Dungeon Astrub

Famished Sunflower's Barn

Level 20 dungeon in the Astrub Fields, at [7,-24]: five rooms and a slow boss who heals his allies and summons plants, the Famished Sunflower. Quests to start, map of each room, strategy, monsters, achievements and loot.

Famished Sunflower's Barn: the dungeon entrance, at [7,-24] (Astrub Fields)
The barn entrance in the Astrub Fields

Quests linked to Famished Sunflower's Barn

Two Astrub quests for your first visit: one gives the key, the other is completed on the boss. Accept them before entering: a fight won without the quest in progress does not count.

Do these first

Bottomless Fork

Level 20 quest

It gives you the dungeon key. Bring Fay Getarian two pears of each kind (Dandelion, Rose, Sunflower, Scarecro), taken from the field plants, then defend him against the Country Sprout.

Start
Fay Getarian, Astrub Fields
Prerequisites
Level 15

Field Dungeon Key iconField Dungeon Keyand 31,000 XP

Accept before entering

Trip Around the World

Level 20 quest

The dungeon quest. Metamunch Kin wants to test your worth: beat the Famished Sunflower in its room, in a single fight, leave the dungeon, then find him in the Astrub tavern . The sequel, Back to Our Gobblies, sends you to the Royal Gobball.

Start
Metamunch Kin, Astrub farmers' workshop
Prerequisites
Level 15

For later

The Famished Sunflower's soul is required. The Ochre Dofus quest requires the souls of many dungeon guardians: capture this one while you are passing through, with a Soul Stone for Small Souls.

Start
Otomai, Otomai Island
Prerequisites
Level 40

Ochre Dofus iconOchre Dofusat the end of the 19 steps

During events

  • Merry Kwismas level 20, repeatable
    Defeating the Famished Sunflower in a single fight is part of the quest. Harry Kwismas, .
  • Broken Heart level 20, repeatable
    The Famished Sunflower is one of the dungeons offered by Cuspular for the 20 to 39 bracket. Astrub, .
  • Tiwaapi Simulation level 20, repeatable
    Tiwaapi can name the Famished Sunflower as a guardian to defeat. Incarnam, .

The 5 rooms of Famished Sunflower's Barn

Five rooms full of obstacles: use them to break the lines of fire of Savage Grass, Pivoting Root and Weed Killer. For each room: the scenery, then the tactical view with the starting cells (blue: you, red: the monsters). Tap an image to enlarge it.

Room 1

Famished Sunflower's Barn: map of room 1
Room 1 — map
Famished Sunflower's Barn: tactical view of room 1, starting cells in blue and red
Room 1 — tactical view

Room 2

Famished Sunflower's Barn: map of room 2
Room 2 — map
Famished Sunflower's Barn: tactical view of room 2, starting cells in blue and red
Room 2 — tactical view

Room 3

Famished Sunflower's Barn: map of room 3
Room 3 — map
Famished Sunflower's Barn: tactical view of room 3, starting cells in blue and red
Room 3 — tactical view

Room 4

Famished Sunflower's Barn: map of room 4
Room 4 — map
Famished Sunflower's Barn: tactical view of room 4, starting cells in blue and red
Room 4 — tactical view

Room 5 — the Famished Sunflower

Famished Sunflower's Barn: map of room 5
Room 5 — map
Famished Sunflower's Barn: tactical view of room 5, starting cells in blue and red
Room 5 — tactical view

Defeat the Famished Sunflower

Its healing around itself

Leafy Care heals all the Famished Sunflower's allies within 2 cells around it. Don't start on a monster stuck to the boss: move it away first, or finish it within the turn.

  • Health Points550 HP
  • AP6 AP
  • MP2 MP
  • Resistances (%)
  • EarthEarth 25%
  • FireFire 25%
  • WaterWater -10%
  • AirAir -15%
  • NeutralNeutral 25%

Only 2 MP: it advances slowly and only hits in melee with Piggery, a life steal that boosts its damage. It heals its nearby allies and regularly summons a dungeon plant. Weak Point: Air (-15%) and Water (-10%).

  • Leafy Care icon
    Leafy Care2 AP · on self · Fire17 to 26 Fire heals

    Heals all its allies within 2 cells around it. Move your targets away from the boss.

