Quest Eliocalypse

Who Watches the Watchers?

Level 50 Eliocalypse quest, with Martalo at the Sanctuary of Last Hope at [15,-20]: find the Watcher Jullier, a prisoner of Servitude, across the Horsemen's domains. All the steps, the dialogue choices, the positions of the worms, recruits and flowers, and the fights.

What to prepare

Nothing to buy, but lots of fights to do solo. For the Chronomagic Clock Hand, which drops at 12%, equip Prospecting.

Quest Resources, obtained along the way

  • Sand-Encrusted Guts icon5 × Sand-Encrusted Entrailsfrom the Small Sandworms of the Misery desert
  • Chronomagic Clock Hand icon1 × Chronomagic Clock Handfrom Warmonger Recruit fights, at 12%
  • Corrosive Rustblight Petal icon3 × Corrosive Rustblight Petalfrom the Flowers of rust in Corruption's Kingdom

The 19 quest steps

  1. 1Talk to Martalo

    Dialogue · Martalo

    At the Sanctuary of Last Hope, Martalo is worried about Jullier, a Watcher who came to the sanctuary and can no longer be found. He senses he's alive: the Horsemen probably captured him, and he must be freed before they learn secrets about the Watchers. The only way to contact him is his Chronoglob, which a Miserite supposedly carried off into the Misery desert.

    Dialogue

    1. “Ask him about what's worrying him”
  2. 2Enter the Misery desert

    Movement

    Enter the Misery desert through the portal on the map above.

  3. 3Find the Scrawny Miserite

    Movement · Scrawny Miserite

    He found a strange object that started humming until a voice came out of it. He'll give it to you in exchange for sandworm meat.

    Dialogue

    1. “Go hunting in the Misery desert”
  4. 4Collect 5 Sand-Encrusted Entrails

    Combat

    Talk to the Small Sandworm on each of these five maps. Each worm starts a fight, and the Sand-Encrusted Entrails drop automatically.

    • first Small Sandworm
    • second Small Sandworm
    • third Small Sandworm
    • fourth Small Sandworm
    • [0,0] fifth Small Sandworm

    Each fight is done solo, against the worm and 0 to 3 Miserites.

    • Small SandwormSmall Sandwormfight · levels 60 to 200 · 1,000 to 6,600 HP · 12 AP · 6 MP
    • Sand-Encrusted Guts iconSand-Encrusted Entrailsreceived
  5. 5Give the entrails to the Miserite

    Items · Scrawny Miserite

    Go back to the Scrawny Miserite with the 5 entrails. In exchange, he hands you Jullier's Chronoglob Sign.

    • Sand-Encrusted Guts icon5 × Sand-Encrusted Entrailsto hand over
    • Jullier's Chronoglob Sign iconJullier's Chronoglob Signreceived
  6. 6Show the sign to Martalo

    Items · Martalo

    Go back to the Sanctuary of Last Hope. Martalo activates the sign with difficulty and asks you to try to communicate with Jullier.

    Dialogue

    1. “Show the item the Miserite gave you”
    • Jullier's Chronoglob Sign icon1 × Jullier's Chronoglob Signto give
  7. 7Communicate with Jullier

    · Jullier's Chronoglob

    Talk to Jullier's Chronoglob. The connection is bad, but you gather that Jullier entrusted his clock hand to someone named Deverar and that he asks you to find it.

  8. 8Talk to Martalo again

    Dialogue · Martalo

    Martalo confirms: Jullier is being held by Servitude, and he entrusted his chronomagic clock hand to a disciple so that Servitude wouldn't seize it. But this disciple, Deverar, is said to have gone over to War's side.

    Dialogue

    1. “Admit that you're not sure you understood everything Jullier said”
  9. 9Enter War's Wounds

    Movement

    Take the portal to War's Wounds, War's domain.

