The animals sent to Amakna are Magypus, one of the rarest and oldest species. The quest ends, and the rest of the conversation starts the next quest.

    Dialogue

    1. “Find out more about the vanished rare animals”
    Mishell, at [-63,29] (Nimaltopia)
    Mishell · [-63,29]

The fights

Gerard Shelph

Gerard Shelph

Levels 40 to 200

In , solo. Spell values at level 200. His summon, the Lolito, is more dangerous than he is: it charges at you with end-of-turn poisons and applies the Trapped state, which increases Gerard's damage. Never line up with either of them, use obstacles, spend few MP under Eye-Eye, and eliminate the Lolito if possible: Gerard only re-summons it every 5 turns.

  • Summoning of Morongrel

    Summons a Lolito, up to 2 range without line of sight. Cooldown of 5 turns.

  • Gerard's Bait

    Pulls by 2 cells and removes power for 2 turns (400 at level 200). In a line up to 6 range, once per target.

  • Ground Meat

    400 Air damage in a circle with a radius of 2 and 30% less healing received (45 on a critical hit); 500 on a Trapped target. Up to 1 range, once per turn.

  • Sautéed Meat

    700 Neutral damage, 900 if the target has less than 50% of its HP, more if it is Trapped. In melee, once per target.

  • Attack!

    Moves 5 cells toward the target and deals 300 Air damage. In a line up to 6 range, once per target.

  • Eye-Eye

    Removes 3 range (4 on a critical hit) for 2 turns and places an end-of-turn poison of 90 Water damage (108) per MP used. In melee, once per target.

  • Hunting Glyph

    One-cell glyph: end-of-turn Water poison of 250 for 2 turns and Trapped state in a circle of size 2 around whoever triggers it. Up to 10 range, once per turn.

The rewards

  • XP2,625,000 experience points
  • Kamas43,980 kamas

Related quests

The quest follows Miniature Adventure and unlocks Magypus Rescue, started in the same conversation with Mishell. It is part of The Brotherhood of the Forgotten achievement, which covers ten quests.

Next quest

Magypus Rescue

Level 40 quest · Nimaltopia

Start
Mishell
The Brotherhood of the Forgotten achievement icon

Achievements · World Quests

The Brotherhood of the Forgotten

Quest 2 of 10 · 10 achievement points

Complete the following quests:

Counts toward the Lavasmith Dofus

  1. Miniature AdventureLvl. 40
  2. Don't Shoot the MessengerLvl. 40
  3. Magypus RescueLvl. 40
  4. Last ContactLvl. 40
  5. Speaker for the DeadLvl. 40
  6. Burin's DaneLvl. 40
  7. The Toxine GangLvl. 50
  8. Dark DesignsLvl. 50
  9. Day of the AssassinsLvl. 50
  10. The Trap ClosesLvl. 50

Miniature AdventureNext quest: Magypus Rescue

Where does the quest Don't Shoot the Messenger start?

From Jalcas, in the first room of the Ouginak temple in Ohwymi, at . You must be level 30 and have completed Miniature Adventure.

How do you get to Nimaltopia?

By the Seemyoolbus to Nimaltopia, at , with Agathe Mainate. If you've never been there, first do the short quest See You Soon on the Seemyoolbus.

Where do you find the parts of the rainbow fake gobball?

All in Nimaltopia: Pots of Paint at , Shag Pile at , Flat Stones at and Woolen Dunce Hat from Kismigob at . The workshop is at .

How do you beat Gerard Shelph?

By staying out of line and eliminating his Lolito. The fight is solo; Gerard only re-summons the Lolito every 5 turns.

What does the quest give?

2,625,000 XP and 43,980 kamas.

Which quest follows Don't Shoot the Messenger?

Magypus Rescue, which starts by continuing the conversation with Mishell at .

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Don't Shoot the Messenger

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