  • Call of the Fields icon
    Call of the Fields4 AP · 4 Range · Summons: Country Guardian · Summons: Evil Dandelion · Summons: Demonic Rose · Summons: Scarecro

    Summons a dungeon plant up to 4 Range. Kill the summon right away, especially for the Bad Seed achievement.

  • Piggery icon
    Piggery4 AP · melee · Water17 to 30 Water steal · 10 Damage

    Life steal in melee, which gives it damage for 2 turns. Never end next to it.

The four-step strategy against the Famished Sunflower

Positioning. Keep the Famished Sunflower away from the team: with 2 MP, it can't reach you if you back away. MP removal pins it in place.

The Country Guardian first. Fertiliser heals and boosts her allies around her: kill the Guardian first. Next come the Evil Dandelion, which removes MP, the Demonic Rose, the Wild Sunflower and the Scarecro.

The summons. Every 6 turns, Call of the Fields summons a dungeon plant up to 4 Range from the boss. Kill each summon without delay, before it forces you to give up your positioning.

The boss alone. No one left to heal: hit it from a distance, in Air or Water, and back away as soon as it approaches. Never end your turn next to it.

The monsters of Famished Sunflower's Barn

Five field plants of level 16, with 90 or 110 HP: fragile, but their heals, poisons and removals add up quickly. Resistances in red are their weaknesses.

In which order to kill the monsters

  1. Country Guardian — she heals and boosts all the monsters around her.
  2. Evil Dandelion — it removes 2 MP at range and breaks your positioning.
  3. Demonic Rose, then Wild Sunflower — AP and MP removal in melee, poisons at range.
  4. Scarecro — it pulls you in a line and removes power from those next to it.
Country Guardian

Country Guardian

Level 16

  • Health Points90 HP
  • AP6 AP
  • MP3 MP
  • Resistances (%)
  • EarthEarth -9%
  • FireFire -14%
  • WaterWater 16%
  • AirAir 21%
  • NeutralNeutral -9%

Fertiliser heals and gives 50 power to her and her allies within 3 cells, and Weed Killer steals life at range. Weak to Fire, Earth and Neutral.

  • Weed Killer icon
    Weed Killer3 AP · 5 range · Fire11 to 14 Fire steal
  • Fertiliser icon
    Fertiliser3 AP · on self · 50 Power · Fire9 to 12 Fire heals

    Heals and 50 power for the Guardian and her nearby allies, for one turn. The reason to kill her first.

Evil Dandelion

Evil Dandelion

Level 16

  • Health Points90 HP
  • AP6 AP
  • MP3 MP
  • Resistances (%)
  • EarthEarth 16%
  • FireFire -9%
  • WaterWater 0%
  • AirAir 11%
  • NeutralNeutral -9%

Savage Grass removes 2 MP in a line up to 5 Range, then Zizou hits in melee. Cut its lines with obstacles. Weak to Fire and Neutral.

  • Savage Grass icon
    Savage Grass3 AP · 5 Range · MP-2 MP · Fire21 to 30 Fire damage

    Removes 2 dodgeable MP for one turn, in a line up to 5 Range.

  • Zizou icon
    Zizou4 AP · melee · Earth11 to 20 Earth damage
Demonic Rose

Demonic Rose

Level 16

  • Health Points90 HP
  • AP5 AP
  • MP3 MP
  • Resistances (%)
  • EarthEarth -19%
  • FireFire 31%
  • WaterWater -9%
  • AirAir 6%
  • NeutralNeutral 0%

Spiny Rose removes 1 AP and 1 MP in melee, and Poisoned Petal poisons you for 3 turns at short range. Hit it from afar. Weak to Earth.

  • Poisoned Petal icon
    Poisoned Petal4 AP · 3 Range · Earth10 Earth damage
  • Spiny Rose icon
    Spiny Rose4 AP · melee · Water11 to 14 Water damage · AP-1 AP · MP-1 MP

    Removes 1 AP and 1 dodgeable MP in melee, for one turn.

