Quest Pandala Island

Two Breaths, One Inhalation

Level 200 quest on Pandala Island, with the Grandapan in the Forbidden Inn at [23,-32]: recover the breaths of Wukin and Wukang for Goddess Pandawa. All the steps, the dialogue choices, the resources and the fights.

The Grandapan: quest start, at [23,-32] (Forbidden Inn)
The Grandapan: quest start · [23,-32]

What to prepare

The quest is long: lots of resources, two dungeons and difficult fights, all solo. You must be a Farmer of level 20 or higher. The quest Say It with Flowers is not mandatory, but it avoids a fight against the Tsukumogami.

  • Kamas1,000 kamas5 Tsingtawo Beer from Urakoru, 200 kamas each
  • Kamas1,000 kamas10 Habapandero from Itamawe, 100 kamas each
  • Rice icon100 × Riceingredient of the Wukang Offering
  • Holy Bamboo Wood icon20 × Holy Bamboo Woodingredient of the Wukang Offering
  • Paper Petal icon1 × Paper Petalingredient of the Wukang Offering
  • Ink Petal icon1 × Ink Petalingredient of the Wukang Offering
  • Habapandero icon10 × Habapanderoat Itamawe's, Forbidden Inn [23,-32]
  • Tsingtawo Beer icon5 × Tsingtawo Beerat Urakoru's, Forbidden Inn [23,-32]
  • 30 × harvestable resources from the Kingdoms of Ink and Papersix batches of 5 of your choice: Ink Snapper, Paper Tulip, Bendable Crystal, Liquid Crystal
  • 4 × monster resources from the Kingdoms of Ink and Papertwo per Offering to Celestial Spirits, petals excluded
  • Icon of Wood Pandawushu Artefact10 × Wood Pandawushu Artefactoffering from Mount Black and White
  • Icon of Fire Pandawushu Artefact10 × Fire Pandawushu Artefactoffering from Mount Black and White
  • Icon of Water Pandawushu Artefact10 × Water Pandawushu Artefactoffering from Mount Black and White
  • Icon of Wind Pandawushu Artefact10 × Wind Pandawushu Artefactoffering from Mount Black and White
  • Icon of Rock Pandawushu Artefact10 × Rock Pandawushu Artefactoffering from Mount Black and White
  • Umeshushu icon1 × UmeshushuFerminted Inn [22,-27], for Urazim
  • Gnole de Grobe icon1 × Gnole de GrobeCemetery Inn [36,-43], for Urazawi
  • Light Strong Beer icon1 × Light Strong Beerat Urakoru's, Forbidden Inn [23,-32], for Urazaki

Quest Resources, obtained along the way

  • Offering to Celestial Spirits icon2 × Offering to Celestial Spiritsexchanged with Daoh, one per Yokianzhi
  • Wukang Offering icon1 × Wukang Offeringto craft in a farmers' workshop
  • Timid Campanula icon1 × Timid Campanulagiven by Flowarawa the Apprentice [23,-29], optional
  • Knotted Cords icon1 × Knotted Cordswon against the Doshidorobo

The 39 quest steps

  1. 1Listen to Goddess Pandawa

    Dialogue · The Grandapan

    The quest starts in the prayer room of the Forbidden Inn, with the Grandapan, through whom Goddess Pandawa speaks. She wants to recover the breaths of the two dragons, Wukin and Wukang, who give life to the spirit words, the Kianzhis. To learn more, she sends you to see the inn's calligrapher.

    Forbidden Inn, at [23,-32]
    Forbidden Inn · [23,-32]
  2. 2Talk to Shufamukin

    Dialogue · Shufamukin

    Go back two rooms to the great hall, then go right: Shufamukin is in the calligraphy workshop. To recover the breaths, you must first find the words Wukin and Wukang. Two leads: the calligrapher samurai Myamowa Musashwan, whose hand was guided by Wukin, and the Tanukis artist Tanukang Jei, driven by Wukang.

    The two leads, Musashwan then Tanukang Jei, can be followed in whatever order you like.

  3. 3Question Chochi at the library

    Dialogue · Chochi

    Go upstairs in the library and talk to Chochi about Musashwan's writings. He read his last work thanks to his heir, Tareo Dokodo, head of the Tareio clan, whom you will find on Grobe, at Mount Tombs.

    Library, at [21,-27] (Pandala Village)
    Library · [21,-27]
  4. 4Fight the specters with Tareo Dokodo

    Combat · Tareo Dokodo

    Go to Grobe at , by boat at , and enter the crypt. Ask Tareo Dokodo to read Musashwan's will: before deciding, he asks you to fight alongside him the specters of those who tried to kill Musashwan a thousand years ago, during the invasion of the Jade Bloodlord.