  10. 10Get the Chronomagic Clock Hand

    Items

    The Warmonger Recruit is found in four places in the area. Talk to it: a solo fight starts against three monsters of the area. The Chronomagic Clock Hand drops from these fights at a base 12%, so equip Prospecting. Spells encountered: Cerebrutal (350 Air in a star of distance 3, the target pulls its allies one cell toward it, 2 to 7 RNG), Destructive Spirit (+2 AP to allies in a circle of radius 4 for 1 turn), Mortification (400 Fire in melee, -10% resistances, 15 on a critical hit, for 1 turn), Fanaticism (effect not specified), Cardinal Strike (450 Fire, Air, Water or Earth on the 4 closest characters in line of sight, infinite range, 2-turn cooldown), Hail of Blades (400 Fire in melee and 30 dodge steal for 2 turns), Psyclops (500 Water and -2 RNG, 3 on a critical hit, for 1 turn, 2 to 7 RNG), Cutting (450 Air in a circle of radius 2 around itself, pushes back 2 cells), Attraxe-tive (600 Fire in a line of size 3 from melee, pulls 2 cells) and Timber (500 Air on the closest enemy, infinite range without line of sight).

    • Warmonger Recruit
    • Warmonger Recruit
    • Warmonger Recruit
    • Warmonger Recruit

    Each Warmonger Recruit respawns after about 5 to 10 minutes: if the four fights don't give you the clock hand, wait for them to come back.

    • Chronomagic Clock Hand iconChronomagic Clock Handreceived
  11. 11Show the clock hand to Martalo

    Items · Martalo

    Go back to the Sanctuary of Last Hope. Martalo asks you to find Jullier and give him back his clock hand: with it, he'll be able to escape by traveling through time.

    Dialogue

    1. “Proudly show the chronomagic clock hand”
  12. 12Find Jullier in Servitude's Galley

    Movement

    Take the portal to Servitude's Galley. At , go down to the hold by the stairs and head upward, then double-click the Chronomagic Clock Hand. Jullier appears in the left cage, but he can't use the clock hand while he's locked up. Without the keys, you need to find something to dissolve the bars in Corruption's domain.

  13. 13Collect 3 Corrosive Rustblight Petals

    Items

    Go back to the portals and enter Corruption's Kingdom. Talk to each of the three Flowers of rust: each one starts a solo fight against 1 to 4 monsters of the area, and a Corrosive Rustblight Petal drops automatically. The mechanics and spells of these monsters are detailed on the Tree of Death dungeon page.

    • Rustblight Flower
    • Rustblight Flower
    • Rustblight Flower
    • Corrosive Rustblight Petal iconCorrosive Rustblight Petalreceived
  14. 14Go back to Jullier

    Dialogue · Jullier

    Go back to Servitude's Galley, to the hold at , via the stairs then upward. Talk to Jullier to dissolve the bars with the petals: Servitude's disciples attack you.

    • Corrosive Rustblight Petal icon3 × Corrosive Rustblight Petalto hand over
  15. 15Defeat Servitude's lackeys

    Combat

    A wave fight starts, solo. Wave 1: an Uncompromising Thrall, a Tyrannical Thrall and a Galley Thrall. Wave 2, 3 turns later, then wave 3, 3 turns after that: one Galley Thrall each.

  16. 16Release Jullier

    · Jullier

    Talk to Jullier again while the bars of his cage are being destroyed. He is about to reveal what he discovered about the Horsemen when the four Horsemen appear.

  17. 17Talk to Servitude

    Dialogue · Servitude

    Without knowing how, you feel an urge to obey Servitude. You're about to give it Jullier's clock hand when its influence disappears: Entropix has come to your aid.

  18. 18Talk to Entropix

    Dialogue · Entropix

    Entropix makes you understand that you need to leave as fast as possible with Jullier.

  19. 19Thank Entropix

    Dialogue · Entropix

    Go to , in the present time, and thank Entropix for saving you. Jullier isn't there yet: he'll arrive later. The quest ends.

The fights

Small Sandworm

Small Sandworm

Levels 60 to 200

Five solo fights in the Misery desert, against the worm and 0 to 3 Miserites. Spells in these fights, worm and Miserites combined: Volvation (damage reduced by 6 and 2 times +2 RNG for 2 turns), Ceflown (400 Water and -4 AP for 3 turns, up to 9 RNG), Carrion-Eater (+4 MP each turn), Ravenous Shot (250 Fire as life steal, stackable and infinite steal of 200 Intelligence, 3 to 8 modifiable RNG), Bantha (200 Air in a perpendicular line of size 3 from melee, pushes back 1 cell), Blinding Bomb (400 Fire and stackable and infinite steal of 2 RNG, 3 to 8 RNG without line of sight), Sheer Misery (200 Water as life steal in a cross of size 1, pushes back by 1 cell the characters in contact with the target, stackable and infinite steal of 200 Chance, up to 3 RNG) and Old Maid (100 Fire in melee and stackable and infinite steal of 1 AP). Ravenous Shot, Blinding Bomb, Sheer Misery and Old Maid put the caster into the Collection state, with no end.