Wild Sunflower

Wild Sunflower

Level 16

  • Health Points90 HP
  • AP6 AP
  • MP3 MP
  • Resistances (%)
  • EarthEarth 6%
  • FireFire -9%
  • WaterWater 11%
  • AirAir -14%
  • NeutralNeutral 11%

Wild Poison makes you lose HP for each AP spent, for 3 turns, up to 6 Range. Pivoting Root hits at range. Weak to Air.

  • Wild Poison icon
    Wild Poison3 AP · 6 Range · FireFire damage for each AP used (1)

    Each AP spent costs you HP for 3 turns: play cheap spells or kill the Wild Sunflower quickly.

  • Pivoting Root icon
    Pivoting Root3 AP · 5 RNG · Earth13 to 18 Earth damage
Scarecro

Scarecro

Level 16

  • Health Points110 HP
  • AP6 AP
  • MP3 MP
  • Resistances (%)
  • EarthEarth 0%
  • FireFire -9%
  • WaterWater 11%
  • AirAir 6%
  • NeutralNeutral 1%

Field Protection pulls you in by 3 cells, in a line up to 4 Range, and Flee! Wretched fools! removes power from those next to it. Don't stay isolated in its lines. Weak to Fire.

  • Field Protection icon
    Field Protection3 AP · 4 Range · Air13 to 16 Air damage · Pulls 3 cells

    Pulls 3 cells, in a line up to 4 Range. Don't stay lined up with the Scarecro.

  • Flee! Wretched fools! icon
    Flee! Wretched fools!3 AP · on self · Water15 to 20 Water damage · -40 Power

    Removes 40 power from everyone next to the Scarecro, for one turn.

Preparing your run through Famished Sunflower's Barn

One of Astrub's first dungeons, for level 10 to 20 teams learning to handle healers, removals and summons. People come for Trip Around the World, the field sets and the Ochre Dofus soul, with a Soul Stone for Small Souls (captures up to level 50).

How to enter Famished Sunflower's Barn

The entrance is in the Astrub Fields, at ; the nearest zaap is the one in Astrub City . Three ways to open it: a Field Dungeon Key (consumed), the key ring if it is registered there, or automatic group search. The first key is given by Bottomless Fork.

Crafting the Field Dungeon Key

It is crafted at a handyman's workshop. Four ingredients drop from the dungeon's plants: Demonic Rose Petal, Evil Dandelion Flower, Wild Sunflower Petal and Scarecro Tongue. Ground Meat, Grawn (fishing), Nettles and Wheat (harvesting) complete the recipe.

Ingredient Quantity Level
Demonic Rose Petal iconDemonic Rose Petal 2 16
Evil Dandelion Flower iconEvil Dandelion Flower 2 18
Wild Sunflower Petal iconWild Sunflower Petal 2 18
Scarecro Tongue iconScarecro Tongue 2 18
Ground Meat iconGround Meat 2 10
Grawn iconGrawn 2 10
Nettles iconNettles 3 1
Wheat iconWheat 3 1

Which team to bring against the Famished Sunflower

Air or Water damage. The Famished Sunflower has 25% resistance to Earth, Fire and Neutral, but loses 15% in Air and 10% in Water. A character in one of those elements speeds up the end of the fight a lot.

Some MP removal. With 2 MP, the boss never catches you if you remove MP from it. MP removal also helps keep the Rose and the Dandelion out of melee.

The five achievements of Famished Sunflower's Barn

Each achievement gives 31,000 XP and 2 Magic Famished Sunflower Petal, and Duo doubles the XP. Killing the boss on turn 1 completes both First and Bad Seed.

Achievements Condition Points XP
Famished Sunflower (First) iconFamished Sunflower (First) Defeat the Famished Sunflower in its dungeon by completing the “First” challenge. 10 31 000
Famished Sunflower (Special) iconFamished Sunflower (Special) Defeat the Famished Sunflower in its dungeon by completing the “Bad Seed” challenge. 10 31 000
Famished Sunflower's Barn iconFamished Sunflower's Barn Defeat the Famished Sunflower in this boss's dungeon. 10 31 000
Famished Sunflower (Duo) iconFamished Sunflower (Duo) Defeat the Famished Sunflower in its dungeon by completing the “Duo” challenge. 20 62 000
Famished Sunflower (Tight) iconFamished Sunflower (Tight) Defeat the Famished Sunflower as a team in its dungeon by completing the “Tight” challenge. 10 31 000

First

The Famished Sunflower must be finished first. Focus your damage on the boss from the start and don't finish off any other monster before it, even by accident. Control the plants at range while you kill it.