    Dialogue

    1. “Draw your weapon and fight the ghosts of the past”

    Wave fight, solo with Tareo Dokodo. Wave 1: 1 Crocodyl Footsssoldier and 1 Blind Assassssin. Wave 2: 1 Traitorous Jiangshi-Nobi and 2 Crocodyl Footsssoldiers. Wave 3: one of each. Wave 4: the Bloodlord'sss Hitman with one of each.

    Crypt entrance, Mount Tombs, at [38,-40] (Mount Tombs)
    Crypt entrance, Mount Tombs · [38,-40]
  5. 5Receive the page from the will

    Dialogue · Tareo Dokodo

    After the fight, talk to Tareo Dokodo again to congratulate him. He hands you a copy of a page from Musashwan's will, in which “Never stray from the Path” is written in Wukin.

  6. 6Talk to Tanuha Ping

    Dialogue · Tanuha Ping

    In the Earthenwarehouse, Tanuha Ping tells you about a terracotta vase decorated by Tanukang Jei, the inventor of calliglyphs.

    Earthenwarehouse, at [24,-24] (Terrdala)
    Earthenwarehouse · [24,-24]
  7. 7Examine the antique vase

    Dialogue · Antique Vase

    Talk to the Antique Vase to observe its characters: pots, the Tsukumogami, immediately come to disturb you. Talk to Tanuha Ping again. Breaking a Tsukumogami brings bad luck: better to find a flower to divert their attention.

    Dialogue

    1. “Ask for her help in getting rid of the Tsukumogami”
  8. 8Get a Timid Campanula

    Items · Flowarawa the Apprentice

    Use the pen gate at to enter the garden of the alchemists' workshop, and talk to Flowarawa the Apprentice. After thinking it over with her master, she gives you a campanula from Plantala.

    Dialogue

    1. “Say you need a flower likely to please the spirits of Terrdala”

    Flowarawa only gives the flower if you have completed Say It with Flowers. Otherwise, talk directly to the Tsukumogami group: a rather tricky fight replaces this step and the next one.

    • Timid Campanula iconTimid Campanulareceived
    Pen gate of the alchemists' workshop, at [23,-29] (Pandala Village)
    Pen gate of the alchemists' workshop · [23,-29]
  9. 9Drive away the Tsukumogami

    Go back to the Earthenwarehouse and use the Timid Campanula from your quest inventory. It works: the Yokai bustle around the flower and leave the vase alone.

    Earthenwarehouse, at [24,-24] (Terrdala)
    Earthenwarehouse · [24,-24]
  10. 10Copy the pandagram from the vase

    Combat · Antique Vase

    Examine the Antique Vase again: a pandagram glimmers at its base. As you try to copy it, a group of shinobi attacks you, and the fight is done solo. Once victorious, talk to the Antique Vase again to finally copy the pandagram.

  11. 11Show both characters to Shufamukin

    Items · Shufamukin

    Go back to the Forbidden Inn's calligraphy workshop. Shufamukin touches up the slightly blurry outlines, then copies the characters onto a blank sheet: you obtain the characters of Wukin and Wukang. Learning that shinobi are hunting you, she advises you to go and ask the Daimya for help.

    • Wukin Character iconWukin Characterreceived
    • Wukang Character iconWukang Characterreceived
    Forbidden Inn, at [23,-32]
    Forbidden Inn · [23,-32]
  12. 12Ask the Daimya for help

    Dialogue · Daimya Hikomi

    At the bamboo palace, tell Daimya Hikomi about the shinobi and show her the clawed amulet taken from one of the assassins. They belong to the Chtigre Palm, a sect of fanatical ninjawas. She gives you a paper protection: in the celestial kingdoms, you will not be alone if shinobi attack.

    • Paper Protection iconPaper Protectionreceived
    Bamboo Palace, at [22,-29] (Pandala Village)
    Bamboo Palace · [22,-29]
  13. 13Discover a temple of Wukin and Wukang

    To reach the celestial kingdoms, the Kingdom of Ink and the Kingdom of Paper, discover one of the two sanctuaries. If you have already been there, skip to the offerings step.

    • Wukang sanctuary: enter the cavern and go to the right
    • access to the Wukin sanctuary, through the Highland Kwak
    Wukang Sanctuary, at [15,-31] (Feudala)
    Wukang Sanctuary · [15,-31]
  14. 14Answer Daoh's questions

    Dialogue · Daoh

    The first time, talk to Daoh in the sanctuary and answer his two questions. The first is about the fire burning within you and depends on your class: “The White Fire” for Ecaflip, Eniripsa, Iop, Cra, Feca, Sacrier and Eliotrope; “The Black Fire” for Sadida, Osamodas, Enutrof, Sram, Xelor, Pandawa, Rogue, Masqueraider, Foggernaut and Ouginak; “The White Fire and the Black Fire” for Huppermage and Forgelance. The second is about the creator of the Kingdom of Paper.

