Dungeon Otomai Island

Bherb's Gully

Level 110 dungeon on Otomai Island, at [-51,9]: five rooms and a boss with 200% resistance who only opens up once raised to 14 AP, Silf the Greater Bherb. Quests to start, map of each room, strategy, monsters, achievements and loot.

Bherb's Gully: the dungeon entrance, at [-51,9]
The Gully entrance on Otomai Island, guarded by Rubrat

Quests linked to Bherb's Gully

The dungeon quest, Around the Bend, is completed with Silf and then on the exit map: finish the dungeon through its exit. Accept it before entering: a fight won without the quest in progress does not count.

Accept before entering

Around the Bend

Level 110 quest

Go through the exit after the fight. Roxy Ring thinks a Dofus is hidden in the Gully: defeat Silf the Greater Bherb in a single fight, discover the Bherb's Gully Exit, then go back and talk to her.

Start
Roxy Ring, Coastal Village
Prerequisites
Level 90 and Snooping Around

Greater Bherb Feathered Tail iconGreater Bherb Feathered Tailand 6,411,600 XP

For later

The soul of Silf the Greater Bherb is required. The Ochre Dofus quest requires the souls of many dungeon guardians: capture this one while you are passing through, with a Soul Stone for Big Souls.

Start
Otomai, Otomai Island
Prerequisites
Level 40

Ochre Dofus iconOchre Dofusat the end of the 19 steps

Level 130

How to Get Plucked

Level 130 quest

The Plant Egg is obtained from Silf the Greater Bherb. To lift the curse on Meriana's Tofu, you need three eggs: the Surprise Egg from the Chanil in Amakna, the Plant Egg here, and the Monarch Egg from the Royal Tofu.

Start
Meriana, Koalak Mountain
Prerequisites
Totankama's Treasure

Cross Strich Egg iconCross Strich Egg5 Quetsnakiatl Feather and 11,409,600 XP

During events

  • Tiwotokar Simulation level 20, repeatable
    Tiwotokar can name Silf the Greater Bherb as a guardian to defeat. Astrub, .
  • Merry Kwismas level 81, repeatable
    Silf the Greater Bherb is one of the guardians to defeat in a single fight. Harry Kwismas, .

The 5 rooms of Bherb's Gully

Five rooms, including Silf the Greater Bherb's. Almost all the monsters hit in melee: keep your distance. Talk to Rubrat to enter, and again to leave. For each room: the scenery, then the tactical view with the starting cells (blue: you, red: the monsters). Tap an image to enlarge it.

Room 1

Three monsters: the Kilibriss, which jumps everywhere and makes you skip your next turn if it hits you in melee, the Polished Crackler, which only attacks in melee, and the Polished Crackrock, which hits in melee without much strength.

Bherb's Gully: map of room 1
Room 1 — map
Bherb's Gully: tactical view of room 1, starting cells in blue and red
Room 1 — tactical view

Room 2

A new monster joins in: the Mufafah, which hits in melee and steals life.

Bherb's Gully: map of room 2
Room 2 — map
Bherb's Gully: tactical view of room 2, starting cells in blue and red
Room 2 — tactical view

Room 3

Two newcomers: the Kido, which hits in melee and pushes back, and the Plain Pikoko, which has lots of MP, hits in melee and runs far away.

Bherb's Gully: map of room 3
Room 3 — map
Bherb's Gully: tactical view of room 3, starting cells in blue and red
Room 3 — tactical view

Room 4

Bherb's Gully: map of room 4
Room 4 — map
Bherb's Gully: tactical view of room 4, starting cells in blue and red
Room 4 — tactical view

Room 5

Bherb's Gully: map of room 5
Room 5 — map
Bherb's Gully: tactical view of room 5, starting cells in blue and red
Room 5 — tactical view

Defeat Silf the Greater Bherb

A single element, all the way

Under Hololol, each hit in an element removes 50% of his resistance to that element and adds 50% to the others. Changing element or hitting with a multi-element weapon restores his resistances: choose your element before the fight and don't change it.