Special: Bad Seed

The Famished Sunflower's summons must be finished before the start of their second turn. No particular difficulty. Ideally: kill the Famished Sunflower on turn 1, so you never have a summon to deal with. Otherwise, cut down each summoned plant as soon as it appears.

Tight

Each ally must end their turn next to another ally. Move in pairs and check the destination cell before each end of turn, especially after a pull from the Scarecro.

Duo

Two characters maximum, fewer than 20 turns. Two characters who control distance and hit steadily. The Country Guardian first, to cut her healing, then the rest. Everything must be finished by the end of turn 19.

Drops and loot of Famished Sunflower's Barn

Base in-game rates, before Prospecting bonuses.

On the Famished Sunflower

  • Magic Famished Sunflower Petal iconMagic Famished Sunflower PetalFlower55 %
  • Nougat Rabmarac Bar iconNougat Rabmarac BarTreat6 %
  • Bag of Onions iconBag of OnionsContainer3 %
  • Rotten Carrion iconRotten CarrionMeat2,77 %

1 rare item is added at 0.05% each: Al Howin Gobtubby.

On the henchmen of the Famished Sunflower

  • Rotten Meat iconRotten MeatMeat · Country Guardian55 %
  • Sunflower Seed iconSunflower SeedSeed · Country Guardian55 %
  • Evil Dandelion Flower iconEvil Dandelion FlowerFlower · Evil Dandelion55 %
  • Demonic Rose Petal iconDemonic Rose PetalFlower · Demonic Rose55 %
  • Wild Sunflower Petal iconWild Sunflower PetalFlower · Wild Sunflower55 %
  • Scarecro Tongue iconScarecro TonguePlant · Scarecro55 %
  • Wild Grass iconWild GrassPlant · Country Guardian9,24 %
  • Fertiliser iconFertiliserMiscellaneous Resource · Evil Dandelion9,24 %
  • Country Ring iconCountry RingRing · Evil Dandelion9,24 %
  • Demonic Rose Saliva iconDemonic Rose SalivaLiquid · Demonic Rose9,24 %
  • Wild Sunflower Leaf iconWild Sunflower LeafPlant · Wild Sunflower9,24 %
  • Ancestral Cotton iconAncestral CottonMiscellaneous Resource · Scarecro9,24 %
  • Field Amulet iconField AmuletAmulet · Evil Dandelion1,11 %
  • Deflower Staff iconDeflower StaffStaff · Demonic Rose1,11 %
  • Wild Boots iconWild BootsBoots · Demonic Rose1,11 %
  • Flowery Belt iconFlowery BeltBelt · Demonic Rose1,11 %
  • Bag of Onions iconBag of OnionsContainer · Country Guardian1 %
  • Farmer Sunhat iconFarmer SunhatHat · Scarecro1 %
  • Farmer Beltudas iconFarmer BeltudasBelt · Scarecro1 %
  • Farmer Amulet iconFarmer AmuletAmulet · Scarecro1 %
  • Farmer Boots iconFarmer BootsBoots · Scarecro1 %
  • Damaged Farmer Scythe iconDamaged Farmer ScytheScythe · Scarecro1 %
  • Farmer Moth-Eaten Mittens iconFarmer Moth-Eaten MittensRing · Scarecro1 %
  • Farmer Bag iconFarmer BagCloak · Scarecro1 %
  • Purple Cloak iconPurple CloakCloak · Wild Sunflower0,55 %
  • Florheadgear iconFlorheadgearHat · Wild Sunflower0,55 %

Country Set

Seven pieces of level 13 to 15, Strength, Vitality and Initiative, with 1 MP at seven pieces. Several drop from the dungeon's Dandelion, Rose and Wild Sunflower.

