Quest Gonebyways

The Army of 12 Maniacs

Level 200 quest in the Xelorium, with Doc Ettem Bworn at the outpost at [1,6]: neutralize the 12 Fugitives preparing a suicide attack. All the steps, the Fugitives' positions, the fights and how to avoid some of them.

What to prepare

Nothing to gather, but some fights can be avoided with the right gear: a Blokus pet or a Voile Eidolonique from the Xelor dimension, a Tarzantula pet or the Arachelmet, a game disease, and one of the six primordial Dofus equipped.

The 15 quest steps

  1. 1Talk to Doc Ettem Bworn

    Dialogue · Doc Ettem Bworn

    Tell Doc Ettem Bworn that you are available to help. Fugitives plan to attack the outpost: he sends you to see Corporal Tart to find a way to avoid it.

  2. 2Warn Corporal Tart

    Dialogue · Corporal Tart

    On the same map, teach Corporal Tart how to attack. The assailants are scattered across the Uncertain Future: you have to defeat them one by one. Agent Colle knows their positions.

  3. 3Talk to Agent Colle

    Dialogue · Agent Coal

    Agent Colle is at the entrance of the Eye of Vortex, on the way to the Xelorium dungeons. He gives you the positions of the 12 Fugitives.

  4. 4Neutralise the Xelomorphobic Fugitive

    Combat · Xelomorphobic Fugitive

    Talk to the Xelomorphobic Fugitive and attack him. The fight is up to 8; at the end, you get a Xelomorphobic Fugitive Feather.

    Fight avoided if you have an equipped Blokus pet, or if you are transformed by a Voile Eidolonique from the Xelor dimension.

    • Xelomorphobic FugitiveXelomorphobic Fugitivefight · level 200 · 8,800 HP · 12 AP · 5 MP
    • Xelomorphobic Fugitive Feather iconXelomorphobic Fugitive Featherreceived
  5. 5Scare off the Claustrophobic Fugitive

    · Claustrophobic Fugitive

    Follow the path to the left from the previous Fugitive. Tell the Claustrophobic Fugitive that the outpost is an enclosed place, and keep insisting: she ends up running away, terrified.

  6. 6Defeat the Erotomaniac Fugitive

    Combat · Erotomaniac Fugitive

    Still by the left-hand path, talk to the Erotomaniac Fugitive, in love with the Explorancienne. Both answers lead to a fight, which is fought up to 8. An Erotomaniac Fugitive Feather drops into your quest inventory.

    • Erotomaniac FugitiveErotomaniac Fugitivefight · level 206 · 9,800 HP · 12 AP · 6 MP
    • Erotomanic Fugitive Feather iconErotomanic Fugitive Featherreceived
  7. 7Set the Paranoid Fugitive against his neighbor

    Movement · Paranoid Fugitive

    Still along the left path, the Paranoid Fugitive takes you for a Voyager spy. Tell him you work for Vortex and that a spy is hiding among them: he attacks the Anxious Fugitive beside him. Two Fugitives neutralized in one go.

  8. 8Defeat the Maniacal Fugitive

    Combat · Maniacal Fugitive

    Attack the Manic Fugitive. The fight can be done with up to 8; at the end, you get a Manic Fugitive Feather.

    • Maniacal FugitiveManiacal Fugitivefight · level 206 · 8,600 HP · 12 AP · 5 MP
    • Manic Fugitive Feather iconManic Fugitive Featherreceived
  9. 9Defeat the Psychopath Fugitive

    Combat · Psycophath Fugitive

    Attack the Psychopathic Fugitive. The fight is up to 8; a Psychopathic Fugitive Feather drops into your quest inventory.

    • Psycophath FugitivePsycophath Fugitivefight · level 212 · 9,600 HP · 12 AP · 5 MP
    • Psychopathic Fugitive Feather iconPsychopathic Fugitive Featherreceived
  10. 10Scare the Araknophobic Fugitive

    Combat · Araknophobic Fugitive

    Talk to the Araknophobic Fugitive and scare her.

    To avoid the fight, equip a Tarzantula or Arachelmet pet.