  • Health Points7,000 HP
  • AP8 AP
  • MP5 MP
  • Resistances (%)
  • EarthEarth 200%
  • FireFire 200%
  • WaterWater 200%
  • AirAir 200%
  • NeutralNeutral 200%

200% resistance in every element: he must reach 14 AP to cast Hololol, which makes him vulnerable to a single element for 2 turns. Moderation steals life and swaps places with its target, and Recruitment summons Lesser Bherbs able to fully heal an ally, himself included.

  • Shaving icon
    Shaving1 AP · on self · 100 Vitality · AP2 AP
  • Hololol icon
    Hololol14 AP · on self · 900 Power · Air-50% Air Resistance · Water-50% Water Resistance · Fire-50% Fire Resistance · Earth-50% Earth Resistance · Neutral500% Neutral Resistance · Air50% Air Resistance · Water50% Water Resistance · Fire50% Fire Resistance · Earth50% Earth Resistance

    At 14 AP or more: for 2 turns, each hit in an element removes 50% of his resistance to it and adds 50% to the others.

  • Moderation icon
    Moderation4 AP · 6 Range · Air21 to 30 Air steal · Water21 to 30 Water steal · Fire21 to 30 Fire steal · Earth21 to 30 Earth steal · Switches positions

    Life steal and place swap with its target, up to 6 range.

  • Recruitment icon
    Recruitment1 AP · 8 Range · Summons: Lesser Bherb

    Summons Lesser Bherbs, up to two per turn, able to fully heal an ally.

The four-step strategy against Silf the Greater Bherb

Monsters and summons first. Start by killing all the monsters with him, then his Lesser Bherbs: they can restore all of Silf's HP. Until he has cast Hololol, hitting him is pointless.

Raise him to 14 AP. He has 8 base AP, and each AP removed from him adds one. Remove AP from him with a Xelor or an AP-removal weapon, or give him some with Devotion, Stimulating Word or High-Energy Shot, up to 14.

Four small hits first. At 14 AP or more, it casts Hololol. Its first four hits taken in your element do nothing to it, while its resistance goes from 200 to 0%: start with cheap spells, like Leek Pie, then bring out your big spells in the same element.

Two turns, then start over. Hololol lasts only 2 turns. If Silf survives, repeat the operation: raise him back to 14 AP and resume in the same element, keeping the Lesser Bherbs dead or far away.

Hololol

Silf only casts Hololol from 14 AP. For 2 turns, each line of damage in an element removes 50% of his resistance to it and adds 50% to the others. Only one element can therefore go down, and a weapon that hits in several elements undoes your efforts.

Hitting Silf without going through Hololol is not impossible, but it is by far the safest technique: his 200% resistance makes almost everything useless.

The Lesser Bherbs

Silf summons them every turn, up to two. Each has 75% resistance in every element, except one, drawn at random, where it has -75%: spot this weakness before hitting. They can restore all of an ally's HP, Silf included: kill them or keep them at a distance.

The monsters of Bherb's Gully

Six Herboreals of level 93 to 98, almost all melee, two of them very mobile. Don't let them reach you. Resistances in red are their weaknesses.

In which order to kill the monsters

  1. Kilibriss — with its 10 MP, it reaches you quickly and makes you skip your turn.
  2. Kido — it heals its allies from a distance and pushes back 4 cells.
  3. Plain Pikoko, then Mufafah — one hits and runs off with its 10 MP, the other steals life and reduces your healing.
  4. Polished Crackler, then Polished Crackrock — slow and not very dangerous, they are finished last.
Kilibriss

Kilibriss

Level 98

  • Health Points1,700 HP
  • AP10 AP
  • MP10 MP
  • Resistances (%)
  • EarthEarth 20%
  • FireFire -9%
  • WaterWater 17%
  • AirAir -27%
  • NeutralNeutral 27%

10 MP and a teleportation at 6 Range: it arrives fast. In melee, Brisskits steals life, removes 4 MP and makes you skip your next turn. Weak to Air.

  • Brisskits icon
    Brisskits4 AP · melee · Air41 to 60 Air steal · Turn cancelled · MP-4 MP

    In melee: life steal, -4 MP and your next turn cancelled. Never let the Kilibriss reach you.