  • Field Amulet iconField Amulet71 to 100 Initiative, -9 LockLvl. 15
  • Country Ring iconCountry Ring16 to 20 Vitality, 16 to 20 AgilityLvl. 15
  • Deflower Staff iconDeflower Staff6 to 10 Neutral damage, 21 to 25 VitalityLvl. 15
  • Wild Boots iconWild Boots21 to 30 Vitality, 9 to 12 PowerLvl. 14
  • Purple Cloak iconPurple Cloak16 to 20 StrengthLvl. 13
  • Flowery Belt iconFlowery Belt16 to 20 StrengthLvl. 13
  • Florheadgear iconFlorheadgear16 to 20 Vitality, 11 to 15 PowerLvl. 14

Farmer Set

Seven pieces of level 12 to 20, Chance and Vitality, with 1 AP at seven pieces. The Scarecro drops the Sunhat, the Beltudas, the Amulet and the Boots.

  • Farmer Amulet iconFarmer Amulet51 to 100 Initiative, 11 to 15 ChanceLvl. 20
  • Farmer Beltudas iconFarmer Beltudas16 to 20 Vitality, 16 to 20 ChanceLvl. 20
  • Farmer Sunhat iconFarmer Sunhat26 to 30 Vitality, 3% CriticalLvl. 19
  • Farmer Moth-Eaten Mittens iconFarmer Moth-Eaten Mittens-40 Vitality, 1 SummonsLvl. 12
  • Damaged Farmer Scythe iconDamaged Farmer Scythe4 to 5 Water steal, 16 to 20 VitalityLvl. 17
  • Farmer Boots iconFarmer Boots16 to 20 Vitality, 4 to 5 WisdomLvl. 19
  • Farmer Bag iconFarmer Bag16 to 20 Chance, 161 to 200 podsLvl. 18

Capturing the soul of the Famished Sunflower and the Ochre Dofus

Soul Stone for Small Souls iconOne Soul Stone for Small Souls (captures up to level 50) is enough. Throw it when the boss is alone and weakened. The soul is used for the An Eternal Harvest quest of the Ochre Dofus, which requires one from every dungeon guardian.

Stone ingredient Quantity
Inferior Soul Splinter iconInferior Soul Splinter 10
Oilbow Grease iconOilbow Grease 1

Famished Sunflower's Barn as a guild Expedition

The Barn also exists in the Guild Expedition, with a Famished Sunflower close to the Greedovore, only harder. Unmovable, it is invulnerable at range and kills in melee.

  • first, kill all the monsters while staying far from every enemy: each has 100% resistance in one element;
  • the Sunflower can teleport next to an ally or swap places with it, summons included, cast on even turns up to 4 Range: a monster close to you can cost you a character;
  • Leafy Care gives it 4 MP every other turn, and if it kills a summon, it gains 4 MP and a shield of 20% of its HP for 4 turns, effects that can be dispelled: don't summon near enemies;
  • then, you have to hit it in melee: wear it down then step out of its reach, or prepare a turn that kills it in one go. A good melee team can buff on turn 1 and kill it on turn 2;
  • it doesn't move but loses its MP: MP removal keeps it away, and a Rogue's bombs, placed next to it and then detonated, hit it without risk.

Where is Famished Sunflower's Barn?

In the Astrub Fields, at . The nearest zaap is the one in Astrub City .

At what level should I do Famished Sunflower's Barn?

From level 10, comfortably at 20. The Famished Sunflower is level 20, with 550 HP.

Which quest should I do in Famished Sunflower's Barn?

Trip Around the World, at Metamunch Kin's : accept it before entering. First do Bottomless Fork at Fay Getarian's , which gives the key.

Which monster should you target first in Famished Sunflower's Barn?

The Country Guardian, who heals and boosts her allies with Fertiliser. The Evil Dandelion, which removes MP, comes right after.

Which element should I play against the Famished Sunflower?

Air or Water, its two weaknesses. It has 25% resistance to Earth, Fire and Neutral.

Should I kill its summons?

Yes, as soon as they appear. They get in the way of your positioning, and the Bad Seed achievement requires killing them before their second turn.

Which stone should I use to capture the Famished Sunflower?

One Soul Stone for Small Souls (captures up to level 50). The soul is used for the Ochre Dofus quest.

Do you need a key for every run of Famished Sunflower's Barn?

Yes, or the key ring, otherwise automatic group search. The Bottomless Fork quest gives the first Field Dungeon Key.

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Famished Sunflower's Barn

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