Dungeon Brakmar

Black Rat's Moumousetrap

Level 110 dungeon in the sewers of Brakmar, at [-28,37]: five rooms and a boss that punishes your heals and your Earth hits, the Black Rat. Quests to start, map of each room, strategy, monsters, achievements, and loot.

Black Rat's Moumousetrap: the dungeon entrance, at [-28,37] (Bowels of Brakmar)
The dungeon entrance in the Bowels of Brakmar, the city's sewers

Quests linked to Black Rat's Moumousetrap

Two quests require defeating the Black Rat “on a specific map”, meaning in its room: Trapped Like A Rat, open to everyone, and When Threats Don't Work for Brakmarians. Accept them before entering: a fight won without the quest in progress does not count.

Accept before entering

Trapped Like A Rat

Level 110 quest

Stanis Ast has disappeared in the Moumousetrap. Check the sewer traps, find Stanis in the dungeon, defeat the Black Rat in a single fight, then handle the exchange between the Black Rat and a Depressed Militia Member.

Start
Dexter Minator, Brakmar
Prerequisites
Level 90

Rat Shio Pustule iconRat Shio Pustule3 pustules and 5,343,000 XP

Brakmar Alignment

When Threats Don't Work

Level 111 quest

Defeat the Black Rat in its room, then use its antidote. Oto Mustam's investigation first goes through the Bonta tower and the Bagrutte Inn, on the trail of a mysterious X.

Start
Oto Mustam, Brakmar militia
Prerequisites
Level 110 and Boolanthropy

For later

Six dungeons

A Hysterical Judge

Level 90 quest

The Black Rat is the last step. Kris Tericks sends you to defeat six guardians, from the Ancestral Abraknyde to the Black Rat: for each one, win the fight and then find the dungeon exit before going back to see him.

Start
Kris Tericks, Cania Fields
Prerequisites
The Master's Henchmen

Moowolf Magic Testicles iconMoowolf Magic Testiclesone resource from each boss and 30,420,000 XP

The Black Rat's soul is required. The Ochre Dofus quest asks for the souls of many dungeon guardians: capture this one with a Soul Stone for Big Souls.

Start
Otomai, Otomai Island
Prerequisites
Level 40

Ochre Dofus iconOchre Dofusat the end of the 19 steps

During events

  • Tiwagrum Simulation level 20, repeatable
    Tiwagrum can designate the Black Rat as the guardian to defeat. Amakna Village, .

The 5 rooms of Black Rat's Moumousetrap

Five rooms. Rooms 1, 3, and 5 are loaded with obstacles: use them to break the lines of sight of Radioactivity, Raffia, and Black Plague. For each room: the scenery, then the tactical view with the starting cells (blue: you, red: the monsters). Tap an image to enlarge it.

Room 1

Black Rat's Moumousetrap: map of room 1
Room 1 — map
Black Rat's Moumousetrap: tactical view of room 1, starting cells in blue and red
Room 1 — tactical view

Room 2

Black Rat's Moumousetrap: map of room 2
Room 2 — map
Black Rat's Moumousetrap: tactical view of room 2, starting cells in blue and red
Room 2 — tactical view

Room 3

Black Rat's Moumousetrap: map of room 3
Room 3 — map
Black Rat's Moumousetrap: tactical view of room 3, starting cells in blue and red
Room 3 — tactical view

Room 4

Black Rat's Moumousetrap: map of room 4
Room 4 — map
Black Rat's Moumousetrap: tactical view of room 4, starting cells in blue and red
Room 4 — tactical view

Room 5 — the Black Rat

Black Rat's Moumousetrap: map of room 5
Room 5 — map
Black Rat's Moumousetrap: tactical view of room 5, starting cells in blue and red
Room 5 — tactical view

Defeat the Black Rat

The heal that kills

Black Plague marks a character for 6 turns: if they receive a heal, they take half of the Black Rat's current HP as Air damage. Never heal the target of Black Plague. Life steal doesn't count as a heal: use it.

Black Rat

Black Rat

Level 110

  • Health Points4,400 HP
  • AP10 AP
  • MP4 MP
  • Resistances (%)
  • EarthEarth 50%
  • FireFire -20%
  • WaterWater 20%
  • AirAir -20%
  • NeutralNeutral 5%

Low HP, but two spells that turn a fight around: Black Plague punishes heals, KilleRat kills on contact the targets hit with Earth or Neutral. Korrattion fully heals an ally hit with those elements. Weak point: Air and Fire, at -20%; 50% Earth resistance.

