Quest Amakna

Reality Is Out There

Level 50 Eliocalypse quest, with Xelor's Emissary in Amakna Village at [2,1]: find the two FBA agents who left to investigate the time anomalies. All the steps, the dialogue choices and the two fights.

Xelor's Emissary: quest start, at [2,1] (Amakna Village)
Xelor's Emissary: quest start · [2,1]

What to prepare

Nothing to buy: two fights solo, and Barnaby in Space completed to be able to talk to Ben Kneehill.

Quest Resources, obtained along the way

  • Sacred Sandglass icon1 × Sacred Sandglassin the Xelor temple, at [3,1]
  • Agent Rayuz's Report icon1 × Agent Rayuz's Reporton the skeleton, after the Crimson Dawn fight
  • Ionic Separator icon1 × Ionic Separatorentrusted by Gizmond Quelyn

The 16 quest steps

  1. 1Talk to Xelor's Emissary

    Dialogue · Xelor's Emissary

    The quest starts right after the previous one. Xelors and agents of the FBA, the Amakna militia department that investigates Faits Bizarres et Anormaux (Weird and Abnormal Happenings), are already working on the anomalies, but the FBA has stopped sending news. The emissary asks you to question their director.

    Xelor's Emissary, in [2,1] (Amakna Village)
    Xelor's Emissary · [2,1]
  2. 2Question Retlaw Renniks

    Dialogue · Retlaw Renniks

    Enter the Amakna Castle militia and take the left door. Its two recruits have stopped giving any sign of life: Agent Goguette was studying the trail of demons from another world, Agent Rayuz was tracking a sect trying to create a time distortion. You can follow the two leads in whatever order you like.

    Amakna Castle Militia, at [5,-6] (Amakna Castle)
    Amakna Castle Militia · [5,-6]
  3. 3Question Liam Nesswiltee

    Dialogue · Liam Nesswiltee

    Agent Rayuz's lead. At the Brakmar library, Liam Nesswiltee repeats what he told the agent: some Xelor questioned him about a second Crimson Dawn, then an old grimoire disappeared. They mentioned the Brakmar tower.

    Brakmar Library, at [-24,39] (The Anchor)
    Brakmar Library · [-24,39]
  4. 4Search the Brakmar tower

    Go up to the second floor, go up then straight right. Click the skeleton sitting between the two staircases, dead only recently, then the book on the stone table opposite: a collection of fragments of the Déchronomicon, with a ritual to create a time distortion.

    Tower of Brakmar, at [-22,33] (The Pot)
    Tower of Brakmar · [-22,33]
  5. 5Collect the Sacred Sandglass

    Items

    In the first room of the Xelor temple, click the sandglass under the big clock.

    • Sacred Sandglass iconSacred Sandglassreceived
    Xelor Temple, at [3,1] (Amakna Village)
    Xelor Temple · [3,1]
  6. 6Enter the distortion

    Movement

    Go back to the Brakmar tower (second floor, up then right) and click the book again: you are teleported to another era, during the Crimson Dawn.

    Tower of Brakmar, at [-22,33] (The Pot)
    Tower of Brakmar · [-22,33]
  7. 7Defeat the Crimson Dawn goblins

    Combat

    Go to the map on the left and talk to a Crimson Dawn Goblin: the fight pits you against 4 Crimson Dawn Goblin.

    The fight is done alone.

    Defeat the Crimson Dawn goblins, at [-25,-49] (Iridescent Shores)
    Defeat the Crimson Dawn goblins · [-25,-49]
  8. 8Read Agent Rayuz's report

    Click the skeleton in the center of the map to pick up the report, then double-click it in your quest inventory. Agent Rayuz is dead; the sect's paradoxes have nothing to do with the anomalies: it is trying to provoke a new conflict like the Crimson Dawn.

    • Agent Rayuz's Report iconAgent Rayuz's Reportreceived
  9. 9Question Ben Kneehill

    Dialogue · Ben Kneehill

    Agent Goguette's lead. Ben Kneehill sent the agent, interested in the portal that appeared here, to ask around at the Dimensional Voyager tower.

    To talk to him, you must have completed Barnaby in Space, which also starts at .

    Ben Kneehill, at [10,-12] (Astrub Meadow)
    Ben Kneehill · [10,-12]
  10. 10Question Gizmond Quelyn

    Dialogue · Gizmond Quelyn

    In the tower, go right in the portal room, then right again. The agent stopped by to ask about the Hormonde; the travelers found a place where the border is weak, and Krashhead set up a portal there with the agent.