  • Briss Tenders icon
    Briss Tenders3 AP · melee · AP2 AP
  • Brissotto icon
    Brissotto5 AP · 6 Range · Teleports to the targeted cell · Water26 to 35 Water damage

    Teleportation up to 6 Range: the Kilibriss reaches melee in one turn.

Kido

Kido

Level 95

  • Health Points1,600 HP
  • AP8 AP
  • MP5 MP
  • Resistances (%)
  • EarthEarth -25%
  • FireFire 25%
  • WaterWater -5%
  • AirAir 6%
  • NeutralNeutral 5%

Valve pushes back 4 cells in melee, and Love Tweet heals its allies up to 7 Range: cut its healing early. Weak to Earth.

  • Valve icon
    Valve4 AP · melee · Air31 to 40 Air damage · Pushes back 4 cells

    Pushes back 4 cells on contact.

  • Love Tweet icon
    Love Tweet3 AP · 7 Range · Fire16 to 20 Fire heals · Fire21 to 25 Fire heals

    Ranged heal, up to 7 Range.

Plain Pikoko

Plain Pikoko

Level 97

  • Health Points1,700 HP
  • AP9 AP
  • MP10 MP
  • Resistances (%)
  • EarthEarth -19%
  • FireFire -23%
  • WaterWater -9%
  • AirAir -9%
  • NeutralNeutral 5%

10 MP: it hits in melee with Vreet Vreet, stronger as it loses HP, then runs far away. Blinding Plumage takes away your Range. Weak to Fire and Earth.

  • Vreet Vreet icon
    Vreet Vreet4 AP · melee · AirAir Damage: 10% erosion of the caster's missing HP · -20 Heals

    In melee, stronger and stronger as the Pikoko loses HP, and -20 to healing.

  • Blinding Plumage icon
    Blinding Plumage2 AP · melee · -2 to -3 Range · Neutral11 to 15 Neutral damage

    -2 to -3 Range in melee.

Mufafah

Mufafah

Level 94

  • Health Points1,600 HP
  • AP8 AP
  • MP5 MP
  • Resistances (%)
  • EarthEarth -36%
  • FireFire 27%
  • WaterWater 5%
  • AirAir 3%
  • NeutralNeutral 5%

Mufassic Roar gives it range, damage and 2 MP. In melee, Rip steals life and reduces your healing. Weak to Earth, at -36%.

  • Mufassic Roar icon
    Mufassic Roar3 AP · on self · 3 Range · 20 Damage · MP2 MP

    +3 Range, +20 damage and +2 MP for the Mufafah.

  • Rip icon
    Rip5 AP · melee · Earth61 to 80 Earth steal · -30 Heals

    Earth life steal in melee and -30 to healing.

  • Health Points1,700 HP
  • AP7 AP
  • MP4 MP
  • Resistances (%)
  • EarthEarth 25%
  • FireFire -5%
  • WaterWater -40%
  • AirAir 5%
  • NeutralNeutral 1%

It only attacks in melee with Polishing, but You're Welcome steals 1 AP and 1 MP up to 8 Range. A Rolling Stone Gathers No Moss often heals, otherwise doubles the damage taken. Weak to Water.

  • Polishing icon
    Polishing4 AP · melee · Earth31 to 40 Earth damage · -5% Critical
  • A Rolling Stone Gathers No Moss icon
    A Rolling Stone Gathers No Moss3 AP · 8 Range · 70% chance of healing x1, otherwise damage taken x2

    70% chance of healing the target, otherwise the damage it takes is doubled.

  • You're Welcome icon
    You're Welcome3 AP · 8 Range · MPSteals 1 MP · APSteals 1 AP

    Steals 1 AP and 1 MP up to 8 Range.

  • Health Points1,600 HP
  • AP8 AP
  • MP3 MP
  • Resistances (%)
  • EarthEarth 5%
  • FireFire -25%
  • WaterWater 5%
  • AirAir 25%
  • NeutralNeutral 1%

It hits in melee without much strength with Stones, and Tourniquet removes 4 Range around it. Glottal gives power to its target but removes resistance from it. Weak to Fire.