  • KilleRat icon
    KilleRat3 AP · on self · Kills the target

    Around the Black Rat: any marked target that takes Earth or Neutral damage dies. Cooldown 7 turns, so give it a summon.

  • Korrattion icon
    Korrattion3 AP · 8 Range · Fire2001 to 2500 Fire heals

    An ally of the Black Rat is fully healed by Earth or Neutral hits for 3 turns. Change element or target.

  • Flurry icon
    Flurry3 AP · melee · Air19 to 22 Air steal · Water19 to 22 Water steal · Fire19 to 22 Fire steal · Neutral19 to 22 Neutral steal · Earth19 to 22 Earth steal

    Life steal in all five elements on contact, twice per turn.

  • Black Plague icon
    Black Plague3 AP · 6 range · AirAir damage: 50% of the caster's HP

    Six turns of marking: any heal received deals half of the Black Rat's current HP as Air damage. Life steal triggers nothing.

The four-step strategy against the Black Rat

Stay well back. KilleRat is only cast around the Black Rat itself: never end your turn in contact with the Black Rat. A summon with strong lock (Bloqueuse, Sacrificed, Pandawasta) can take the spell in your place, and its 7-turn cooldown leaves you in peace for a good while.

Air and Fire, never Earth. It loses 20% to Air and Fire, but resists Earth by 50%. Leave your Earth characters aside in the final room: Korrattion fully heals the targeted ally if it takes Earth or Neutral damage. Check the states before each attack.

Handle Black Plague. Spot the marked character and cut them off from all your heals, area heals included, for 6 turns. They heal through life steal, which triggers nothing. Your heals are kept for the others.

Kill the Black Rat fast. Its spells are the most dangerous in the fight: kill it first if your damage allows it, in Air and Fire, from a distance. Otherwise, start with the Shrynk Rat and the Flatt Rat, which heal and boost the pack.

KilleRat, the instant kill

KilleRat places a one-turn state on all enemy entities in a cross around the Black Rat. A target under KilleRat that takes Earth or Neutral damage dies. If a character survived the Black Rat's turn with this state, keep them away from any source of Earth or Neutral damage until their next turn.

The spell only comes back every 7 turns: giving the Black Rat a summon, or a sacrificed character, solves the problem for a long time.

Korrattion, the elemental trap

Korrattion protects an ally of the Black Rat for 3 turns: every Earth or Neutral hit fully heals it. Recast every 2 turns up to 8 range, it can target any monster. Hit it with Air, Fire, or Water, or switch targets while the effect lasts.

The monsters of Black Rat's Moumousetrap

Five level 102 rats, around 2,000 HP, that heal, teleport, and remove AP, MP, or range. The resistances in red are their weaknesses.

In which order to kill the monsters

  1. Shrynk Rat — it heals its allies in an area, Black Rat included, and summons.
  2. Flatt Rat — it reduces your Heals Received, removes range, and boosts the pack.
  3. Rat Lly, then Rat Phink — they teleport onto you and break your distance.
  4. Rat Shio — resistant across the board, it is mostly a nuisance on contact: slow it down.
Shrynk Rat

Shrynk Rat

Level 102

  • Health Points1,800 HP
  • AP9 AP
  • MP5 MP
  • Resistances (%)
  • EarthEarth 2%
  • FireFire 13%
  • WaterWater -20%
  • AirAir 3%
  • NeutralNeutral 2%

Rapiat hits in a square and heals allies in the same area: don't let it target a character next to the Black Rat. Rambling summons a Splat Rat, which gives MP. Weak to Water: your first target among the rats.

  • Rapiat3 AP · 8 range · Fire21 to 25 Fire damage · Fire21 to 25 Fire heals

    Square-area damage and healing of allies in the same area. Move away from the Black Rat when it is your target.

  • Rambling3 AP · melee · Summons: Splat Rat

    Summons a Splat Rat on contact, which gives 1 MP to its nearby allies and hits in melee.

  • Ratatouille icon
    Ratatouille3 AP · on self
Flatt Rat

Flatt Rat

Level 102

  • Health Points2,000 HP
  • AP9 AP
  • MP4 MP
  • Resistances (%)
  • EarthEarth 7%
  • FireFire -18%
  • WaterWater 11%
  • AirAir 8%
  • NeutralNeutral -8%

Raw Scratch halves your Heals Received and hurts those in contact with you, Radioactivity removes 3 range and poisons. Radar boosts the pack's damage at the cost of its resistances. Weak to Fire.