    Dimensional Voyagers' Tower, in [-22,-24] (Rocky Roads)
    Dimensional Voyagers' Tower · [-22,-24]
  11. 11Examine the portal

    · Experimental Portal

    Talk to the Experimental Portal: a pig comes out of it. Talk to the Walking Saussage: it's Krashhead Dumy, mixed up with sausage remains after barbecuing with the portal. He sends you to get help from Gizmond Quelyn, and you are teleported into the tower.

    Experimental Portal, at [-12,-31] (Cania Massif)
    Experimental Portal · [-12,-31]
  12. 12Ask Gizmond Quelyn for a solution

    Dialogue · Gizmond Quelyn

    In the portal room, go right and tell Gizmond Quelyn about Krashhead's adventure. He entrusts you with an Ionic Separator to restore his appearance.

    • Ionic Separator iconIonic Separatorreceived
    Dimensional Voyagers' Tower, in [-22,-24] (Rocky Roads)
    Dimensional Voyagers' Tower · [-22,-24]
  13. 13Restore Krashhead's appearance

    · Krashhead Dumy

    Talk to the Walking Saussage again and point the device at its head. Then talk to Krashhead Dumy again: the agent went through the portal before him and must still be on the other side.

    Experimental Portal, at [-12,-31] (Cania Massif)
    Experimental Portal · [-12,-31]
  14. 14Free Agent Goguette

    · Agent Goggett

    Talk to the Experimental Portal to go through it, then, in the Hormonde, talk to Agent Goguette: a fight starts against three Altdemons. Their spells: Massurance (100 Air, Gravity state 1 turn), Discontent (110 Water, -3 dodgeable AP), Fistachio (50 Fire) and Brute Force (50 Earth), stronger depending on missing HP, Wallop (30 Earth, Neutral, Fire on contact), Moronimo (30 Air and Water). Values recorded at level 50.

    The fight is done alone.

  15. 15Listen to Agent Goguette

    Dialogue · Agent Goggett

    Talk to the agent again after the fight. In his view, the demons have nothing to do with the anomalies: they would be incapable of it, and Xelor, master of the Hormonde, would know.

  16. 16Go back to see Xelor's Emissary

    Dialogue · Xelor's Emissary

    Give her the results of the FBA's investigation. The quest ends: continue the conversation to get the next one.

    Dialogue

    1. “Give the results of the FBA's investigation”
    Xelor's Emissary, in [2,1] (Amakna Village)
    Xelor's Emissary · [2,1]

The fights

Crimson Dawn Goblin

Crimson Dawn Goblin

Levels 60 to 200

In the Crimson Dawn distortion, map on the left. A fight solo against 4 goblins. Values recorded at level 50.

  • Brakmarian Javelot

    Hits for 60 Neutral damage.

  • Crimson Impact

    Deals 80 Earth damage in melee and pushes back 2 cells.

The rewards

  • XP3,150,000 experience points
  • Kamas52,776 kamas

Related quests

The quest follows There's a Time for Everything. By continuing the conversation with Xelor's Emissary, you get Things Will Be Better Before. It is part of the Eliocalypse: Resonance achievement, which covers nine quests.

Eliocalypse: Resonance achievement icon

Achievements · Eliocalypse

Eliocalypse: Resonance

Quest 2 of 9 · 10 achievement points

Complete the following quests:

  1. There's a Time for EverythingLvl. 50
  2. Reality Is Out ThereLvl. 50
  3. Things Will Be Better BeforeLvl. 50
  4. Prophetic NightmaresLvl. 50
  5. Hunting PartyLvl. 50
  6. Four Against OneLvl. 50
  7. Translucent DreamsLvl. 50
  8. Who Watches the Watchers?Lvl. 50
  9. The Root of All EvilLvl. 50

There's a Time for EverythingNext quest: Things Will Be Better Before

Where does the Reality Is Out There quest start?

With Xelor's Emissary, in Amakna Village at . It starts after There's a Time for Everything, from level 50.

I can't talk to Ben Kneehill, why?

You must have completed Barnaby in Space, which also starts at . Without it, Agent Goguette's lead stays blocked.

Where do you find the Sacred Sandglass?

In the first room of the Xelor temple, at , under the big clock. Then click the Brakmar tower book again.

Where is the Brakmar tower book?

On the second floor of the tower, at : go up then right. It is lying on the stone table, facing the skeleton.

In which order should you follow the two agents?

In whatever order you like. Agent Rayuz's and Agent Goguette's leads are independent.

Which quest comes after Reality Is Out There?

Things Will Be Better Before, obtained by continuing the conversation with Xelor's Emissary at .

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Reality Is Out There

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