    Dialogue

    1. “Learn more about this place”
    2. “The Dragon of Pandala”

    The Iroru Symbol opens the kingdoms whenever you want: leave the temple to arrive in one of them. To return to Pandala, go back to a sanctuary, ask Daoh to go home, then leave.

    • Iroru Symbol iconIroru Symbolreceived
  15. 15Exchange two Offerings to Celestial Spirits

    Items · Daoh

    Daoh exchanges an Offering to Celestial Spirits for two monster resources from the Kingdom of Paper or the Kingdom of Ink. You need one for the Wukin Yokianzhi and one for the Wukang one: take two.

    The petals, Paper Petal and Ink Petal, do not work for the exchange.

    • Offering to Celestial Spirits iconOffering to Celestial Spiritsreceived
  16. 16Quench the Black Fire Well's thirst

    In the Kingdom of Ink, make an offering to the harvest spirits on the altar, then examine the Black Fire Well: you receive 6 Wukin Thirst. Fill the well with six batches of 5 harvestable resources from the kingdoms, of your choice (Ink Snapper, Paper Tulip, Bendable Crystal, Liquid Crystal): each batch removes one Wukin Thirst.

    • click the altar to make an offering to the harvest spirits
    • examine the Black Fire Well, then give it six batches of 5 resources

    It seems that the offering on the altar is no longer necessary and that this part can be skipped: this point remains to be verified.

    • Wukin Thirst iconWukin Thirstreceived
  17. 17Survive the attack of the Chtigre Palm

    Combat

    With the thirst quenched, the Wukin Yokianzhi appears, but another threat immediately arises. The fight is done solo, with 2 Protective Yokianzhi that came out of the Daimya's paper protection. Victory gives you the Wukin Silhouette.

    Dialogue

    1. “Notice that the paper protection is unfolding, and draw your weapon”
  18. 18Examine the White Fire Well

    In the Kingdom of Paper, make an offering to the harvest spirits on the altar, then examine the White Fire Well. This time, you have to feed it an offering made with your own hands. As with the altar in the Kingdom of Ink, the offering may no longer be necessary there.

    • click the altar to make an offering to the harvest spirits
    • examine the White Fire Well
  19. 19Craft the Wukang Offering

    Crafting

    In the Forbidden Inn, buy 5 Tsingtawo Beer from Urakoru (200 kamas each) and 10 Habapandero from Itamawe (100 kamas each). In a farmers' workshop, then craft the Wukang Offering with your Farmer profession at level 20 or higher: 1 Paper Petal, 1 Ink Petal, 20 Holy Bamboo Wood, 10 Habapandero, 5 Tsingtawo Beer and 100 Rice.

    Cooperative crafting is impossible: you must have the Farmer profession yourself at level 20.

    • Kamas2,000 kamasto pay
    • Paper Petal icon1 × Paper Petalto hand over
    • Ink Petal icon1 × Ink Petalto hand over
    • Holy Bamboo Wood icon20 × Holy Bamboo Woodto give
    • Habapandero icon10 × Habapanderoto hand over
    • Tsingtawo Beer icon5 × Tsingtawo Beerto hand over
    • Rice icon100 × Riceto hand over
    • Wukang Offering iconWukang Offeringreceived
    Forbidden Inn, at [23,-32]
    Forbidden Inn · [23,-32]
  20. 20Make the offering to Wukang

    Dialogue · Wukang Yokianzhi

    Go back to the Kingdom of Paper and click the White Fire Well. Then talk to the Wukang Yokianzhi, who has just appeared: to thank you, it gives you the Wukang Origami.

    Dialogue

    1. “Make an offering to Wukang”
    • Wukang Offering icon1 × Wukang Offeringto hand over
    • Wukang Origami iconWukang Origamireceived
  21. 21Explore Orukam's Memory

    Combat

    In the Kingdom of Ink, enter the dungeon Orukam's Memory. In the first room, talk to all the monsters (Imetsu, Imushi, Imiyama, Imorok, Imafugo), then to the boss Imagami last. You then arrive in his room: defeat King Imagami.

    The quest should update when you talk to the boss. If he offers to let you talk to the other Yokianzhi, you have forgotten one. Before the fight, start So Many Words, So Little Time: it also requires this dungeon, probably several times for its loot.

    • King ImagamiKing Imagamifight · level 220 · 27,000 to 38,000 HP · 20 AP · 6 MP
  22. 22Decipher the spirit words of Orukam's Memory

    Dialogue · Imihasu

    With the dungeon complete, do not leave. Talk again to all the monsters in the first room and to the boss (Imetsu, Imushi, Imiyama, Imorok, Imafugo, Imagami), then to the Imihasu last: he gives you the Wukin Origami.