  • Stones icon
    Stones4 AP · melee · EarthEarth Damage: 10% of the caster's HP
  • Glottal icon
    Glottal4 AP · 8 Range · 200 Power · -50% Resistance

    200 power for the target, but 50% less resistance.

  • Tourniquet icon
    Tourniquet4 AP · on self · Neutral31 to 40 Neutral damage · -4 Range

    Neutral damage around the Crackrock and -4 Range.

Preparing your run through Bherb's Gully

A level 100 to 110 dungeon for teams that know how to manipulate a boss's AP and keep fast monsters at a distance. People come for Around the Bend, for Silf's soul that the Ochre Dofus requires, with a Soul Stone for Big Souls (captures up to level 150), and for the achievements.

How to enter Bherb's Gully

The entrance is on Otomai Island, at ; the nearest zaap is the one in Canopy Village . Talk to Rubrat to enter, and again to leave. Three ways to open it: a Bherb's Gully Key (consumed), the key ring if it is registered there, or automatic group search.

Crafting the Bherb's Gully Key

It is crafted at a handyman's workshop. Five ingredients drop from the dungeon's monsters, at around 34 to 35%: Kido Rear Feather, Mufafah Moustache, Kilibriss Down, Polished Brain Fragment and Dried Meat. Grey Sea Bream (fishing), Rye and Edelweiss (harvesting) complete the recipe.

Ingredient Quantity Level
Kido Rear Feather iconKido Rear Feather 2 101
Mufafah Moustache iconMufafah Moustache 2 100
Kilibriss Down iconKilibriss Down 2 104
Polished Brain Fragment iconPolished Brain Fragment 2 102
Dried Meat iconDried Meat 2 110
Grey Sea Bream iconGrey Sea Bream 2 110
Rye iconRye 3 100
Edelweiss iconEdelweiss 3 100

Which team to bring against Silf the Greater Bherb

Something to play with AP. Silf must reach 14 AP. A Xelor or an AP-removal weapon, or AP gifts like Devotion, Stimulating Word or High-Energy Shot: you need at least one of the two.

A common element and small spells. Hololol only lowers one element. The whole team hits in the same one, with a few cheap spells for the first four hits, and no multi-element weapon.

Play at range. Almost all the monsters hit in melee, and the Kilibriss cancels your turn if it hits you. Keep your distance, and slow down the two monsters with 10 MP.

Classes that are comfortable with it. The Xelor removes AP from Silf and quickly brings him up to 14; classes that give AP, with Devotion, Stimulating Word or High-Energy Shot, do the same job without removal, the only option for Time Flies.

The five achievements of Bherb's Gully

Each achievement gives 5,343,000 XP and 2 Greater Bherb Feather, and Duo doubles the XP. For Time Flies, AP gifts replace removals.

Achievements Condition Points XP
Silf the Greater Bherb (Duo) iconSilf the Greater Bherb (Duo) Defeat Silf the Greater Bherb in his dungeon by completing the “Duo” challenge. 20 10 686 000
Silf the Greater Bherb (Time Flies) iconSilf the Greater Bherb (Time Flies) Defeat Silf the Greater Bherb in his dungeon by completing the “Time Flies” challenge. 10 5 343 000
Silf the Greater Bherb (First) iconSilf the Greater Bherb (First) Defeat Silf the Greater Bherb in his dungeon by completing the “First” challenge. 10 5 343 000
Silf the Greater Bherb (Special) iconSilf the Greater Bherb (Special) Defeat Silf the Greater Bherb in his dungeon by completing the “Lesser and Fewer” challenge. 10 5 343 000
Bherb's Gully iconBherb's Gully Defeat Silf the Greater Bherb in this boss's dungeon. 10 5 343 000

Special: Lesser and Fewer

Never more than 2 Lesser Bherbs on the field at the start of Silf's turn. Eliminate the Lesser Bherbs as you go as Silf summons them: he can summon up to two per turn. Hit each one in the element where it has -75%.

Time Flies

Do not remove AP from opponents. The removal technique is forbidden: raise Silf to 14 AP with AP gifts, Devotion, Stimulating Word or High-Energy Shot, then hit him in a single element.

