Quest Destroyers' Nightmare

What Haunts The Dead

Level 200 quest in Destroyers' Nightmare, with Huppermage Hogion at [0,3]: free the memories of the dead soldiers before the demonic dream feeds on them. All the steps, the ten memorials and the fights.

What to prepare

Nothing to buy, but plenty of patience: each memorial can only be used once every 20 minutes, and some start a fight, which you must do alone.

Quest Resources, obtained along the way

  • Azure Memory icon20 × Azure Memoryon the Bontarian Memorials
  • Scarlet Memory icon20 × Scarlet Memoryon the Brakmarian Memorials

The 4 quest steps

  1. 1Talk to Hogion

    Dialogue · Hogion

    Huppermage Hogion claims that it is by facing your fears that you discover your true name. Brakmarians and Bontarians must join forces against the spirit of this demonic dream, which also feeds on the memory of the soldiers who died between the two cities. A Huppermage created a rune capable of releasing these memories: someone is needed to use its magic.

    Dialogue

    1. “Reply that it's not easy to engage in introspection in a place like this”
    2. “Ask if you can be of help”
    3. “Volunteer without hesitation”
  2. 2Find the memorials

    Movement

    Destroyers' Nightmare has 5 Bontarian Memorials, which give Azure Memories, and 5 Brakmarian Memorials, which give Scarlet Memories.

    • [0,0] Bontarian Memorial
    • Brakmarian Memorial
    • Bontarian Memorial
    • Brakmarian Memorial
    • Bontarian Memorial
    • Brakmarian Memorial
    • Brakmarian Memorial
    • Bontarian Memorial
    • Bontarian Memorial
    • Brakmarian Memorial
  3. 3Collect 20 memories of each color

    Items

    Talk to a memorial. About 65% of the time, it directly gives you 1 memory of its color. About 35% of the time, 1 or even 2 monsters attack you: each one automatically drops 2 memories once defeated, for 2 or 4 memories. You need 20 azure and 20 scarlet.

    After each use, the memorial becomes neutral and translucent for 20 minutes: you cannot use it before this delay is over.

    • Azure Memory iconAzure Memoryreceived
    • Scarlet Memory iconScarlet Memoryreceived
  4. 4Entrust the memories to Futhark the Runimancer

    Items · Futhark the Runimancer

    Go back to and entrust the memories to Futhark the Runimancer: he will be able to return them to their deceased owners and free them from the nightmare's grip. The quest ends.

    • Azure Memory icon20 × Azure Memoryto hand over
    • Scarlet Memory icon20 × Scarlet Memoryto hand over

The fights

Bontarian Ghost

Bontarian Ghost

Level 200

May attack you when you talk to a Bontarian Memorial. Stay out of its line of sight and never in line with it: the goal is to keep it far away. Its HP is lower when there are two of them in the fight.

  • Past Glories

    From turn 2, if it has line of sight to you: hits for 400 Water, removes 6 range, applies a penalty of 200 pushback resistance and 50% critical, and gives itself 4 MP for 1 turn.

  • Revolt of the White City

    Up to 800 Water damage, the more MP it has left the higher it is, and gains 100 pushback damage for 2 turns. Up to 2 range, 3 times per turn, 1 times per target.

  • Centaur's Endurance

    Gives itself about 820 shield and life points for 2 turns. From turn 3, then every 4 turns.

  • Bontarian Gallop

    Hits for 400 Air, pushes the target back 8 cells, then pulls itself toward it 8 cells. Line only, up to 9 range.

Brakmarian Ghost

Brakmarian Ghost

Level 200

May attack you when you talk to a Brakmarian Memorial. It summons a Ghostly Crobrak, resummoned as soon as it dies.

  • Tenacious Loyalty

    Summons a Ghostly Crobrak, resummoned as soon as you kill it.

  • Dark Halberd

    Hits for 300 Water in a line of 3 cells and applies 15% erosion and a penalty of 20 dodge for 2 turns. Line only, from 2 to 3 range.

  • Ferocious Glow

    Gives an ally 580 shield points, 4 AP, 4 MP and 30% melee damage for 2 turns. Up to 10 range, from turn 2 then every 5 turns.

  • Brakmarian Frenzy

    Hits for 400 Fire in a circle of radius 3 around itself and places a red glyph of size 1, which hits for 700 Earth and removes 6 AP and 3 MP for 1 turn.

Ghostly Crobrak

Ghostly Crobrak

Level 200

Summoned by the Brakmarian Ghost, and resummoned as soon as you kill it.

  • Ghostly Flight

    Teleports and hits for 500 Earth in a square of size 1 around its arrival cell, removing 4 range for 1 turn.

  • Spectral Nibble

    Hits for 250 Air and applies a penalty of 10 dodge for 2 turns. Melee only.

The rewards

The Memory of a Soldier items let you transform into a Soldier of Bonta or a Soldier of Brakmar.

  • XP2,625,000 experience points
  • Kamas43,980 kamas
  • Memory of a Bontarian Soldier icon2 × Memory of a Bontarian Soldier
  • Memory of a Brakmarian Soldier icon2 × Memory of a Brakmarian Soldier

Related quests

The quest does not unlock any other quest. After it, the memorials still work: Futhark the Runimancer exchanges 5 Azure Memory for 1 Memory of a Bontarian Soldier, and 5 Scarlet Memory for 1 Memory of a Brakmarian Soldier. It is part of the achievement Demons and Wonders, which includes eight quests, among them The Weight of Its Gaze and Nightmare on Elm Boulevard.

Previous quest

The Weight of Its Gaze

Level 200 quest · Atoll of the Possessed

Start
Pandamonium Guardian
Demons and Wonders achievement icon

Achievements · Destroyers' Nightmare

Demons and Wonders

Quest 7 of 8 · 10 achievement points

Complete the following quests:

  1. The Weight of Its GazeLvl. 200
  2. Soaring DemongraphyLvl. 200
  3. History LessonLvl. 200
  4. Nightmare on Elm BoulevardLvl. 200
  5. A Rolling Pin Gathers No MossLvl. 200
  6. Anchored In Our SoulsLvl. 200
  7. What Haunts The DeadLvl. 200
  8. Soldiers of MisfortuneLvl. 200

Anchored In Our SoulsNext quest: Soldiers of Misfortune

Where does the quest What Haunts The Dead start?

With Hogion, in Destroyers' Nightmare at . You must be at least level 180 and have completed The Weight of Its Gaze.

Where are the memorials?

Bontarians in [0,0], , , and ; Brakmarians in , , , and .

Why does the memorial no longer react?

It is neutral for 20 minutes after each use. Move on to another memorial in the meantime.

How many memories does a fight give?

2 memories per monster defeated, so 4 if two monsters attack you.

How do you get the warrior appearances?

By fighting the memorials' ghosts, with a 25% chance of getting 1 Memory of an Azure Warrior (Bontarian) or 1 Memory of a Blood Warrior (Brakmarian). They transform you into a Warrior of Bonta or Brakmar.

What does the quest give?

2,625,000 XP and 43,980 kamas, plus 2 Memory of a Bontarian Soldier and 2 Memory of a Brakmarian Soldier.

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What Haunts The Dead

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