    Dialogue

    1. “Try to better understand the link between the Yokianzhi and this room”
    • Wukin Origami iconWukin Origamireceived
  23. 23Explore Imagiro's Memory

    Combat

    In the Kingdom of Paper, enter the dungeon Imagiro's Memory. In the first room, talk to all the monsters (Tsunam, Shinlam, Mabram, Rokoram, Fugokam), then to the boss Amirukam last. You then arrive in her room: defeat Queen Amirukam.

    Here too, the quest should update when you talk to the boss. Start So Many Words, So Little Time before the fight if you have not already.

    • Queen AmirukamQueen Amirukamfight · level 220 · 27,000 to 38,000 HP · 20 AP · 6 MP
  24. 24Decipher the spirit words of Imagiro's Memory

    Dialogue · Sulianam

    With the dungeon complete, do not leave. Talk again to all the monsters in the first room and to the boss (Tsunam, Shinlam, Mabram, Rokoram, Fugokam, Amirukam), then to Sulianam last: she gives you the Wukang Silhouette.

    Dialogue

    1. “Try to better understand the link between the Yokianzhi and this room”
    • Wukang Silhouette iconWukang Silhouettereceived
  25. 25Show the Wukin's forms to Orukam

    Items · Orukam

    You now have the three forms of each Kianzhi: the character, the origami and the silhouette. Go and see the dragon Orukam in his cave. He is starting to remember, but he is still missing one last word.

    Dialogue

    1. “Show the three forms of the Wukin's Kianzhi and say you are seeking its breath”
  26. 26Show the Wukang's forms to Imagiro

    Items · Imagiro

    In his cave, the dragon Imagiro remembers a garden, a rock, and the fountain of Wukang that has run dry. He too is missing one last word that gives meaning to all of this.

    Dialogue

    1. “Reveal the three forms of the Wukang's Kianzhi and say you are seeking its breath”
  27. 27Defeat the paper Chtigers

    Combat[0,0]

    Meet at the foot of Mount Black and White. The fight is done solo.

    The fight starts automatically as soon as you arrive on the map.

  28. 28Make the offerings to the elements

    [0,0]

    Climb the stairs to the top of Mount Black and White and click the paper offering dome, with 10 Pandawushu Artefact of each element. You are teleported to the summit of the spirits.

    • Icon of Wood Pandawushu Artefact10 × Wood Pandawushu Artefactto give
    • Icon of Fire Pandawushu Artefact10 × Fire Pandawushu Artefactto hand over
    • Icon of Water Pandawushu Artefact10 × Water Pandawushu Artefactto hand over
    • Icon of Wind Pandawushu Artefact10 × Wind Pandawushu Artefactto hand over
    • Icon of Rock Pandawushu Artefact10 × Rock Pandawushu Artefactto hand over
  29. 29Win the votes of Tensojobo and Tanu

    Dialogue[0,0] · Tensojobo

    The spirits are gathered to decide whether to remove Pandala Island from their influence: you must get more votes in favor than against. Greet Tensojobo, the spirit of Wind, who votes in favor. Then approach Tanu, the spirit of Roc, and answer him as shown below: he agrees to give the Pandalans time.

    Dialogue

    1. “Greet the spirit of Wind”
    2. “Ask for his vote”
    3. “Say that the artists of the World of Twelve are mere mortals, but that their works will outlive them”
  30. 30Call on the spirits of Wood, Water and Fire

    Dialogue[0,0]

    Ask for the vote of Wapishikami, the spirit of Wood: his grudge against the Pandalans remains strong, he votes against. Akwanokima, the spirit of Water, has seen the tragic fate of mortals but votes in favor. For Akaitei, the spirit of Fire, rather choose the second answer: he votes in favor. Tally: four votes in favor against one.

    Dialogue

    1. “Ask for his vote”
    2. “Ask for his, or their, opinion”

    Talk to the Akaitei who is in a group of 2: he is the one who gives the vote in favor.

  31. 31Ask Urazim for advice

    Dialogue

    Back at the top of Mount Black and White, talk to Urazim, one of the three sages. His colleague Urazawi knows the word you are looking for, but will only give it if each sage receives the Pandalan drink that suits him, the one that reminds him of the sense he gave up: sight for Urazim, taste for Urazawi, hearing for Urazaki. Buy the three drinks.

    • 1 Umeshushu at the Ferminted Inn, for Urazim
    • 1 Gnole de Grobe at the Cemetery Inn, for Urazawi
    • 1 Light Strong Beer at Urakoru's, in the Forbidden Inn, for Urazaki

    Dialogue

    1. “Realize you are dealing with a scholar and ask for advice on the last word you are looking for”
    Inn, at [22,-27] (Pandala Village)
    Inn · [22,-27]
    Inn, at [23,-32] (Forbidden Inn)
    Inn · [23,-32]
  32. 32Quench the three sages' thirst

    Dialogue[0,0]

    Give each sage his drink, in this order: Urazim, Urazawi, then Urazaki.