First

Silf the Greater Bherb must be finished first. Keep the monsters away without finishing them, prepare Silf's 14 AP, then focus all your damage on him during Hololol.

Duo

Two characters maximum, fewer than 20 turns. Two characters who position and hit fast: prepare Silf's AP without losing turns, and nail your Hololol window on the first try.

Drops and loot of Bherb's Gully

Base in-game rates, before Prospecting bonuses.

On Silf the Greater Bherb

  • Greater Bherb Feather iconGreater Bherb FeatherFeather34 %
  • Nougat Rabmarac Bar iconNougat Rabmarac BarTreat6 %
  • Greater Bherb Feathered Tail iconGreater Bherb Feathered TailTail5,64 %
  • Bag of Babbage Leaves iconBag of Babbage LeavesContainer3 %
  • Dried Carrion iconDried CarrionMeat1,69 %
  • Al Howin Gobtubby iconAl Howin GobtubbyCeremonial pet0,4 %

On the henchmen of Silf the Greater Bherb

  • Kilibriss Fluid iconKilibriss FluidAlignment · Kilibriss50 %
  • Dried Meat iconDried MeatMeat · Polished Crackrock35 %
  • Kido Rear Feather iconKido Rear FeatherFeather · Kido35 %
  • Mufafah Moustache iconMufafah MoustacheHair · Mufafah35 %
  • Plain Pikoko Wing iconPlain Pikoko WingWing · Plain Pikoko34 %
  • Polished Brain Fragment iconPolished Brain FragmentPrecious stone · Polished Crackler34 %
  • Kilibriss Down iconKilibriss DownHair · Kilibriss34 %
  • Polished Ball iconPolished BallStone · Polished Crackrock5,84 %
  • Mane in Bloom iconMane in BloomPlant · Mufafah5,8 %
  • Kido Beak iconKido BeakBone · Kido5,76 %
  • Polished Stone Heart iconPolished Stone HeartStone · Polished Crackler5,72 %
  • Plain Pikoko Nut iconPlain Pikoko NutShell · Plain Pikoko5,68 %
  • Kilibriss Staff iconKilibriss StaffMiscellaneous Resource · Kilibriss5,64 %
  • Bag of Babbage Leaves iconBag of Babbage LeavesContainer · Plain Pikoko1 %

Capturing the soul of Silf the Greater Bherb and the Ochre Dofus

Soul Stone for Big Souls iconOne Soul Stone for Big Souls (captures up to level 150) is enough for Silf the Greater Bherb, who is level 110. The soul is used for the An Eternal Harvest quest of the Ochre Dofus.

Stone ingredient Quantity
Superior Soul Splinter iconSuperior Soul Splinter 10
Mineral Potion iconMineral Potion 1

Where is Bherb's Gully located?

On Otomai Island, at , near the Canopy Village zaap . Talk to Rubrat to enter.

What level should you be to do Bherb's Gully?

Level 100 minimum, 110 recommended. Silf the Greater Bherb is level 110, with 7,000 HP and 200% resistance in every element.

Which quest should I do in Bherb's Gully?

Around the Bend, at Roxy Ring's in Coastal Village , after Snooping Around. Beat Silf, then go through the Gully exit.

How do I beat Silf the Greater Bherb?

Get it to 14 AP so it casts Hololol, then hit it in a single element. Kill its monsters and summons first; if the 2-turn window is not enough, start over.

Should I remove AP from Silf or give him some?

Both work: each AP removed adds one to him, and AP gifts raise him too. For the Time Flies achievement, only gifts are allowed.

Why do my first hits do nothing to him?

It takes four hits in your element to bring its resistance from 200 to 0%. Start with cheap spells, then hit hard in the same element.

Which monster should you target first in Bherb's Gully?

The Kilibriss, which arrives fast and makes you skip your turn on contact. Then cut off the Kido's heals and slow down the Plain Pikoko.

Which stone should I use to capture Silf the Greater Bherb?

One Soul Stone for Big Souls (captures up to level 150). Silf's soul is used for the Ochre Dofus quest.

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Bherb's Gully

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