  11. 11Put the Apathetic Fugitive to sleep

    · Apathetic Fugitive

    Ask the Apathetic Fugitive what is wrong: tired, he would like to sleep before the attack. Make him believe he can sleep in peace and that you will wake him when the time comes.

  12. 12Convince the Suicidal Fugitive

    Dialogue · Suicidal Fugitive

    Convince the Suicidal Fugitive that life is worth living: dead, he could no longer contemplate the beauty of this world. He gives up attacking the outpost.

  13. 13Defeat the Hypochondriac Fugitive

    Combat · Hypochondriac Fugitive

    Attack the Hypochondriac Fugitive. The fight is up to 8; you get a Hypochondriac Fugitive Feather.

    Fight avoided if you have a game disease: McSheth, Rube, Zinudide or Kerub's game disease.

    • Hypochondriac FugitiveHypochondriac Fugitivefight · level 200 · 7,700 HP · 12 AP · 5 MP
    • Hypochondriac Fugitive Feather iconHypochondriac Fugitive Featherreceived
  14. 14Scare the Dofusophobic Fugitive

    Combat · Dofusophobic Fugitive

    To reach him, go through the portal map, then use your watch twice to advance. Scare the Dofusophobic Fugitive by showing him a Dofus.

    To avoid the fight, you must have one of the six primordial Dofus equipped.

  15. 15Go back to see Corporal Tart

    Dialogue · Corporal Tart

    Go back to the outpost and tell Corporal Tart that the attack has been avoided. The quest ends.

The fights

In , up to 8 characters. Avoidable with an equipped Blokus pet or a transformation by a Voile Eidolonique from the Xelor dimension.

In , up to 8 characters. Unavoidable: both answers lead to a fight.

In . Avoidable with an equipped Tarzantula pet or the Arachelmet.

In , up to 8 characters. Avoidable if your character has one of the game's diseases: McSheth, Rube, Zinudide or the Kerub one.

In , via the portal map and two watch advances. Avoidable with one of the six primordial Dofus equipped.

The rewards

  • XP2,625,000 experience points
  • Kamas43,980 kamas
  • Icon of Orichor50 × Orichor
  • Crushmore Claw icon5 × Crushmore Claw

Related quests

The quest follows Crystal Nutball and unlocks Truth at Bottom, with Doc Ettem Bworn. It is part of the achievement Well of the Wisp, which groups five quests.

Previous quest

Crystal Nutball

Level 200 quest · Xelorium

Start
Doc Ettem Bworn

Next quest

Truth at Bottom

Level 200 quest · Xelorium

Start
Doc Ettem Bworn
Well of the Wisp achievement icon

Achievements · Divine Dimensions

Well of the Wisp

Quest 3 of 5 · 10 achievement points

Complete the following quests:

Counts toward the Cloudy Dofus

  1. Just an IllusionLvl. 200
  2. Crystal NutballLvl. 200
  3. The Army of 12 ManiacsLvl. 200
  4. Truth at BottomLvl. 200
  5. The Sands of TimeLvl. 200

Crystal NutballNext quest: Truth at Bottom

Where does the quest The Army of 12 Lunatics begin?

With Doc Ettem Bworn, at the Xelorium outpost in . You must have completed Crystal Nutball.

Where are the 12 Fugitives?

In the Uncertain Future : , , , (two Fugitives), , , , , , and . Agent Colle, at the entrance of the Eye of Vortex, will tell you where they are.

Which fights can be avoided?

Four, with the right gear: Xelomorphobic (Blokus pet or Voile Eidolonique), Araknophobic (Tarzantula or the Arachelmet), Hypochondriac (a game disease) and Dofusophobic (an equipped primordial Dofus).

How do I reach the Dofusophobic Fugitive?

Through the portal map, then two advances of your watch, to .

Can the fights be done in a group?

Yes, up to 8 characters for the fights against the Fugitives.

Which quest comes after The Army of 12 Madmen?

Truth at Bottom, with Doc Ettem Bworn at .

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The Army of 12 Maniacs

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