    Dialogue

    1. “Say that you brought him a bottle of umeshushu”
    2. “Show a mug of Gnole de Grobe”
    3. “Show a mug of light strong beer”

    If you pick the wrong drink, you have to wait 10 minutes before offering another.

    • Umeshushu icon1 × Umeshushuto give
    • Gnole de Grobe icon1 × Gnole de Grobeto give
    • Light Strong Beer icon1 × Light Strong Beerto give
  33. 33Enter the taciturn one's dream

    Movement[0,0] · Urazawi

    With the three sages served, talk to the one in the middle, Urazawi: you are teleported into the taciturn one's dream. Talk to Kian Zhi, who bears the name of the Pandalan script and sleeps soundly on his chair.

    Dialogue

    1. “Say you must return to the taciturn one's dream”
    2. “Have the strange feeling that you know this sleeping person”
  34. 34Defeat the Doshidorobo

    Combat[0,0]

    A monster approaches and absorbs all the surrounding noise: talk to the Doshidorobo, who has just spotted you. The fight is done solo with Pwapwapwa, a spirit who has come to defend you. Victory gives you Knotted Cords.

    • DoshidoroboDoshidorobofight · level 200 · 7,100 HP · 30 AP · 5 MP
    • Knotted Cords iconKnotted Cordsreceived
  35. 35Talk to the Master of Dreams

    Dialogue[0,0] · The Master of Dreams

    Talk to the character who has just appeared. You have driven a nightmare out of Kian Zhi's dream, and the cords will help you find the breaths. He warns you about Goddess Pandawa, who is contesting the island with Pandala's dragon, and tells you about a torn-out page, readable only by gods, kings and fools, on which your name appears.

  36. 36Show the cords to Shufamukin

    Items · Shufamukin

    Go back to the Forbidden Inn's calligraphy workshop: from the entrance, go straight to the right. The cords form the Kian Zhi pandagram, heritage and union. The spirit words unite and you obtain the breaths of Wukang and Wukin. Shufamukin adds that the Daimya has asked to see you.

    • Wukang Breeze iconWukang Breezereceived
    • Wukin Breeze iconWukin Breezereceived
  37. 37Protect Daimya Hikomi

    Combat · Daimya Hikomi

    At the bamboo palace, the Daimya claims she never had you summoned: it was a trap, a shadow appears near her.

    Dialogue

    1. “Make out a massive shadow near the Daimya and step in without the slightest hesitation”

    The fight is done solo with 3 Devoted Samurai. Wulan, the Daimya's general, arrives once the samurai are dead, as soon as you take your first damage. See the strategy in the fights section below.

    • WukurigiWukurigifight · level 200 · 70,000 HP · 30 AP · 10 MP
    Bamboo Palace, at [22,-29] (Pandala Village)
    Bamboo Palace · [22,-29]
  38. 38Talk to Daimya Hikomi again

    Dialogue · Daimya Hikomi

    The Daimya is fine. She thanks Wulan but regrets the sacrifice of her samurai: the Chtigre Palm is cornered and ready for anything, so do not waste any time.

  39. 39Find Goddess Pandawa

    · The Grandapan

    Go back to the Forbidden Inn's prayer room and talk to the Grandapan. The connection with the goddess remains difficult: the two breaths of Pandala's dragon improve reception, and Goddess Pandawa appears before you. The quest ends.

    Forbidden Inn, at [23,-32]
    Forbidden Inn · [23,-32]

The fights

Tareo Dokodo

Tareo Dokodo

Level 200

Your ally in the crypt's wave fight, at .

  • Commemorative Explosion

    Hits for 380 Fire, in a cross of size 1.

  • Samurai Spiritism

    Hits for 600 Water, with life steal.

  • Spirit Hold

    Strikes for 350 Earth damage.

Present in all four waves of the crypt: 2 in wave 2, one in the others.

  • Ssspiritual Breeze

    Hits for 250 in Air.

Blind Assassssin

Blind Assassssin

Level 200

Present in waves 1, 3 and 4 of the crypt.

  • Ssspiritual Ssslice

    Strikes for 300 Earth damage.

  • Momacroca Sssurprise

    Hits for 180 Neutral damage.

Present in waves 2, 3 and 4 of the crypt.

  • Accelerobi

    Gives 2 MP for 1 turn, in a circle of radius 4 around it.

  • Respiritation

    Hits for 250 Water, in a cross of size 1.

Arrives at wave 4 of the crypt. Do not hit it in melee: it reflects the damage.

  • Ssshattered Owuho

    Hits for 300 in Air.

  • Ssspiritual Discharge

    Hits for 250 Fire, in a circle of radius 2 around itself.

  • Hitman's Curssse

    Hitting it in melee reflects 250% of the damage, with no duration limit.

