Quest Sufokia Bay
Rykke Zane's Music
Level 200 quest in Sufokia Bay, with the troubadour Sered on the Sufokian Shoreline in [14,22]: find his friend Rykke Zane, from the shore to the depths. All the steps, the fights and the strategy against the Flute Player.
![Sered: quest start, in [14,22] (Sufokian Shoreline)](/wp-content/uploads/dofus/carte-rivage-sufokien-14-22.webp)
What to prepare
Nothing to gather. Mostly get ready for the final fight, alone with Sered against the Flute Player, the tensest of the quest.
Quest Resources, obtained along the way
1 × Old Lutein the wreck in [15,21]
1 × Sufokian Fairyworkgiven by Sered
1 × Rykke Zane's Remainsafter the fight against the Flute Player
The 12 quest steps
-
1Talk to Sered
Dialogue · Sered
Sered is looking for a lute player: his friend Rykke Zane should have joined him on the beach. He asks you to find him.
![Sered, in [14,22] (Sufokian Shoreline)](/wp-content/uploads/dofus/carte-rivage-sufokien-14-22.webp)
Sered · [14,22] -
2Search the wreck
Meet at and enter the wreck, then the boat, and cross the room. Click the rock in the middle of the map: you find an Old Lute that belonged to Rykke.
Old Lutereceived
-
3Show the lute to Sered
Items · Sered
Rykke would never have abandoned his instrument: something happened to him. Sered suspects the local brigands.
-
4Question Sassine the Sourdine
Combat · Sassine the Sourdine
Find the Sram in : enter the abandoned building. Ask Sassine the Sourdine if she has seen Rykke: she won't say anything. Insist, and a fight starts.
Sassine the Sourdinefight · level 200 · 5,500 HP · 8 AP · 5 MP
![Abandoned building, in [11,20] (Bandit Territory)](/wp-content/uploads/dofus/carte-territoire-des-bandits-11-20.webp)
Abandoned building · [11,20] -
5Talk to Sassine the Sourdine again
Dialogue · Sassine the Sourdine
Defeated, Sassine proclaims her innocence: she saw Rykke around Kaulk's place.
-
6Defeat Kaulk
Combat · Kaulk
Meet at and talk to Kaulk: you have to attack him. Defeated, he bursts into tears and tells you that Rykke was kidnapped by a tentacled creature playing the flute, risen from the ocean.
Kaulkfight · level 200 · 8,200 HP · 5 AP · 5 MP
![Kaulk, in [15,18] (Bandit Territory)](/wp-content/uploads/dofus/carte-territoire-des-bandits-15-18.webp)
Kaulk · [15,18] -
7Warn Sered
Dialogue · Sered
Tell Sered what you have learned. He wants to go down into the depths of Sufokia to find his friend's body and give him a burial.
![Sered, in [14,22] (Sufokian Shoreline)](/wp-content/uploads/dofus/carte-rivage-sufokien-14-22.webp)
Sered · [14,22] -
8Meet Sered at the Palace of Sufokia
Movement · Sered
Head to the Palace of Sufokia, in : talk to Sered in front of the pool.
![Access the water's depths, in [23,24] (Sufokia)](/wp-content/uploads/dofus/carte-sufokia-23-24.webp)
Access the water's depths · [23,24] -
9Find Sered in Rygurgal
· Sered
Find Sered in . He gives you a Fairywork, to use when you have found his friend's soul.
Sufokian Fairyworkreceived
-
10Show the lute to the spirit
Items · Melancholy Ghost
Meet at and show the lute to the Melancholy Spirit: the ghost reacts at the sight of the lute. Then use the Sufokian Fairywork to warn Sered.
-
11Defeat the Flute Player with Sered
Combat · Sered
Tell Sered about your first contact with the ghost. Sered asks Rykke to lure the monster responsible for his death: the Flute Player appears, attack it. The fight is done alone, with Sered as an ally.
If Sered dies, the fight is failed; if you die, it is lost.
Flute Playerfight · level 200 · 12,000 HP · 12 AP · 5 MP
-
12Give the remains to Sered
Items · Sered
After the fight, Rykke Zane's Remains arrive in your quest inventory. Give them to Sered, who thanks you and says goodbye to his friend. The quest ends. Go back to Sered's starting position: he will sing you a song.
1 × Rykke Zane's Remainsto hand over
The fights
Level 200
In the abandoned building in . She turns invisible and gains 1 MP for 4 turns, hits for 250 in Air, 450 in Earth and 270 in Neutral in a hammer area, and protects herself with 25 MP dodge and 3 damage reduction for 2 turns.
Level 200
In : talk to him to attack him.
-
Hatchet Throwing
Strikes for 200 Earth damage.
-
Persecution
Hits for 450 Neutral damage.
Level 200
In , alone with Sered, who mostly plays Intimidation and Pressure. Very tense fight originally, much easier since.
-
Pernicious Chant
Whack of 500 to 700 in Water, removes 4 dodgeable MP for 1 turn and pushes back 3 cells.
-
Summoning of Flute Player
Summons a Music-Loving Diepwon, which mostly pulls in a line and hits fairly hard in melee, with life steal. Resummoned every 5 turns.
-
Crazy Cacophony
Whack of 700 in Fire and heals enemies in contact with the target.
-
Tip: target the Flute Player
No point killing the Music-Loving Diepwon: by the time you finish it off, it will be turn 5 and it will summon another one. Avoid getting pulled and kill the Flute Player before turn 5, otherwise you will have two summons. At close range, stay against a wall near it, so as not to be pushed to the other end of the map with no MP.
The rewards
- XP2,625,000 experience points
43,980 kamas
10 × Pearl of the Depths
5 × Diepwon Tentacle
Related quests
The quest does not unlock any other quest. It is part of the achievement Silence, We're Sinking, which groups nine Sufokia quests, including The Seven Merkaptans, Memoires of an Amnesiac and Smell Before Entering.
Achievements · Sufokia
Silence, We're Sinking
Complete the following quests:
Counts toward the Abyssal Dofus
- The Seven MerkaptansLvl. 200
- Meat the NeighboursLvl. 200
- Dishonest CompetitionLvl. 200
- Who's Got the Biggest...?Lvl. 200
- Jus Primae NoctisLvl. 200
- Rykke Zane's MusicLvl. 200
- Memoires of an AmnesiacLvl. 200
- Smell Before EnteringLvl. 200
- Big Cures for Big WordsLvl. 200
Where does the quest Rykke Zane's Music start?
With Sered, on the Sufokian Shoreline in . You must be at least level 180; 200 is recommended.
Where to find the Old Lute?
In the wreck in . Enter the boat, cross the room and click the rock in the middle of the map.
Where to find Sassine the Sourdine?
In the abandoned building in . You have to insist with her to start the fight.
How to beat the Flute Player?
By killing it before turn 5, without wasting time on the Music-Loving Diepwon that it resummons every 5 turns. Stay against a wall to limit its pushes, and protect Sered: if he dies, the fight is failed.
What to do after the quest?
Go back to see Sered at his starting position, in : he sings you a song.
What does the quest give?
2,625,000 XP, 43,980 kamas, 10 Pearl of the Depths and 5 Diepwon Tentacle.
Comments
No comments yet. A tip, or a detail about this page? Be the first.