Uncompromising Thrall

Uncompromising Thrall

Levels 60 to 200

Wave fight in the hold of Servitude's Galley, at , solo. Wave 1 with a Tyrannical Thrall and a Galley Thrall. Spells in this fight, all opponents combined: Rhythmic Whip (3 lines of 500 Neutral, up to 4 RNG, 2 times per turn), Boosting Whip (500 in a triangle with apex 3 from melee and +10% critical hits for 1 turn, 1 times per turn), Palliative Whip (heals an ally for 600, 1,200 on a critical hit, and gives them 50 dodge and lock for 2 turns, up to 6 RNG), Crosswand (600 Air and -2 RNG for 2 turns, 2 to 5 RNG), Decadance (+10% damage to all its allies except itself for 2 turns, 2-turn cooldown), Drum Beating (600 Earth as life steal in melee, -30% critical hits for 1 turn), Breakers (700 Water in a line of size 4 from melee, 30% erosion for 2 turns, 2 times per turn), Abuse (cast on itself at the start of the fight, reflects part of the melee damage), Aerial Mayhem (+4 AP, +3 MP and +100% damage, from turn 4) and Paddling Mad (700 Air in melee).

Tyrannical Thrall

Tyrannical Thrall

Levels 60 to 200

In wave 1 of the hold fight, at , with an Uncompromising Thrall and a Galley Thrall.

Galley Thrall

Galley Thrall

Levels 60 to 200

One in wave 1, then one more as reinforcement with each new wave, every 3 turns.

The rewards

  • XP3,150,000 experience points
  • Kamas52,776 kamas

Related quests

The quest follows Translucent Dreams and unlocks The Root of All Evil, to start with Entropix at . It is part of the Eliocalypse: Resonance achievement, which groups nine quests. For the quests of the four Horsemen of the Eliocalypse, start The Four Wills.

Previous quest

Translucent Dreams

Level 50 quest · Dream of the World of Twelve

Start
Draconiros [0,0]
Eliocalypse: Resonance achievement icon

Achievements · Eliocalypse

Eliocalypse: Resonance

Quest 8 of 9 · 10 achievement points

Complete the following quests:

  1. There's a Time for EverythingLvl. 50
  2. Reality Is Out ThereLvl. 50
  3. Things Will Be Better BeforeLvl. 50
  4. Prophetic NightmaresLvl. 50
  5. Hunting PartyLvl. 50
  6. Four Against OneLvl. 50
  7. Translucent DreamsLvl. 50
  8. Who Watches the Watchers?Lvl. 50
  9. The Root of All EvilLvl. 50

Translucent DreamsNext quest: The Root of All Evil

Where does the Who Watches the Watchers? quest start?

With Martalo, at the Sanctuary of Last Hope at . You must have completed Translucent Dreams.

Where are the Small Sandworms?

In the Misery desert, at , , , and [0,0]. Each one starts a solo fight and gives a Sand-Encrusted Entrails.

Where can you find the Warmonger Recruit?

In War's Wounds, at , , and . It respawns after about 5 to 10 minutes.

The Chronomagic Clock Hand doesn't drop, what should I do?

Equip Prospecting and chain the fights. Its base rate is 12% on the fights started by the Warmonger Recruits.

Where are the Flowers of rust?

In Corruption's Kingdom, at , and . Each fight automatically gives a Corrosive Rustblight Petal.

Where is Jullier?

In the hold of Servitude's Galley, at . Go down the stairs, head upward, then double-click the Chronomagic Clock Hand.

Which quest follows Who Watches the Watchers?

The Root of All Evil, with Entropix at .

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Who Watches the Watchers?

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