Tsukumogami

Tsukumogami

Level 200

Optional fight at the antique vase, at , quite tricky. The Timid Campanula from Flowarawa the Apprentice lets you avoid it.

Implacable Shinobi

Implacable Shinobi

Level 200

Ambush at the antique vase, at , solo fight against three shinobi.

  • Nuki Ashi

    Teleports to the cell symmetrical to its attacker each time it is hit.

  • Chtiger's Freedom

    Puts itself in the Unlockable state for 1 turn and gives its allies 2 MP for 1 turn.

  • Bakstabb

    Hits for 1200 Neutral damage.

  • Shuriken Double Throw

    Hits for 300 Air, removes 2 dodgeable MP for 1 turn and steps back 2 cells. In a line only, up to 7 range, without line of sight.

Determined Shinobi

Determined Shinobi

Level 200

Ambush at the antique vase, at .

  • Nuki Ashi

    Swaps places with its attacker each time it is hit.

  • Chtiger's Determination

    Puts itself in the Unmovable state for 1 turn and gives its allies 25 Lock for 1 turn.

  • Fin'Ishim

    Hits for 270 Fire, in melee.

Hardened Shinobi

Hardened Shinobi

Level 200

Ambush at the antique vase, at .

  • Chtiger's Endurance

    Gives itself 10% resistances for 1 turn and heals its allies for 650 HP.

  • Shuriken Throw

    Hits for 300 Air and removes 2 MP for 1 turn.

  • Fin'Ishim

    Hits for 270 Fire, in melee.

Your two allies against the Chtigre Palm, at the Black Fire Well at .

  • Pure Land

    Gains a shield equal to 50% of its vitality for one turn on turn 1, then 40%, 30%, 20% and 10% on turn 5. From turn 5, 10% each turn.

  • Scrap of Paper

    Deals 350 Earth damage and removes 200 power for 1 turn. Up to 5 range without line of sight, twice per turn.

  • Valley Fold

    Leaps onto the targeted cell, deals 300 Earth damage in a square of size 3 and pulls the targets toward itself. Up to 3 range, cooldown of 2 turns.

  • Tessellation

    Sacrifices itself for all its allies in a circle of size 3. Up to 1 range, cooldown of 4 turns.

Chtigre Palm shinobi, at the Black Fire Well at .

  • Nuki Ashi

    Teleports to the cell symmetrical to its attacker each time it is hit.

  • Black Chtiger's Freedom

    Puts itself in the Unlockable state for 1 turn and gives its allies 2 MP for 1 turn.

  • Black Shuriken Throw

    Hits for 500 Air and removes 2 MP for 1 turn.

  • Mantle of Darkness

    Places a green glyph of radius 4 for 2 turns: enemies inside become invisible as long as they stay there.

Chtigre Palm shinobi, at the Black Fire Well at .

  • Nuki Ashi

    Swaps places with its attacker each time it is hit.

  • Black Chtiger's Determination

    Puts itself in the Unmovable state for 1 turn and gives its allies 25 Lock for 1 turn.

  • Black Shuriken Throw

    Hits for 500 Air and removes 2 MP for 1 turn.

  • Ninjassassination

    Hits for 430 Neutral and teleports to the cell symmetrical to the target.

Chtigre Palm shinobi, at the Black Fire Well at .

  • Black Chtiger's Endurance

    Gives itself 10% resistances for 1 turn and heals its allies for 1000 HP.

  • Black Shuriken Throw

    Hits for 500 Air and removes 2 MP for 1 turn.

  • Star Trap

    Places a trap that hits for 300 Earth, in an area, when you walk over it.

King Imagami

King Imagami

Level 220

Boss of the dungeon Orukam's Memory, entrance at in the Kingdom of Ink. A single fight, after talking to all the monsters in the first room.

Queen Amirukam

Queen Amirukam

Level 220

Boss of the dungeon Imagiro's Memory, entrance at in the Kingdom of Paper. A single fight, after talking to all the monsters in the first room.

Paper Chtiger

Paper Chtiger

Level 200

Solo fight, started as soon as you arrive at the foot of Mount Black and White, at [0,0]. In the black glyph, the monsters are invisible and gain 400 shield points (Like a Fish in Ink). As soon as they leave it, they become visible again and gain 6 MP and 30% final damage, with no duration limit (Like a Paper out of Water).

  • Welcome to the Chtigers

    Places the black glyph on certain cells of the map right from the start of the fight.

  • Chti'Claws

    Air 100 Whack that removes 2 AP that can be dodged.

  • In the Eye of the Chtiger

    Hits for 300 Water and applies 30% erosion for 1 turn.

  • Inky Roar

    Hits for 300 Fire damage.