  • Raw Scratch icon
    Raw Scratch3 AP · 2 range · Earth32 to 38 Earth damage · Heals Received x50%

    Heals Received halved for 2 turns, plus damage to those in contact with the target.

  • Radioactivity icon
    Radioactivity3 AP · 6 range · Air19 to 22 Air damage · Neutral19 to 22 Neutral damage · -3 Range

    Removes 3 range for one turn and poisons: Air damage, then Neutral on the next turn.

  • Radar icon
    Radar3 AP · on self · -5% Resistance · 10% Final Damage

    The rats lose a bit of resistance but gain damage for 2 turns: the time to hit them.

Rat Lly

Rat Lly

Level 102

  • Health Points2,100 HP
  • AP10 AP
  • MP4 MP
  • Resistances (%)
  • EarthEarth -15%
  • FireFire 3%
  • WaterWater 14%
  • AirAir 4%
  • NeutralNeutral -6%

Report teleports it behind you and pushes around it, Reminder pulls you 3 cells while applying Gravity, and Raffia removes 2 AP. Everything is cast in a line, without line of sight. Weak to Earth, but beware of Korrattion in the Black Rat's room.

  • Report3 AP · 5 range · Teleports to the targeted cell

    The Rat Lly teleports behind you, then pushes enemies around it back 3 cells.

  • Reminder icon
    Reminder3 AP · 6 range · Gravity State · Pulls 3 cells

    Pulls 3 cells and applies Gravity for 2 turns, from 3 to 6 range in a line.

  • Raffia icon
    Raffia3 AP · 3 range · Fire20 to 24 Fire damage · AP-2 AP

    Removes 2 dodgeable AP, in a line and without line of sight, twice per turn.

Rat Phink

Rat Phink

Level 102

  • Health Points2,300 HP
  • AP9 AP
  • MP5 MP
  • Resistances (%)
  • EarthEarth 6%
  • FireFire 2%
  • WaterWater -5%
  • AirAir -15%
  • NeutralNeutral 12%

Proximity teleports it 3 range away, without line of sight, and Craggyify hits hard on contact, removing flight. Refining places glyphs that boost melee damage. Weak to Air.

  • Proximity icon
    Proximity3 AP · 3 range · Teleports to the targeted cell · Unmovable State

    The Rat Phink teleports up to 3 range, without line of sight, and becomes unmovable for one turn.

  • Craggyify icon
    Craggyify3 AP · melee · Neutral46 to 54 Neutral damage · -20 Flight

    Big Neutral hit on contact and -20 flight: hard to escape afterward.

  • Refining icon
    Refining3 AP · 2 range · Places a glyph-aura
Rat Shio

Rat Shio

Level 102

  • Health Points2,200 HP
  • AP10 AP
  • MP5 MP
  • Resistances (%)
  • EarthEarth 20%
  • FireFire 20%
  • WaterWater 20%
  • AirAir 20%
  • NeutralNeutral 20%

20% resistant across the board, but it loses 10% resistance per Ransom state, which rises from 1 to 3 over the turns and then drops back. Dratnet removes MP around it and makes its targets lose resistances; Racking removes AP, Raptor removes range.

  • Dratnet3 AP · on self · Neutral46 to 54 Neutral damage · Neutral44 to 52 Neutral damage · Neutral28 to 32 Neutral damage · MP-1 MP · Triggers: Ransom

    Neutral damage and -1 MP for 2 turns around the Rat Shio, plus a state that melts your resistances. Don't stay in contact with it.

  • Racking icon
    Racking3 AP · 8 range · AP-1 AP · Fire19 to 23 Fire damage · Air19 to 23 Air damage · Fire14 to 16 Fire damage · Air14 to 16 Air damage · Fire9 to 11 Fire damage · Air9 to 11 Air damage
  • Raptor icon
    Raptor3 AP · 8 range · -2 Range · -3 Range · -1 Range

Preparing your run through Black Rat's Moumousetrap

A level 110 dungeon of medium difficulty, where the danger mostly comes from healing at the wrong time. People come for Trapped Like A Rat, the Brakmar quests, and the Ochre Dofus soul, with a Soul Stone for Big Souls (captures up to level 150).

How to enter Black Rat's Moumousetrap

The entrance is in the Bowels of Brakmar, the city's sewers, at ; the nearest zaap is The Breastplate's . There are three ways to open it: a Black Rat's Moumousetrap Key (consumed), the key ring if it is registered there, or the automatic group search.

