Quest

The Master's Henchmen

Level 40 quest, with Jumbo Mumbo at Amakna Village at [5,0]: six dungeons to complete one after the other, with Pat giving you the key to the next one each time you return. All the steps, the dungeons and their bosses.

Start: quest start, at [5,0] (Amakna Village)
Start: quest start · [5,0]

What to prepare

Six dungeons to complete, up to their exit room: Jumbo Mumbo gives you the key to the next dungeon each time you return. The Sylvan Refuge is on the Valonia archipelago, by boat from .

The 8 quest steps

  1. 1Talk to Jumbo Mumbo

    Dialogue · Jumbo Mumbo

    The quest starts at Amakna Village. Jumbo Mumbo acts as referee: he sends you to complete six dungeons, one after the other.

    Dialogue

    1. “Thanks, that's exactly what I need”
    Jumbo Mumbo, at [5,0] (Amakna Village)
    Jumbo Mumbo · [5,0]
  2. 2Defeat the Golden Scarabugly

    Combat

    Do the Scaraleaf Dungeon and defeat the Golden Scarabugly in a single fight, then go through to the exit room. Then go back to see Jumbo Mumbo at , who gives you the key to the next dungeon.

    Scaraleaf Dungeon, at [1,26] (Scaraleaf Plain)
    Scaraleaf Dungeon · [1,26]
  3. 3Defeat the Smiths' Chest

    Combat

    Do the Blacksmith Dungeon and defeat the Smiths' Chest in a single fight, then find the dungeon exit. Go back to see Jumbo Mumbo at for the next key.

    • Smiths' ChestSmiths' Chestfight · level 50 · 820 to 1,200 HP · 8 AP · 3 MP
  4. 4Defeat the Bworkette

    Combat

    Do the Bwork Dungeon and defeat the Bworkette in a single fight, then go through to the exit room. Go back to see Jumbo Mumbo at .

    • BworketteBworkettefight · level 50 · 1,600 to 2,300 HP · 9 AP · 5 MP
    Bwork Dungeon, at [-5,10] (Bwork Village)
    Bwork Dungeon · [-5,10]
  5. 5Defeat the Shin Larva

    Combat

    Do the Larva Dungeon and defeat the Shin Larva in a single fight, then go through to the exit room. Go back to see Jumbo Mumbo at .

    • Shin LarvaShin Larvafight · level 50 · 2,000 to 2,900 HP · 9 AP · 2 MP
    Larva Dungeon, at [-2,-5] (Tunnels)
    Larva Dungeon · [-2,-5]
  6. 6Defeat the Raccooper

    Combat

    Do the Sylvan Refuge, on the Valonia archipelago: the boat leaves from Amakna at . Defeat the Raccooper in a single fight, go through to the exit room, then go back to see Jumbo Mumbo at .

    • RaccooperRaccooperfight · level 50 · 1,200 to 1,700 HP · 9 AP · 5 MP
    Sylvan Refuge, at [40,-84] (Snowbound Timberland)
    Sylvan Refuge · [40,-84]
  7. 7Defeat the Legendary Crackler

    Combat

    Do the Crackler's Rocky Peaks and defeat the Legendary Crackler in a single fight, then go through to the exit room. Back at , Jumbo Mumbo has no more dungeons to give you: he points you to someone else.

    Crackler's Rocky Peaks, at [-3,-7] (Crackler Mountain)
    Crackler's Rocky Peaks · [-3,-7]
  8. 8Go see Kris Tericks

    Dialogue · Kris Tericks

    Talk to Kris Tericks, who can help you prove your worth. The quest ends.

    Dialogue

    1. “Calm down, I'm leaving”
    Kris Tericks, at [-29,-47] (Cania Fields)
    Kris Tericks · [-29,-47]

The fights

Raccooper

Raccooper

Level 50

Boss of the Sylvan Refuge, at on the Valonia archipelago. A single fight, then the exit room.

The rewards

  • XP3,303,660 experience points
  • Kamas54,192 kamas
  • Golden Scarabugly Entrails icon1 × Golden Scarabugly Entrails
  • Bworkette Hair icon1 × Bworkette Hair
  • Shin Larva Tooth icon1 × Shin Larva Tooth
  • Mega Legendary Crackler Rock icon1 × Mega Legendary Crackler Rock

Related quests

The quest follows The Key Master and unlocks A Hysterical Judge. It is part of the Trip Around the World in 27 Dungeons achievement, which groups eight quests.

Previous quest

The Key Master

Level 30 quest · Astrub

Start
Metamunch Kin
Trip Around the World in 27 dungeons achievement icon

Achievements · World Quests

Trip Around the World in 27 dungeons

Quest 3 of 8 · 50 achievement points

Complete all the Trip Around the World quests.

  1. Trip Around the WorldLvl. 20
  2. The Key MasterLvl. 30
  3. The Master's HenchmenLvl. 40
  4. A Hysterical JudgeLvl. 90
  5. Dungeons and Yet More DungeonsLvl. 110
  6. The Warrior's PathLvl. 120
  7. Warrior WorriesLvl. 180
  8. Back to Our GobbliesLvl. 30

The Key MasterNext quest: A Hysterical Judge

Where does the quest The Master's Henchmen start?

With Jumbo Mumbo, at Amakna Village at . You must be level 30 and have completed The Key Master.

Which dungeons do you have to do?

Six, in order: Scaraleaves, Smiths, Bworks, Larvae, Sylvan Refuge and Crackler's Rocky Peaks. Go back to see Jumbo Mumbo between each dungeon.

Do I need to buy the keys?

Jumbo Mumbo gives you the key to the next dungeon each time you go back to see him.

How do I get to the Sylvan Refuge?

By boat from Amakna, at , toward the Valonia archipelago. The dungeon is at .

What does the quest give?

3,303,660 XP, 54,192 kamas and a resource from four of the defeated bosses.

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The Master's Henchmen

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