Doshidorobo

Doshidorobo

Level 200

Solo fight with Pwapwapwa, in the taciturn one's dream. He removes a huge amount of AP, you quickly end up at 0. From turn 2, he places black glyphs, sometimes stacked, which double or triple their effects. Absolutely avoid his glyphs and stay more than 6 range from him, away from your ally: he will rather go and hit Pwapwapwa with Mutism.

  • Mutism

    Hits for 270 Fire with life steal, applies 20% erosion for 1 turn and removes 6 dodgeable AP for 1 turn. Up to 2 range.

  • King of Silence

    From turn 2, places 6 one-cell black glyphs each turn, sometimes several times per turn. If you step on one, it gains 710 shield points for 1 turn and steals 2 MP from you for 1 turn, then you take 800 Neutral damage on your next turn (Bakaneko Smack).

  • Inaudible Cry

    Hits for 150 Air, removes 3 dodgeable AP for 1 turn (stackable), pushes back 1 cell and gives itself 300 shield points for 1 turn (stackable). From 2 to 5 range.

  • Silence Trap

    One-cell trap: hits for 300 Earth in a circle of radius 3 and removes 10 dodgeable AP for 1 turn from your allies in that circle.

Pwapwapwa

Pwapwapwa

Level 200

Your ally against the Doshidorobo.

  • Trumpets of Trouble, No More!

    Cast right from the start of the fight: puts it in the Unable to Lock and Unlockable states and gives you 10 AP dodge, with no duration limit.

  • Diurnal Disturbance

    Hits for 350 Water, removes 2 dodgeable MP for 1 turn and pushes back 2 cells. Up to 2 range.

  • Timid Trumpwet

    Heals you for 270 HP.

Wukurigi

Wukurigi

Level 200

At the bamboo palace: 70,000 HP, 30 AP, 40 MP and 95% damage reduction at the start. After Wulan arrives, he summons one Shinobi per turn and eliminates it himself after 2 turns: he then heals 30% of his HP and gains 400 power, 100 damage, 500 push damage and 4 MP for 2 turns. Finish off the Shinobi in fewer than 2 turns: each one eliminated heals Wulan for 30% of her HP and gives her 400 power and 4 MP for 3 turns. A Shinobi that is hit teleports to the cell symmetrical to you: if it lands within 3 range or less in line with Wulan, she pulls it in and hits it for about 9,000, which almost finishes it off. Pushing a Shinobi into Wulan also works, since her AI rarely targets Shinobi with a lot of HP. Once boosted enough, she finishes off Wukurigi in a few turns. Never carry Wukurigi and do not apply Gravity, Rooted, Unmovable or Pacifist to him: you would take very heavy Air damage. Tips: a set with good resistances, all your points in Vitality, Dofus to tank or heal (Ivory, Dokoko), Wulan's glyphs triggered every turn if possible, and away from the green glyph (Mist), which makes Wukurigi and the Shinobi invisible.

  • Three Kiri Technique

    From the start of the fight: Unlockable state, 30 MP and 95% reduction of damage taken, with no limit. When Wulan arrives, he loses these effects but gains 50% ranged resistance, with no limit.

  • Sai Ouch

    Teleports next to its target and hits it for 2000 Air.

  • Ninja Execution

    Once all the samurai are dead, hits you for 2000 Air. Wulan then comes to your rescue.

  • Bansenshukai

    Summons a random Shinobi with 9,900 HP. Also hits for 1100 Earth in an area and removes 4 range for 2 turns.

  • Hidden Valley of Mist

    Places a trap that, when triggered, creates a green glyph of radius 4: enemies inside become invisible and deal 20% more final damage. Whoever triggers it takes 500 Earth, Fire, Water and Air damage.

  • Kusarigama

    Pulls itself to the target, hits it for 1400 Air and pushes it back 1 cell. In a line, up to 4 range.

  • Toro Nagashi

    Hits for 1400 Fire and removes 3 dodgeable AP for 1 turn.

Wulan

Wulan

Level 200

Your ally against Wukurigi: 42,000 HP, 25 AP and 10 MP. She arrives when the samurai are dead and you take your first damage.

  • The Flower that Blooms in Adversity

    On her arrival: 6,300 shield points for her for 3 turns, and for you 6,002 unlimited HP and 4,001 shield points for 2 turns. Places one-cell blue glyphs: stepping on them heals you for 1,500 to 2,500 HP and reduces the damage you take by 60% for 1 turn. Each summon killed gives her 500 power and 4 MP (stackable) for 3 turns and heals her for 5,000 HP.

  • Like a Twelvian

    Teleports and hits enemies within 1 range in line and diagonally for 700 to 1200 Water (1700 on a critical), pushed back 4 cells. You gain 3 AP and 1,000 shield points for 1 turn (stackable).

  • Fa Wulan

    Hits for 1500 Fire, removes 4 dodgeable MP and heals you for 1,000 HP.