Crafting the Black Rat's Moumousetrap Key

It is crafted at a handyman. Five ingredients drop from the dungeon's rats: Rat Lly's Old Book, Flatt Rat's Ear, Shrynk Rat's Magic Skull, Rat Phink's Rusty Pipe, and Dried Meat. Grey Sea Bream (fishing), Edelweiss, and Rye (harvesting) complete the recipe.

Ingredient Quantity Level
Rat Lly's Old Book iconRat Lly's Old Book 2 110
Flatt Rat's Ear iconFlatt Rat's Ear 2 110
Shrynk Rat's Magic Skull iconShrynk Rat's Magic Skull 2 110
Rat Phink's Rusty Pipe iconRat Phink's Rusty Pipe 2 110
Dried Meat iconDried Meat 2 110
Grey Sea Bream iconGrey Sea Bream 2 110
Edelweiss iconEdelweiss 3 100
Rye iconRye 3 100

Which team to bring against the Black Rat

Air and Fire characters. The Black Rat loses 20% in these two elements and resists Earth by 50%. An Earth character remains useful against the pack in the first rooms, but becomes a risk against Korrattion.

A careful healer. Bring healing or protection, but save them for the characters without Black Plague. Life steal is your best ally for the marked target.

A summon with strong lock. Bloqueuse, Sacrificed, or Pandawasta in contact with the Black Rat: it takes KilleRat in your place, and the spell doesn't come back for 7 turns.

The classes that are comfortable here. Anything that hits from a distance in Air or Fire. The Sadida (Bloqueuse, Sacrificed) and the Pandawa (Pandawasta) offer the Black Rat a summon to cast KilleRat on. The Pandawa is also useful for Blitzkrieg, with Vulnerability, and for Impertinence, by carrying an ally into contact with a monster.

The six achievements of Black Rat's Moumousetrap

Each achievement gives 5,343,000 XP and 2 Black Rat Mane, and Duo doubles the XP; Sidekick gives 8,014,500 XP. Duo requires nothing more than the basic strategy.

Achievements Condition Points XP
Black Rat's Moumousetrap iconBlack Rat's Moumousetrap Defeat the Black Rat in this boss's dungeon. 10 5 343 000
Black Rat (Blitzkrieg) iconBlack Rat (Blitzkrieg) Defeat the Black Rat in its dungeon by completing the “Blitzkrieg” challenge. 10 5 343 000
Black Rat (Special) iconBlack Rat (Special) Defeat the Black Rat in its dungeon by completing the “Ratch-Up” challenge. 10 5 343 000
Black Rat (Impertinence) iconBlack Rat (Impertinence) Defeat the Black Rat in its dungeon by completing the “Impertinence” challenge. 10 5 343 000
Black Rat (Duo) iconBlack Rat (Duo) Defeat the Black Rat in its dungeon by completing the “Duo” challenge. 20 10 686 000
Black Rat (Sidekick) iconBlack Rat (Sidekick) Defeat the Black Rat in its dungeon by completing the “Rats… literally or figuratively” challenge 5 8 014 500

Blitzkrieg

Every enemy attacked must die before its next turn. You need enough damage to remove all of the Black Rat's HP in one turn, in Air and Fire. Boost yourself and increase its damage taken, for example with the Pandawa's Vulnerability, before starting. Open on it with the character who plays right after it: you will have the whole team's turn. Poisons act before the start of its turn and complete the challenge if they finish it off.

Impertinence

Every ally must end their turn next to an enemy. All the difficulty comes from KilleRat. Three counters: sacrifice a character or a summon in contact with it, then kill it before the 7-turn cooldown; stick to another monster and kill the Black Rat first, from a distance, before it casts KilleRat; or trap it in a corner between two or three of its henchmen, with enough lock, and focus it. A Pandawa can carry an ally into contact with a monster, and sticking to an enemy summon like the Splat Rat is enough.

Special: Ratch-Up

The Black Rat must take no damage before all the other enemies are dead. Kill the whole pack while staying away from the Black Rat, which must never be able to cast KilleRat. Watch your areas and your spreading effects so you don't hit it by accident.

Duo

Two characters maximum, fewer than 20 turns. No particular difficulty: the basic strategy is enough. Everything must be finished by the end of turn 19.

Sidekick: Rats… literally or figuratively

Four characters minimum, including a companion among Rapiat, Plunder, Ougicle, and Hulkrap. The basic strategy doesn't change. Keep the companion out of KilleRat's reach and don't heal them if they carry Black Plague.

Drops and loot of Black Rat's Moumousetrap

Base in-game rates, before Prospecting bonuses.

On the Black Rat

  • Black Rat Mane iconBlack Rat ManeHair34 %
  • Nougat Rabmarac Bar iconNougat Rabmarac BarTreat6 %
  • Brakmarian Rat Hair iconBrakmarian Rat HairHair5,64 %
  • Fortunawa Cookie iconFortunawa CookieTreat3,3 %
  • Bag of Pepper iconBag of PepperContainer3 %
  • Dried Carrion iconDried CarrionMeat1,69 %
  • Al Howin Gobtubby iconAl Howin GobtubbyCeremonial pet0,4 %

On top of that come 1 rare item at 0.065% each: Ratalda.

On the henchmen of the Black Rat

  • Dried Meat iconDried MeatMeat · Rat Lly34 %
  • Rat Lly's Old Book iconRat Lly's Old BookMiscellaneous Resource · Rat Lly34 %
  • Flatt Rat's Ear iconFlatt Rat's EarEar · Flatt Rat34 %
  • Rat Shio Pustule iconRat Shio PustuleMiscellaneous Resource · Rat Shio34 %
  • Shrynk Rat's Magic Skull iconShrynk Rat's Magic SkullBone · Shrynk Rat34 %
  • Rat Phink's Rusty Pipe iconRat Phink's Rusty PipeCombat Resource · Rat Phink34 %
  • Brakmarian Rat Hair iconBrakmarian Rat HairHair · Rat Lly5,64 %
  • Fortunawa Cookie iconFortunawa CookieTreat · Rat Lly1,1 %
  • Bag of Pepper iconBag of PepperContainer · Rat Lly1 %

Capturing the soul of the Black Rat and the Ochre Dofus

Soul Stone for Big Souls iconOne Soul Stone for Big Souls (captures up to level 150) is enough for the Black Rat. The soul is used for the Ochre Dofus quest An Eternal Harvest, which requires the soul of every dungeon guardian.

Stone ingredient Quantity
Superior Soul Splinter iconSuperior Soul Splinter 10
Mineral Potion iconMineral Potion 1

Black Rat's Moumousetrap as a guild Expedition

The Moumousetrap also exists as a Guild Expedition. There are no rooms: you go straight to the Black Rat, with no invulnerability or constraining mechanic. The danger is the enemies' enormous damage:

  • the Black Rat applies stackable Air poisons to two targets per turn: they disappear if the target receives a heal, so heal the poisoned characters;
  • a character marked by Memento Mori sees the Black Rat teleport onto them on the next turn, hit them, and make them unhealable for 2 turns: protect them beforehand;
  • it also applies a 50% vulnerability and a black glyph that pulls toward its center;
  • the Shrynk Rat hits in an area up to three times per turn and heals its allies in the area: move away from the Black Rat when it is your target;
  • the Flatt Rat massively boosts the rats by reducing their resistances, the Rat Lly teleports onto you, the Rat Phink hits hard on contact;
  • all monsters except the Black Rat have 50% Air resistance, and the Black Rat, with no invulnerability and few resistances, is quickly killed first: this is the best strategy, with healing or protection.

Where is Black Rat's Moumousetrap?

In the sewers of Brakmar, at . The nearest zaap is The Breastplate's .

What level should I be for Black Rat's Moumousetrap?

Level 100 minimum, 110 recommended. The Black Rat is level 110, with 4,400 HP.

Which quest should I do in Black Rat's Moumousetrap?

Trapped Like A Rat, at Dexter Minator's in Brakmar . Brakmarians add When Threats Don't Work, at Oto Mustam's.

What is Black Plague?

A 6-turn mark that turns every heal into big Air damage. Never heal the target; life steal doesn't trigger anything.

How do I avoid KilleRat?

Never end your turn in contact with the Black Rat. A summon with strong lock can take the spell in your place, and it then only comes back every 7 turns.

Can you play Earth against the Black Rat?

It is not recommended in the final room. It resists Earth by 50%, and Korrattion fully heals a monster hit with Earth or Neutral.

Which monster should you target first in Black Rat's Moumousetrap?

The Black Rat, if your damage allows it, in Air and Fire. Otherwise, start with the Shrynk Rat and the Flatt Rat, which heal and boost the pack.

Which stone should I use to capture the Black Rat?

One Soul Stone for Big Souls (captures up to level 150). The soul is used for the Ochre Dofus quest.

Can the Moumousetrap be done with two characters?

Yes, it is an achievement: two characters, fewer than 20 turns. The basic strategy is enough.

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Black Rat's Moumousetrap

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