  • Your Worst Nightmare

    Hits for 2900 Fire, applies 20% erosion for 2 turns and increases the damage taken by the target by 20%.

Devoted Samurai

Devoted Samurai

Level 200

Three samurai accompany you against Wukurigi, but they are no match for him.

  • Samurai Devotion

    Seems to be cast right from the start of the fight.

  • Shieldobushido

    Gives an ally 1,000 shield points and 2 AP for 1 turn.

  • Katanarassment

    Hits for 22 Air and removes 2 dodgeable MP for 1 turn.

The rewards

  • XP5,250,000 experience points
  • Kamas87,960 kamas
  • Imafugo Apostrophe icon3 × Imafugo Apostrophe
  • Fugokam Apostrophe icon3 × Fugokam Apostrophe
  • Words to Speak By icon1 × Words to Speak By

Related quests

Once the quest is done, resume Hand in Hand: it continues with Goddess Pandawa. Two Breaths, One Inhalation is part of the achievement Chiaroscuro Dream, along with Hand in Hand and In this Garden that Unites Us, and of the achievement Eliocalypse: Resilience.

Chiaroscuro Dream achievement icon

Achievements · Pandala Island

Chiaroscuro Dream

Quest 2 of 3 · 10 achievement points

Complete the following quests:

Gives the Black-Spotted Dofus

  1. Hand in HandLvl. 200
  2. Two Breaths, One InhalationLvl. 200
  3. In this Garden that Unites UsLvl. 200

Hand in HandNext quest: In this Garden that Unites Us

Eliocalypse: Resilience achievement icon

Achievements · Eliocalypse

Eliocalypse: Resilience

Quest 13 of 18 · 10 achievement points

Complete the following quests:

  1. Pandala AwakensLvl. 30
  2. Under the Northern LightsLvl. 100
  3. Caught in a Thicket of WrathLvl. 110
  4. In the Name of ArtLvl. 130
  5. The Jetty of Lost ChildrenLvl. 130
  6. Lantern FestivalLvl. 140
  7. The Balance of PowerLvl. 140
  8. Bleeding InkLvl. 140
  9. Cursed DisappearanceLvl. 160
  10. To the Last SighLvl. 170
  11. Requiem for a YokaiLvl. 170
  12. Hand in HandLvl. 200
  13. Two Breaths, One InhalationLvl. 200
  14. In this Garden that Unites UsLvl. 200
  15. When Waking Is Just a DreamLvl. 200
  16. The Last RampartLvl. 200
  17. By This Oath the World Is WrittenLvl. 200
  18. A Very Strange ProphecyLvl. 200

Hand in HandNext quest: In this Garden that Unites Us

Where does the Two Breaths, One Inhalation quest start?

With the Grandapan, in the prayer room of the Forbidden Inn at . You must be at least level 180, have progressed in Hand in Hand up to the goddess's invitation, and have a Dorigami and a Domakuro in your inventory.

Do you have to have done Say It with Flowers?

No, but it avoids a fight. Flowarawa the Apprentice only gives the Timid Campanula once this quest is complete. Without the flower, you have to fight the Tsukumogami group at the antique vase.

What do you answer Daoh's questions?

Depending on your class for the first one, “Pandala's dragon” for the second. “The White Fire” for Ecaflip, Eniripsa, Iop, Cra, Feca, Sacrier and Eliotrope; “The Black Fire” for Sadida, Osamodas, Enutrof, Sram, Xelor, Pandawa, Rogue, Masqueraider, Foggernaut and Ouginak; “The White Fire and the Black Fire” for Huppermage and Forgelance.

How do you craft the Wukang Offering?

With the Farmer profession at level 20 or higher, in a farmers' workshop, without cooperative crafting: 1 Paper Petal, 1 Ink Petal, 20 Holy Bamboo Wood, 10 Habapandero, 5 Tsingtawo Beer and 100 Rice.

Which drink should you give each sage?

An Umeshushu for Urazim, a Gnole de Grobe for Urazawi, a Light Strong Beer for Urazaki. If you make a mistake, you have to wait 10 minutes before offering another drink.

Which spirit votes against the Pandalans?

Wapishikami, the spirit of Wood. The other four vote in favor, provided you talk to the Akaitei who is in a group of 2.

How do you beat Wukurigi?

By placing the Shinobi within 3 range or less in line with Wulan. She pulls them in and almost finishes them off in one hit, and each Shinobi eliminated strengthens her. Once boosted enough, she finishes off Wukurigi in a few turns.

Which quest follows Two Breaths, One Inhalation?

Hand in Hand, which resumes with Goddess Pandawa in the Forbidden Inn.

Report an error

Two Breaths, One Inhalation

Comments

No comments yet. A tip, or a detail about this page? Be the first.

Leave a comment

Your email will not be published. Comments are reviewed before being published.

Quests of similar level

All quests